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Add explicit todo about removing BeatmapInfo.MaxCombo
Using that property is a trap basically.
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@ -9,6 +9,7 @@ using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Models;
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using osu.Game.Models;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using Realms;
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using Realms;
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@ -169,6 +170,10 @@ namespace osu.Game.Beatmaps
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[Ignored]
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[Ignored]
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public APIBeatmap? OnlineInfo { get; set; }
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public APIBeatmap? OnlineInfo { get; set; }
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/// <summary>
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/// The maximum achievable combo on this beatmap, populated for online info purposes only.
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/// Todo: This should never be used nor exist, but is still relied on in <see cref="ScoresContainer.Scores"/> since <see cref="IBeatmapInfo"/> can't be used yet.
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/// </summary>
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[Ignored]
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[Ignored]
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public int? MaxCombo { get; set; }
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public int? MaxCombo { get; set; }
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