Add scrolling algorithm to global settings

This commit is contained in:
smoogipoo
2018-01-08 11:34:37 +09:00
parent 4ab3b0d76b
commit c4d1922c8b
11 changed files with 77 additions and 61 deletions

View File

@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.UI
/// <summary>
/// The HitObjects contained in this Playfield.
/// </summary>
public readonly HitObjectContainer HitObjects;
public HitObjectContainer HitObjects { get; private set; }
public Container<Drawable> ScaledContent;
@ -49,14 +49,14 @@ namespace osu.Game.Rulesets.UI
}
}
});
HitObjects = CreateHitObjectContainer();
HitObjects.RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
HitObjects = CreateHitObjectContainer();
HitObjects.RelativeSizeAxes = Axes.Both;
Add(HitObjects);
}