Fix usages of OnLoadComplete

This commit is contained in:
Dean Herbert
2019-03-17 13:43:23 +09:00
parent 8c6caf0b18
commit c496f6e56b
12 changed files with 49 additions and 23 deletions

View File

@ -577,7 +577,7 @@ namespace osu.Game.Screens.Select
else
{
float y = currentY;
d.OnLoadComplete = _ => performMove(y, setY);
d.OnLoadComplete += _ => performMove(y, setY);
}
break;