Initial implementation of new flow (only working for approach rate)

This commit is contained in:
Dean Herbert
2021-07-08 15:53:49 +09:00
parent fcee69ffe6
commit c4313d6e96
5 changed files with 195 additions and 4 deletions

View File

@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Mods
protected const int LAST_SETTING_ORDER = 2;
[SettingSource("HP Drain", "Override a beatmap's set HP.", FIRST_SETTING_ORDER)]
[SettingSource("HP Drain", "Override a beatmap's set HP.", FIRST_SETTING_ORDER, SettingControlType = typeof(DifficultyAdjustSettingsControl))]
public Bindable<float?> DrainRate { get; } = new Bindable<float?>
{
/*
@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mods
*/
};
[SettingSource("Accuracy", "Override a beatmap's set OD.", LAST_SETTING_ORDER)]
[SettingSource("Accuracy", "Override a beatmap's set OD.", LAST_SETTING_ORDER, SettingControlType = typeof(DifficultyAdjustSettingsControl))]
public Bindable<float?> OverallDifficulty { get; } = new Bindable<float?>
{
/*