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https://github.com/osukey/osukey.git
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Merge branch 'master' into beatmap-card/extra-wip
This commit is contained in:
@ -5,8 +5,11 @@ using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Graphics.Backgrounds;
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@ -15,6 +18,7 @@ using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Screens;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Skinning;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Visual.Background
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{
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@ -22,8 +26,7 @@ namespace osu.Game.Tests.Visual.Background
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public class TestSceneBackgroundScreenDefault : OsuTestScene
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{
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private BackgroundScreenStack stack;
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private BackgroundScreenDefault screen;
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private TestBackgroundScreenDefault screen;
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private Graphics.Backgrounds.Background getCurrentBackground() => screen.ChildrenOfType<Graphics.Backgrounds.Background>().FirstOrDefault();
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[Resolved]
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@ -36,10 +39,95 @@ namespace osu.Game.Tests.Visual.Background
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public void SetUpSteps()
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{
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AddStep("create background stack", () => Child = stack = new BackgroundScreenStack());
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AddStep("push default screen", () => stack.Push(screen = new BackgroundScreenDefault(false)));
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AddStep("push default screen", () => stack.Push(screen = new TestBackgroundScreenDefault()));
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AddUntilStep("wait for screen to load", () => screen.IsCurrentScreen());
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}
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[Test]
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public void TestBeatmapBackgroundTracksBeatmap()
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{
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setSupporter(true);
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setSourceMode(BackgroundSource.Beatmap);
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AddStep("change beatmap", () => Beatmap.Value = createTestWorkingBeatmapWithUniqueBackground());
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AddAssert("background changed", () => screen.CheckLastLoadChange() == true);
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Graphics.Backgrounds.Background last = null;
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AddUntilStep("wait for beatmap background to be loaded", () => getCurrentBackground()?.GetType() == typeof(BeatmapBackground));
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AddStep("store background", () => last = getCurrentBackground());
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AddStep("change beatmap", () => Beatmap.Value = createTestWorkingBeatmapWithUniqueBackground());
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AddUntilStep("wait for beatmap background to change", () => screen.CheckLastLoadChange() == true);
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AddUntilStep("background is new beatmap background", () => last != getCurrentBackground());
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AddStep("store background", () => last = getCurrentBackground());
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AddStep("change beatmap", () => Beatmap.Value = createTestWorkingBeatmapWithUniqueBackground());
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AddUntilStep("wait for beatmap background to change", () => screen.CheckLastLoadChange() == true);
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AddUntilStep("background is new beatmap background", () => last != getCurrentBackground());
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}
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[Test]
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public void TestBeatmapBackgroundTracksBeatmapWhenSuspended()
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{
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setSupporter(true);
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setSourceMode(BackgroundSource.Beatmap);
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AddStep("change beatmap", () => Beatmap.Value = createTestWorkingBeatmapWithUniqueBackground());
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AddAssert("background changed", () => screen.CheckLastLoadChange() == true);
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AddUntilStep("wait for beatmap background to be loaded", () => getCurrentBackground()?.GetType() == typeof(BeatmapBackground));
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BackgroundScreenBeatmap nestedScreen = null;
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// of note, this needs to be a type that doesn't match BackgroundScreenDefault else it is silently not pushed by the background stack.
