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Add scrolling algorithm to global settings
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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.UI
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/// <summary>
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/// The HitObjects contained in this Playfield.
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/// </summary>
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public readonly HitObjectContainer HitObjects;
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public HitObjectContainer HitObjects { get; private set; }
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public Container<Drawable> ScaledContent;
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@ -49,14 +49,14 @@ namespace osu.Game.Rulesets.UI
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}
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}
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});
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HitObjects = CreateHitObjectContainer();
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HitObjects.RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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HitObjects = CreateHitObjectContainer();
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HitObjects.RelativeSizeAxes = Axes.Both;
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Add(HitObjects);
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}
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