Move all ruleset editor tests to their own namespace

This commit is contained in:
Dean Herbert
2020-09-25 18:48:04 +09:00
parent af93b56c32
commit c41fb67e73
19 changed files with 19 additions and 19 deletions

View File

@ -16,7 +16,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public abstract class ManiaPlacementBlueprintTestScene : PlacementBlueprintTestScene
{

View File

@ -8,7 +8,7 @@ using osu.Game.Rulesets.Mania.UI;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public abstract class ManiaSelectionBlueprintTestScene : SelectionBlueprintTestScene
{

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@ -8,7 +8,7 @@ using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
[TestFixture]
public class TestSceneEditor : EditorTestScene

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@ -8,7 +8,7 @@ using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Tests
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public class TestSceneHoldNotePlacementBlueprint : ManiaPlacementBlueprintTestScene
{

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@ -12,7 +12,7 @@ using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public class TestSceneHoldNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene
{

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@ -20,7 +20,7 @@ using osu.Game.Screens.Edit;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Mania.Tests
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public class TestSceneManiaBeatSnapGrid : EditorClockTestScene
{

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@ -23,7 +23,7 @@ using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Mania.Tests
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public class TestSceneManiaHitObjectComposer : EditorClockTestScene
{

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@ -18,7 +18,7 @@ using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Mania.Tests
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public class TestSceneNotePlacementBlueprint : ManiaPlacementBlueprintTestScene
{

View File

@ -12,7 +12,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Mania.Tests
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public class TestSceneNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene
{