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Derive from FocusedOverlayContainer and remove custom focus logic.
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@ -12,7 +12,7 @@ using osu.Framework.Graphics.Transformations;
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namespace osu.Game.Overlays
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{
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public abstract class WaveOverlayContainer : OverlayContainer
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public abstract class WaveOverlayContainer : FocusedOverlayContainer
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{
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protected const float APPEAR_DURATION = 800;
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protected const float DISAPPEAR_DURATION = 500;
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