Use index and range expressions

This commit is contained in:
Huo Yaoyuan
2019-12-14 20:54:22 +08:00
parent cea3a66d4a
commit c457571da6
12 changed files with 23 additions and 23 deletions

View File

@ -286,11 +286,11 @@ namespace osu.Game.Rulesets.Osu.Tests
private bool assertGreatJudge() => judgementResults.Last().Type == HitResult.Great;
private bool assertHeadMissTailTracked() => judgementResults[judgementResults.Count - 2].Type == HitResult.Great && judgementResults.First().Type == HitResult.Miss;
private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.Great && judgementResults.First().Type == HitResult.Miss;
private bool assertMidSliderJudgements() => judgementResults[judgementResults.Count - 2].Type == HitResult.Great;
private bool assertMidSliderJudgements() => judgementResults[^2].Type == HitResult.Great;
private bool assertMidSliderJudgementFail() => judgementResults[judgementResults.Count - 2].Type == HitResult.Miss;
private bool assertMidSliderJudgementFail() => judgementResults[^2].Type == HitResult.Miss;
private ScoreAccessibleReplayPlayer currentPlayer;