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AddStep("push new background to stack", () => stack.Push(nestedScreen = new BackgroundScreenBeatmap(Beatmap.Value)));
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AddUntilStep("wait for screen to load", () => nestedScreen.IsLoaded && nestedScreen.IsCurrentScreen());
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AddAssert("top level background hasn't changed yet", () => screen.CheckLastLoadChange() == null);
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AddStep("change beatmap", () => Beatmap.Value = createTestWorkingBeatmapWithUniqueBackground());
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AddAssert("top level background hasn't changed yet", () => screen.CheckLastLoadChange() == null);
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AddStep("pop screen back to top level", () => screen.MakeCurrent());
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AddAssert("top level background changed", () => screen.CheckLastLoadChange() == true);
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}
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[Test]
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public void TestBeatmapBackgroundIgnoresNoChangeWhenSuspended()
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{
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BackgroundScreenBeatmap nestedScreen = null;
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WorkingBeatmap originalWorking = null;
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setSupporter(true);
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setSourceMode(BackgroundSource.Beatmap);
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AddStep("change beatmap", () => originalWorking = Beatmap.Value = createTestWorkingBeatmapWithUniqueBackground());
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AddAssert("background changed", () => screen.CheckLastLoadChange() == true);
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AddUntilStep("wait for beatmap background to be loaded", () => getCurrentBackground()?.GetType() == typeof(BeatmapBackground));
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// of note, this needs to be a type that doesn't match BackgroundScreenDefault else it is silently not pushed by the background stack.
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AddStep("push new background to stack", () => stack.Push(nestedScreen = new BackgroundScreenBeatmap(Beatmap.Value)));
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AddUntilStep("wait for screen to load", () => nestedScreen.IsLoaded && nestedScreen.IsCurrentScreen());
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// we're testing a case where scheduling may be used to avoid issues, so ensure the scheduler is no longer running.
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AddUntilStep("wait for top level not alive", () => !screen.IsAlive);
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AddStep("change beatmap", () => Beatmap.Value = createTestWorkingBeatmapWithUniqueBackground());
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AddStep("change beatmap back", () => Beatmap.Value = originalWorking);
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AddAssert("top level background hasn't changed yet", () => screen.CheckLastLoadChange() == null);
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AddStep("pop screen back to top level", () => screen.MakeCurrent());
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AddStep("top level screen is current", () => screen.IsCurrentScreen());
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AddAssert("top level background reused existing", () => screen.CheckLastLoadChange() == false);
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}
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[Test]
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public void TestBackgroundTypeSwitch()
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{
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@ -78,36 +166,24 @@ namespace osu.Game.Tests.Visual.Background
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[TestCase(BackgroundSource.Skin, typeof(SkinBackground))]
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public void TestBackgroundDoesntReloadOnNoChange(BackgroundSource source, Type backgroundType)
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{
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Graphics.Backgrounds.Background last = null;
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setSourceMode(source);
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setSupporter(true);
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if (source == BackgroundSource.Skin)
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setCustomSkin();
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AddUntilStep("wait for beatmap background to be loaded", () => (last = getCurrentBackground())?.GetType() == backgroundType);
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AddUntilStep("wait for beatmap background to be loaded", () => (getCurrentBackground())?.GetType() == backgroundType);
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AddAssert("next doesn't load new background", () => screen.Next() == false);
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// doesn't really need to be checked but might as well.
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AddWaitStep("wait a bit", 5);
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AddUntilStep("ensure same background instance", () => last == getCurrentBackground());
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}
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[Test]
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public void TestBackgroundCyclingOnDefaultSkin([Values] bool supporter)
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{
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Graphics.Backgrounds.Background last = null;
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setSourceMode(BackgroundSource.Skin);
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setSupporter(supporter);
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setDefaultSkin();
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AddUntilStep("wait for beatmap background to be loaded", () => (last = getCurrentBackground())?.GetType() == typeof(Graphics.Backgrounds.Background));
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AddUntilStep("wait for beatmap background to be loaded", () => (getCurrentBackground())?.GetType() == typeof(Graphics.Backgrounds.Background));
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AddAssert("next cycles background", () => screen.Next());
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// doesn't really need to be checked but might as well.
