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Merge branch 'master'
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@ -64,9 +64,21 @@ namespace osu.Game
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//this completely overrides the framework default. will need to change once we make a proper FontStore.
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Fonts = new TextureStore() { ScaleAdjust = 0.01f };
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/FontAwesome"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/osuFont"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-RegularItalic"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-SemiBold"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-SemiBoldItalic"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Bold"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BoldItalic"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Light"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-LightItalic"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Medium"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-MediumItalic"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Black"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BlackItalic"));
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API = new APIAccess()
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{
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