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Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts: # osu-framework
This commit is contained in:
@ -45,6 +45,12 @@ namespace osu.Game.Screens.Select
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AlwaysPresent = true;
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}
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protected override bool HideOnEscape => false;
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protected override bool BlockPassThroughMouse => false;
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@ -63,18 +69,6 @@ namespace osu.Game.Screens.Select
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public void UpdateBeatmap(WorkingBeatmap beatmap)
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{
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if (beatmap?.BeatmapInfo == null)
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{
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State = Visibility.Hidden;
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beatmapInfoContainer?.FadeOut(250);
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beatmapInfoContainer?.Expire();
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beatmapInfoContainer = null;
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return;
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}
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State = Visibility.Visible;
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AlwaysPresent = true;
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var lastContainer = beatmapInfoContainer;
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float newDepth = lastContainer?.Depth + 1 ?? 0;
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