Fix usages of OnLoadComplete

This commit is contained in:
Dean Herbert
2019-03-17 13:43:23 +09:00
parent 8c6caf0b18
commit c496f6e56b
12 changed files with 49 additions and 23 deletions

View File

@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (lastPlateableFruit.IsLoaded)
action();
else
lastPlateableFruit.OnLoadComplete = _ => action();
lastPlateableFruit.OnLoadComplete += _ => action();
}
if (result.IsHit && fruit.CanBePlated)