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Remove mods from workingbeatmap
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@ -293,9 +293,8 @@ namespace osu.Game
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performFromMainMenu(() =>
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{
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ruleset.Value = databasedScoreInfo.Ruleset;
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap);
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Beatmap.Value.Mods.Value = databasedScoreInfo.Mods;
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selectedMods.Value = databasedScoreInfo.Mods;
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menuScreen.Push(new PlayerLoader(() => new ReplayPlayer(databasedScore)));
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}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
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