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Remove mods from workingbeatmap
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@ -13,6 +13,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Configuration;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Timing;
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@ -80,8 +81,8 @@ namespace osu.Game.Rulesets.UI.Scrolling
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[Cached(Type = typeof(IScrollingInfo))]
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private readonly LocalScrollingInfo scrollingInfo;
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protected DrawableScrollingRuleset(Ruleset ruleset, WorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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protected DrawableScrollingRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IEnumerable<Mod> mods)
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: base(ruleset, beatmap, mods)
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{
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scrollingInfo = new LocalScrollingInfo();
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scrollingInfo.Direction.BindTo(Direction);
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