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Move major barline portion to default implementation to allow for further customisation
Of note, this removes the "major" barline triangles from legacy skins. I think this is more correct, as they did not display in stable.
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@ -736,7 +736,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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{
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public new TObject HitObject => (TObject)base.HitObject;
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protected DrawableHitObject(TObject hitObject)
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protected DrawableHitObject([CanBeNull] TObject hitObject)
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: base(hitObject)
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{
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}
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