Remove mods from workingbeatmap

This commit is contained in:
smoogipoo
2019-04-08 18:32:05 +09:00
parent ca9f172a96
commit c584967eb1
43 changed files with 147 additions and 116 deletions

View File

@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Tests
protected override Player CreatePlayer(Ruleset ruleset)
{
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
return base.CreatePlayer(ruleset);
}
}