Remove mods from workingbeatmap

This commit is contained in:
smoogipoo
2019-04-08 18:32:05 +09:00
parent ca9f172a96
commit c584967eb1
43 changed files with 147 additions and 116 deletions

View File

@ -14,6 +14,7 @@ using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Configuration;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
@ -185,8 +186,8 @@ namespace osu.Game.Rulesets.Edit
}
internal override DrawableEditRuleset CreateDrawableRuleset()
=> new DrawableEditRuleset<TObject>(CreateDrawableRuleset(Ruleset, Beatmap.Value));
=> new DrawableEditRuleset<TObject>(CreateDrawableRuleset(Ruleset, Beatmap.Value, Enumerable.Empty<Mod>()));
protected abstract DrawableRuleset<TObject> CreateDrawableRuleset(Ruleset ruleset, WorkingBeatmap beatmap);
protected abstract DrawableRuleset<TObject> CreateDrawableRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IEnumerable<Mod> mods);
}
}