mirror of
https://github.com/osukey/osukey.git
synced 2025-08-07 00:23:59 +09:00
Fix still inverted condition
This commit is contained in:
@ -80,7 +80,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||||
AddAssert("sprites present", () => sprites.All(s => s.IsPresent));
|
AddAssert("sprites present", () => sprites.All(s => s.IsPresent));
|
||||||
AddStep("scale sprite", () => sprites.ForEach(s => s.VectorScale = new Vector2(0, 1)));
|
AddStep("scale sprite", () => sprites.ForEach(s => s.VectorScale = new Vector2(0, 1)));
|
||||||
AddAssert("sprites not present", () => !sprites.All(s => s.IsPresent));
|
AddAssert("sprites not present", () => sprites.All(s => !s.IsPresent));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
Reference in New Issue
Block a user