Handle mods with overloaded method signature instead

This commit is contained in:
Dean Herbert
2021-11-08 14:43:46 +09:00
parent 97345ac9e6
commit c58f21a115
2 changed files with 22 additions and 5 deletions

View File

@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Difficulty
{
/// <summary>
/// Wraps a <see cref="DifficultyAttributes"/> object and adds a time value for which the attribute is valid.
/// Output by <see cref="DifficultyCalculator.CalculateTimed"/>.
/// Output by DifficultyCalculator.CalculateTimed methods.
/// </summary>
public class TimedDifficultyAttributes : IComparable<TimedDifficultyAttributes>
{