mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Remove mods from workingbeatmap
This commit is contained in:
@ -25,6 +25,7 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
@ -309,12 +310,12 @@ namespace osu.Game.Screens.Select
|
||||
try
|
||||
{
|
||||
// Try to get the beatmap with the user's ruleset
|
||||
playableBeatmap = beatmap.GetPlayableBeatmap(ruleset);
|
||||
playableBeatmap = beatmap.GetPlayableBeatmap(ruleset, Enumerable.Empty<Mod>());
|
||||
}
|
||||
catch (BeatmapInvalidForRulesetException)
|
||||
{
|
||||
// Can't be converted to the user's ruleset, so use the beatmap's own ruleset
|
||||
playableBeatmap = beatmap.GetPlayableBeatmap(beatmap.BeatmapInfo.Ruleset);
|
||||
playableBeatmap = beatmap.GetPlayableBeatmap(beatmap.BeatmapInfo.Ruleset, Enumerable.Empty<Mod>());
|
||||
}
|
||||
|
||||
labels.AddRange(playableBeatmap.GetStatistics().Select(s => new InfoLabel(s)));
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
@ -26,9 +25,6 @@ namespace osu.Game.Screens.Select
|
||||
[Resolved(typeof(Room))]
|
||||
protected Bindable<PlaylistItem> CurrentItem { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<IEnumerable<Mod>> selectedMods { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
@ -65,7 +61,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
Ruleset.Value = CurrentItem.Value.Ruleset;
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value.Beatmap);
|
||||
Beatmap.Value.Mods.Value = selectedMods.Value = CurrentItem.Value.RequiredMods ?? Enumerable.Empty<Mod>();
|
||||
SelectedMods.Value = CurrentItem.Value.RequiredMods ?? Enumerable.Empty<Mod>();
|
||||
}
|
||||
|
||||
Beatmap.Disabled = true;
|
||||
|
@ -394,7 +394,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
Logger.Log($"ruleset changed from \"{decoupledRuleset.Value}\" to \"{ruleset}\"");
|
||||
|
||||
Beatmap.Value.Mods.Value = Enumerable.Empty<Mod>();
|
||||
SelectedMods.Value = Enumerable.Empty<Mod>();
|
||||
decoupledRuleset.Value = ruleset;
|
||||
|
||||
// force a filter before attempting to change the beatmap.
|
||||
@ -530,7 +530,7 @@ namespace osu.Game.Screens.Select
|
||||
Beatmap.Value.Track.Looping = false;
|
||||
|
||||
SelectedMods.UnbindAll();
|
||||
Beatmap.Value.Mods.Value = new Mod[] { };
|
||||
base.SelectedMods.Value = Enumerable.Empty<Mod>();
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -557,8 +557,6 @@ namespace osu.Game.Screens.Select
|
||||
/// <param name="beatmap">The working beatmap.</param>
|
||||
protected virtual void UpdateBeatmap(WorkingBeatmap beatmap)
|
||||
{
|
||||
beatmap.Mods.BindTo(SelectedMods);
|
||||
|
||||
Logger.Log($"working beatmap updated to {beatmap}");
|
||||
|
||||
if (Background is BackgroundScreenBeatmap backgroundModeBeatmap)
|
||||
|
Reference in New Issue
Block a user