Implement mania note skinning

This commit is contained in:
smoogipoo
2020-03-31 15:29:25 +09:00
parent b926d570ee
commit c4f76ffdaf
16 changed files with 247 additions and 52 deletions

View File

@ -64,14 +64,14 @@ namespace osu.Game.Rulesets.Mania.UI.Components
hitTarget.Anchor = hitTarget.Origin = Anchor.TopLeft;
Padding = new MarginPadding { Top = hitPosition };
Explosions.Padding = new MarginPadding { Top = NotePiece.NOTE_HEIGHT };
Explosions.Padding = new MarginPadding { Top = DefaultNotePiece.NOTE_HEIGHT };
}
else
{
hitTarget.Anchor = hitTarget.Origin = Anchor.BottomLeft;
Padding = new MarginPadding { Bottom = hitPosition };
Explosions.Padding = new MarginPadding { Bottom = NotePiece.NOTE_HEIGHT };
Explosions.Padding = new MarginPadding { Bottom = DefaultNotePiece.NOTE_HEIGHT };
}
}
}

View File

@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
hitTargetBar = new Box
{
RelativeSizeAxes = Axes.X,
Height = NotePiece.NOTE_HEIGHT,
Height = DefaultNotePiece.NOTE_HEIGHT,
Alpha = 0.6f,
Colour = Color4.Black
},