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Remove mods from workingbeatmap
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@ -175,12 +175,12 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("change ruleset", () =>
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{
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songSelect.CurrentBeatmap.Mods.ValueChanged += onModChange;
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SelectedMods.ValueChanged += onModChange;
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songSelect.Ruleset.ValueChanged += onRulesetChange;
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Ruleset.Value = new TaikoRuleset().RulesetInfo;
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songSelect.CurrentBeatmap.Mods.ValueChanged -= onModChange;
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SelectedMods.ValueChanged -= onModChange;
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songSelect.Ruleset.ValueChanged -= onRulesetChange;
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});
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