mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Remove mods from workingbeatmap
This commit is contained in:
@ -13,6 +13,7 @@ using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -39,7 +40,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
|
||||
Assert.AreEqual(6, working.BeatmapInfo.BeatmapVersion);
|
||||
Assert.AreEqual(6, working.Beatmap.BeatmapInfo.BeatmapVersion);
|
||||
Assert.AreEqual(6, working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapVersion);
|
||||
Assert.AreEqual(6, working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo, Enumerable.Empty<Mod>()).BeatmapInfo.BeatmapVersion);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user