Merge branch 'master' of github.com:ppy/osu into better-transforms

# Conflicts:
#	osu-framework
This commit is contained in:
Thomas Müller
2017-07-19 19:15:51 +02:00
31 changed files with 380 additions and 225 deletions

View File

@ -103,9 +103,9 @@ namespace osu.Game.Screens.Menu
}
beatmaps.GetChildren(setInfo);
Beatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
Beatmap.Value = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
track = Beatmap.Track;
track = Beatmap.Value.Track;
trackManager.SetExclusive(track);
welcome = audio.Sample.Get(@"welcome");

View File

@ -4,7 +4,6 @@
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.ES30;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Batches;
@ -16,6 +15,7 @@ using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using System;
using osu.Framework.Allocation;
namespace osu.Game.Screens.Menu
{
@ -76,23 +76,24 @@ namespace osu.Game.Screens.Menu
BlendingMode = BlendingMode.Additive;
}
[BackgroundDependencyLoader(true)]
private void load(ShaderManager shaders, OsuGame game)
[BackgroundDependencyLoader]
private void load(ShaderManager shaders, OsuGameBase game)
{
if (game?.Beatmap != null)
beatmap.BindTo(game.Beatmap);
shader = shaders?.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED);
beatmap.BindTo(game.Beatmap);
shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED);
}
private void updateAmplitudes()
{
float[] temporalAmplitudes = beatmap.Value?.Track?.CurrentAmplitudes.FrequencyAmplitudes ?? new float[256];
var track = beatmap.Value.Track;
var effect = beatmap.Value?.Beatmap.ControlPointInfo.EffectPointAt(beatmap.Value.Track?.CurrentTime ?? Time.Current);
float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes ?? new float[256];
var effect = beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current);
for (int i = 0; i < bars_per_visualiser; i++)
{
if (beatmap?.Value?.Track?.IsRunning ?? false)
if (track?.IsRunning ?? false)
{
float targetAmplitude = temporalAmplitudes[(i + indexOffset) % bars_per_visualiser] * (effect?.KiaiMode == true ? 1 : 0.5f);
if (targetAmplitude > frequencyAmplitudes[i])

View File

@ -28,6 +28,8 @@ namespace osu.Game.Screens.Menu
private readonly BackgroundScreenDefault background;
private Screen songSelect;
private readonly MenuSideFlashes sideFlashes;
protected override BackgroundScreen CreateBackground() => background;
public MainMenu()
@ -49,10 +51,10 @@ namespace osu.Game.Screens.Menu
OnSolo = delegate { Push(consumeSongSelect()); },
OnMulti = delegate { Push(new Lobby()); },
OnExit = delegate { Exit(); },
},
new MenuSideFlashes(),
}
}
}
},
sideFlashes = new MenuSideFlashes(),
};
}
@ -67,12 +69,6 @@ namespace osu.Game.Screens.Menu
preloadSongSelect();
}
protected override void OnBeatmapChanged(WorkingBeatmap beatmap)
{
base.OnBeatmapChanged(beatmap);
background.Next();
}
private void preloadSongSelect()
{
if (songSelect == null)
@ -90,16 +86,30 @@ namespace osu.Game.Screens.Menu
{
base.OnEntering(last);
buttons.FadeInFromZero(500);
if (last is Intro && Beatmap != null)
var track = Beatmap.Value.Track;
var metadata = Beatmap.Value.Metadata;
if (last is Intro && track != null)
{
if (!Beatmap.Track.IsRunning)
if (!track.IsRunning)
{
Beatmap.Track.Seek(Beatmap.Metadata.PreviewTime);
if (Beatmap.Metadata.PreviewTime == -1)
Beatmap.Track.Seek(Beatmap.Track.Length * 0.4f);
Beatmap.Track.Start();
track.Seek(metadata.PreviewTime);
if (metadata.PreviewTime == -1)
track.Seek(track.Length * 0.4f);
track.Start();
}
}
Beatmap.ValueChanged += beatmap_ValueChanged;
}
private void beatmap_ValueChanged(WorkingBeatmap newValue)
{
if (!IsCurrentScreen)
return;
background.Next();
}
protected override void OnSuspending(Screen next)
@ -112,6 +122,8 @@ namespace osu.Game.Screens.Menu
Content.FadeOut(length, EasingTypes.InSine);
Content.MoveTo(new Vector2(-800, 0), length, EasingTypes.InSine);
sideFlashes.FadeOut(length / 4, EasingTypes.OutQuint);
}
protected override void OnResuming(Screen last)
@ -129,6 +141,8 @@ namespace osu.Game.Screens.Menu
Content.FadeIn(length, EasingTypes.OutQuint);
Content.MoveTo(new Vector2(0, 0), length, EasingTypes.OutQuint);
sideFlashes.FadeIn(length / 4, EasingTypes.InQuint);
}
protected override bool OnExiting(Screen next)

View File

@ -273,7 +273,7 @@ namespace osu.Game.Screens.Menu
const float scale_adjust_cutoff = 0.4f;
const float velocity_adjust_cutoff = 0.98f;
var maxAmplitude = lastBeatIndex >= 0 ? Beatmap.Value?.Track?.CurrentAmplitudes.Maximum ?? 0 : 0;
var maxAmplitude = lastBeatIndex >= 0 ? Beatmap.Value.Track?.CurrentAmplitudes.Maximum ?? 0 : 0;
logoAmplitudeContainer.ScaleTo(1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 75, EasingTypes.OutQuint);
if (maxAmplitude > velocity_adjust_cutoff)