diff --git a/osu.Game/Rulesets/Edit/SelectionBlueprint.cs b/osu.Game/Rulesets/Edit/SelectionBlueprint.cs index 12ab89f79e..5e5bc9036d 100644 --- a/osu.Game/Rulesets/Edit/SelectionBlueprint.cs +++ b/osu.Game/Rulesets/Edit/SelectionBlueprint.cs @@ -89,16 +89,12 @@ namespace osu.Game.Rulesets.Edit // set the body piece's alpha directly to avoid arbitrarily rendering frame buffers etc. of children. foreach (var d in InternalChildren) d.Hide(); - - Hide(); } protected virtual void OnSelected() { foreach (var d in InternalChildren) d.Show(); - - Show(); } // When not selected, input is only required for the blueprint itself to receive IsHovering