Move all ruleset editor tests to their own namespace

This commit is contained in:
Dean Herbert
2020-09-25 18:48:04 +09:00
parent af93b56c32
commit c41fb67e73
19 changed files with 19 additions and 19 deletions

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public abstract class ManiaSelectionBlueprintTestScene : SelectionBlueprintTestScene
{
[Cached(Type = typeof(IAdjustableClock))]
private readonly IAdjustableClock clock = new StopwatchClock();
protected ManiaSelectionBlueprintTestScene()
{
Add(new Column(0)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AccentColour = Color4.OrangeRed,
Clock = new FramedClock(new StopwatchClock()), // No scroll
});
}
public ManiaPlayfield Playfield => null;
}
}