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AddWaitStep("wait a bit", 5);
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AddUntilStep("ensure different background instance", () => last != getCurrentBackground());
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}
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private void setSourceMode(BackgroundSource source) =>
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@ -120,10 +196,46 @@ namespace osu.Game.Tests.Visual.Background
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Id = API.LocalUser.Value.Id + 1,
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});
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private WorkingBeatmap createTestWorkingBeatmapWithUniqueBackground() => new UniqueBackgroundTestWorkingBeatmap(Audio);
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private class TestBackgroundScreenDefault : BackgroundScreenDefault
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{
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private bool? lastLoadTriggerCausedChange;
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public TestBackgroundScreenDefault()
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: base(false)
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{
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}
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public override bool Next()
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{
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bool didChange = base.Next();
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lastLoadTriggerCausedChange = didChange;
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return didChange;
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}
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public bool? CheckLastLoadChange()
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{
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bool? lastChange = lastLoadTriggerCausedChange;
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lastLoadTriggerCausedChange = null;
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return lastChange;
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}
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}
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private class UniqueBackgroundTestWorkingBeatmap : TestWorkingBeatmap
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{
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public UniqueBackgroundTestWorkingBeatmap(AudioManager audioManager)
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: base(new Beatmap(), null, audioManager)
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{
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}
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protected override Texture GetBackground() => new Texture(1, 1);
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}
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private void setCustomSkin()
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{
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// feign a skin switch. this doesn't do anything except force CurrentSkin to become a LegacySkin.
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AddStep("set custom skin", () => skins.CurrentSkinInfo.Value = new SkinInfo().ToLive());
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AddStep("set custom skin", () => skins.CurrentSkinInfo.Value = new SkinInfo().ToLiveUnmanaged());
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}
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private void setDefaultSkin() => AddStep("set default skin", () => skins.CurrentSkinInfo.SetDefault());
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@ -18,7 +18,6 @@ using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Scoring;
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@ -28,7 +27,6 @@ using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.PlayerSettings;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Select;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Resources;
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using osuTK;
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using osuTK.Graphics;
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@ -229,12 +227,7 @@ namespace osu.Game.Tests.Visual.Background
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FadeAccessibleResults results = null;
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AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(new ScoreInfo
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{
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User = new APIUser { Username = "osu!" },
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BeatmapInfo = new TestBeatmap(Ruleset.Value).BeatmapInfo,
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Ruleset = Ruleset.Value,
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})));
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AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(TestResources.CreateTestScoreInfo())));
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AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
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@ -6,12 +6,12 @@ using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Beatmaps.Drawables.Cards;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API;
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@ -19,11 +19,10 @@ using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays;
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using osuTK;
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using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
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namespace osu.Game.Tests.Visual.Beatmaps
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{
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public class TestSceneBeatmapCard : OsuTestScene
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public class TestSceneBeatmapCard : OsuManualInputManagerTestScene
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{
