Add end date to the drawable room too

This commit is contained in:
smoogipoo
2018-12-19 15:20:23 +09:00
parent a8d88dea3b
commit c544a5b9f0
3 changed files with 59 additions and 33 deletions

View File

@ -31,7 +31,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
private const float corner_radius = 5;
private const float transition_duration = 60;
private const float content_padding = 10;
private const float height = 100;
private const float height = 110;
private const float side_strip_width = 5;
private const float cover_width = 145;
@ -45,6 +45,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
private readonly Bindable<GameType> typeBind = new Bindable<GameType>();
private readonly Bindable<IEnumerable<User>> participantsBind = new Bindable<IEnumerable<User>>();
private readonly IBindableCollection<PlaylistItem> playlistBind = new BindableCollection<PlaylistItem>();
private readonly IBindable<DateTimeOffset> endDateBind = new Bindable<DateTimeOffset>();
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
@ -111,8 +112,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
Box sideStrip;
OsuSpriteText status;
ParticipantInfo participantInfo;
OsuSpriteText name;
EndDateInfo endDate;
Children = new Drawable[]
{
@ -189,11 +190,25 @@ namespace osu.Game.Screens.Multi.Lounge.Components
TextSize = 14,
Font = @"Exo2.0-Bold",
},
beatmapTitle = new BeatmapTitle
new FillFlowContainer
{
TextSize = 14,
Colour = colours.Gray9
},
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
endDate = new EndDateInfo
{
TextSize = 14,
},
beatmapTitle = new BeatmapTitle
{
TextSize = 14,
Colour = colours.Gray9
},
}
}
},
},
modeTypeInfo = new ModeTypeInfo
@ -224,6 +239,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components
typeBind.BindTo(Room.Type);
playlistBind.BindTo(Room.Playlist);
participantsBind.BindTo(Room.Participants);
endDateBind.BindTo(Room.EndDate);
endDateBind.BindValueChanged(d => endDate.Date = d, true);
modeTypeInfo.Type.BindTo(typeBind);