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Change initial health to 1 to avoid false fail display
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@ -14,7 +14,7 @@ namespace osu.Game.Screens.Play.HUD
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/// </summary>
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public abstract class HealthDisplay : Container
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{
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public readonly BindableDouble Current = new BindableDouble
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public readonly BindableDouble Current = new BindableDouble(1)
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{
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MinValue = 0,
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MaxValue = 1
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