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/// <summary>
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/// All cards on this scene use a common online ID to ensure that map download, preview tracks, etc. can be tested manually with online sources.
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@ -254,14 +253,32 @@ namespace osu.Game.Tests.Visual.Beatmaps
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public void TestNormal()
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{
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createTestCase(beatmapSetInfo => new BeatmapCard(beatmapSetInfo));
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}
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AddToggleStep("toggle expanded state", expanded =>
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{
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var card = this.ChildrenOfType<BeatmapCard>().Last();
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if (!card.Expanded.Disabled)
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card.Expanded.Value = expanded;
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});
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AddToggleStep("disable/enable expansion", disabled => this.ChildrenOfType<BeatmapCard>().ForEach(card => card.Expanded.Disabled = disabled));
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[Test]
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public void TestHoverState()
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{
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AddStep("create cards", () => Child = createContent(OverlayColourScheme.Blue, s => new BeatmapCard(s)));
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AddStep("Hover card", () => InputManager.MoveMouseTo(firstCard()));
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AddWaitStep("wait for potential state change", 5);
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AddAssert("card is not expanded", () => !firstCard().Expanded.Value);
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AddStep("Hover spectrum display", () => InputManager.MoveMouseTo(firstCard().ChildrenOfType<DifficultySpectrumDisplay>().Single()));
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AddUntilStep("card is expanded", () => firstCard().Expanded.Value);
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AddStep("Hover difficulty content", () => InputManager.MoveMouseTo(firstCard().ChildrenOfType<BeatmapCardDifficultyList>().Single()));
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AddWaitStep("wait for potential state change", 5);
|
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AddAssert("card is still expanded", () => firstCard().Expanded.Value);
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AddStep("Hover main content again", () => InputManager.MoveMouseTo(firstCard()));
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AddWaitStep("wait for potential state change", 5);
|
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AddAssert("card is still expanded", () => firstCard().Expanded.Value);
|
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|
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AddStep("Hover away", () => InputManager.MoveMouseTo(this.ChildrenOfType<BeatmapCard>().Last()));
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AddUntilStep("card is not expanded", () => !firstCard().Expanded.Value);
|
||||
|
||||
BeatmapCard firstCard() => this.ChildrenOfType<BeatmapCard>().First();
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
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||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Edit;
|
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@ -44,6 +45,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
protected override void LoadEditor()
|
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{
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First(b => b.RulesetID == 0));
|
||||
SelectedMods.Value = new[] { new ModCinema() };
|
||||
base.LoadEditor();
|
||||
}
|
||||
|
||||
@ -67,6 +69,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single();
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||||
return background.Colour == Color4.DarkGray && background.BlurAmount.Value == 0;
|
||||
});
|
||||
AddAssert("no mods selected", () => SelectedMods.Value.Count == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
AddStep("setup skins", () =>
|
||||
{
|
||||
skinManager.CurrentSkinInfo.Value = gameCurrentSkin.ToLive();
|
||||
skinManager.CurrentSkinInfo.Value = gameCurrentSkin.ToLiveUnmanaged();
|
||||
currentBeatmapSkin = getBeatmapSkin();
|
||||
});
|
||||
});
|
||||
|
@ -26,6 +26,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("total number of results == 1", () =>
|
||||
{
|
||||
var score = new ScoreInfo();
|
||||
|
||||
((FailPlayer)Player).ScoreProcessor.PopulateScore(score);
|
||||
|
||||
return score.Statistics.Values.Sum() == 1;
|
||||
|
@ -85,11 +85,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
loopGroup.Scale.Add(Easing.None, -20000, -18000, 0, 1);
|
||||
|
||||
var target = addEventToLoop ? loopGroup : sprite.TimelineGroup;
|
||||
target.Alpha.Add(Easing.None, firstStoryboardEvent, firstStoryboardEvent + 500, 0, 1);
|
||||
double targetTime = addEventToLoop ? 20000 : 0;
|
||||
target.Alpha.Add(Easing.None, targetTime + firstStoryboardEvent, targetTime + firstStoryboardEvent + 500, 0, 1);
|
||||
|
||||
// these should be ignored due to being in the future.
|
||||
sprite.TimelineGroup.Alpha.Add(Easing.None, 18000, 20000, 0, 1);
|
||||
loopGroup.Alpha.Add(Easing.None, 18000, 20000, 0, 1);
|
||||
loopGroup.Alpha.Add(Easing.None, 38000, 40000, 0, 1);
|
||||
|
||||
storyboard.GetLayer("Background").Add(sprite);
|
||||
|
||||
|
@ -251,7 +251,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestMutedNotificationMuteButton()
|
||||
{
|
||||
addVolumeSteps("mute button", () => volumeOverlay.IsMuted.Value = true, () => !volumeOverlay.IsMuted.Value);
|
||||
addVolumeSteps("mute button", () =>
|
||||
{
|
||||
// Importantly, in the case the volume is muted but the user has a volume level set, it should be retained.
