mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 08:49:59 +09:00
Add beat snap grid to the composer
This commit is contained in:
@ -2,10 +2,12 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
|
||||
@ -52,5 +54,31 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
return base.CreateBlueprintFor(hitObject);
|
||||
}
|
||||
|
||||
protected override DistanceSnapGrid CreateDistanceSnapGrid(IEnumerable<HitObject> selectedHitObjects)
|
||||
{
|
||||
var objects = selectedHitObjects.ToList();
|
||||
|
||||
if (objects.Count == 0)
|
||||
{
|
||||
var lastObject = EditorBeatmap.HitObjects.LastOrDefault(h => h.StartTime < EditorClock.CurrentTime);
|
||||
|
||||
if (lastObject == null)
|
||||
return null;
|
||||
|
||||
return new OsuDistanceSnapGrid(lastObject);
|
||||
}
|
||||
else
|
||||
{
|
||||
double minTime = objects.Min(h => h.StartTime);
|
||||
|
||||
var lastObject = EditorBeatmap.HitObjects.LastOrDefault(h => h.StartTime < minTime);
|
||||
|
||||
if (lastObject == null)
|
||||
return null;
|
||||
|
||||
return new OsuDistanceSnapGrid(lastObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user