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updated TestCase and some null checks
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@ -34,7 +34,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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set
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{
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List<float> values = value.ToList();
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List<float> values = value?.ToList() ?? new List<float>();
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List<Bar> graphBars = Children.ToList();
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for (int i = 0; i < values.Count; i++)
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if (graphBars.Count > i)
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