|
||||
audioManager.VolumeTrack.Value = 0.5f;
|
||||
volumeOverlay.IsMuted.Value = true;
|
||||
}, () => !volumeOverlay.IsMuted.Value && audioManager.VolumeTrack.Value == 0.5f);
|
||||
}
|
||||
|
||||
/// <remarks>
|
||||
|
@ -164,7 +164,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
private ScoreInfo getScoreInfo(bool replayAvailable)
|
||||
{
|
||||
return new APIScoreInfo
|
||||
return new APIScore
|
||||
{
|
||||
OnlineID = 2553163309,
|
||||
RulesetID = 0,
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestFirstItemSelectedByDefault()
|
||||
{
|
||||
AddAssert("first item selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[0].ID);
|
||||
AddAssert("first item selected", () => Client.Room?.Settings.PlaylistItemId == Client.APIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -27,13 +27,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
addItem(() => OtherBeatmap);
|
||||
AddAssert("playlist has 2 items", () => Client.APIRoom?.Playlist.Count == 2);
|
||||
AddAssert("last playlist item is different", () => Client.APIRoom?.Playlist[1].Beatmap.Value.OnlineID == OtherBeatmap.OnlineID);
|
||||
|
||||
addItem(() => InitialBeatmap);
|
||||
AddAssert("playlist has 3 items", () => Client.APIRoom?.Playlist.Count == 3);
|
||||
AddAssert("last playlist item is different", () => Client.APIRoom?.Playlist[2].Beatmap.Value.OnlineID == InitialBeatmap.OnlineID);
|
||||
|
||||
AddAssert("first item still selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[0].ID);
|
||||
AddAssert("first item still selected", () => Client.Room?.Settings.PlaylistItemId == Client.APIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -43,7 +41,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddAssert("playlist has only one item", () => Client.APIRoom?.Playlist.Count == 1);
|
||||
AddAssert("playlist item is expired", () => Client.APIRoom?.Playlist[0].Expired == true);
|
||||
AddAssert("last item selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[0].ID);
|
||||
AddAssert("last item selected", () => Client.Room?.Settings.PlaylistItemId == Client.APIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -55,12 +53,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
RunGameplay();
|
||||
|
||||
AddAssert("first item expired", () => Client.APIRoom?.Playlist[0].Expired == true);
|
||||
AddAssert("next item selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[1].ID);
|
||||
AddAssert("next item selected", () => Client.Room?.Settings.PlaylistItemId == Client.APIRoom?.Playlist[1].ID);
|
||||
|
||||
RunGameplay();
|
||||
|
||||
AddAssert("second item expired", () => Client.APIRoom?.Playlist[1].Expired == true);
|
||||
AddAssert("next item selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[2].ID);
|
||||
AddAssert("next item selected", () => Client.Room?.Settings.PlaylistItemId == Client.APIRoom?.Playlist[2].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -74,22 +72,22 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("change queue mode", () => Client.ChangeSettings(queueMode: QueueMode.HostOnly));
|
||||
AddAssert("playlist has 3 items", () => Client.APIRoom?.Playlist.Count == 3);
|
||||
AddAssert("playlist item is the other beatmap", () => Client.CurrentMatchPlayingItem.Value?.BeatmapID == OtherBeatmap.OnlineID);
|
||||
AddAssert("playlist item is not expired", () => Client.APIRoom?.Playlist[1].Expired == false);
|
||||
AddAssert("item 2 is not expired", () => Client.APIRoom?.Playlist[1].Expired == false);
|
||||
AddAssert("current item is the other beatmap", () => Client.Room?.Settings.PlaylistItemId == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCorrectItemSelectedAfterNewItemAdded()
|
||||
{
|
||||
addItem(() => OtherBeatmap);
|
||||
AddAssert("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID);
|
||||
AddUntilStep("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID);
|
||||
}
|
||||
|
||||
private void addItem(Func<BeatmapInfo> beatmap)
|
||||
{
|
||||
AddStep("click edit button", () =>
|
||||
