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Separate "gained bonus" to a read-only bindable
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@ -33,12 +33,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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public SpinnerSpmCounter SpmCounter { get; private set; }
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private Container<DrawableSpinnerTick> ticks;
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private SpinnerBonusDisplay bonusDisplay;
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private PausableSkinnableSound spinningSample;
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private Bindable<bool> isSpinning;
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private bool spinnerFrequencyModulate;
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/// <summary>
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/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
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/// </summary>
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public IBindable<double> GainedBonus => gainedBonus;
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private readonly Bindable<double> gainedBonus = new Bindable<double>();
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public DrawableSpinner()
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: this(null)
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{
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@ -76,12 +82,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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Y = 120,
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Alpha = 0
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},
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bonusDisplay = new SpinnerBonusDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Y = -120,
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},
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spinningSample = new PausableSkinnableSound
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{
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Volume = { Value = 0 },
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@ -293,8 +293,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (tick != null)
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{
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tick.TriggerResult(true);
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if (tick is DrawableSpinnerBonusTick)
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bonusDisplay.SetBonusCount(spins - HitObject.SpinsRequired);
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gainedBonus.Value = tick.Result.Judgement.MaxNumericResult * (spins - HitObject.SpinsRequired);
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}
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wholeSpins++;
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