AddStep("click add button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen>().Single().AddOrEditPlaylistButton);
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
@ -48,7 +49,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestNonEditableNonSelectable()
|
||||
{
|
||||
createPlaylist(false, false);
|
||||
createPlaylist();
|
||||
|
||||
moveToItem(0);
|
||||
assertHandleVisibility(0, false);
|
||||
@ -61,7 +62,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestEditable()
|
||||
{
|
||||
createPlaylist(true, false);
|
||||
createPlaylist(p =>
|
||||
{
|
||||
p.AllowReordering = true;
|
||||
p.AllowDeletion = true;
|
||||
});
|
||||
|
||||
moveToItem(0);
|
||||
assertHandleVisibility(0, true);
|
||||
@ -74,7 +79,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestMarkInvalid()
|
||||
{
|
||||
createPlaylist(true, true);
|
||||
createPlaylist(p =>
|
||||
{
|
||||
p.AllowReordering = true;
|
||||
p.AllowDeletion = true;
|
||||
p.AllowSelection = true;
|
||||
});
|
||||
|
||||
AddStep("mark item 0 as invalid", () => playlist.Items[0].MarkInvalid());
|
||||
|
||||
@ -87,7 +97,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestSelectable()
|
||||
{
|
||||
createPlaylist(false, true);
|
||||
createPlaylist(p => p.AllowSelection = true);
|
||||
|
||||
moveToItem(0);
|
||||
assertHandleVisibility(0, false);
|
||||
@ -101,7 +111,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestEditableSelectable()
|
||||
{
|
||||
createPlaylist(true, true);
|
||||
createPlaylist(p =>
|
||||
{
|
||||
p.AllowReordering = true;
|
||||
p.AllowDeletion = true;
|
||||
p.AllowSelection = true;
|
||||
});
|
||||
|
||||
moveToItem(0);
|
||||
assertHandleVisibility(0, true);
|
||||
@ -115,7 +130,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestSelectionNotLostAfterRearrangement()
|
||||
{
|
||||
createPlaylist(true, true);
|
||||
createPlaylist(p =>
|
||||
{
|
||||
p.AllowReordering = true;
|
||||
p.AllowDeletion = true;
|
||||
p.AllowSelection = true;
|
||||
});
|
||||
|
||||
moveToItem(0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
@ -128,95 +148,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("item 1 is selected", () => playlist.SelectedItem.Value == playlist.Items[1]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestItemRemovedOnDeletion()
|
||||
{
|
||||
PlaylistItem selectedItem = null;
|
||||
|
||||
createPlaylist(true, true);
|
||||
|
||||
moveToItem(0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("retrieve selection", () => selectedItem = playlist.SelectedItem.Value);
|
||||
|
||||
moveToDeleteButton(0);
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNextItemSelectedAfterDeletion()
|
||||
{
|
||||
createPlaylist(true, true);
|
||||
|
||||
moveToItem(0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
moveToDeleteButton(0);
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLastItemSelectedAfterLastItemDeleted()
|
||||
{
|
||||
createPlaylist(true, true);
|
||||
|
||||
AddWaitStep("wait for flow", 5); // Items may take 1 update frame to flow. A wait count of 5 is guaranteed to result in the flow being updated as desired.
|
||||
AddStep("scroll to bottom", () => playlist.ChildrenOfType<ScrollContainer<Drawable>>().First().ScrollToEnd(false));
|
||||
|
||||
moveToItem(19);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
moveToDeleteButton(19);
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("item 18 is selected", () => playlist.SelectedItem.Value == playlist.Items[18]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectionResetWhenAllItemsDeleted()
|
||||
{
|
||||
createPlaylist(true, true);
|
||||
|
||||
AddStep("remove all but one item", () =>
|
||||
{
|
||||
playlist.Items.RemoveRange(1, playlist.Items.Count - 1);
|
||||
});
|
||||
|
||||
moveToItem(0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
moveToDeleteButton(0);
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
|
||||
}
|
||||
|
||||
// Todo: currently not possible due to bindable list shortcomings (https://github.com/ppy/osu-framework/issues/3081)
|
||||
// [Test]
|
||||
public void TestNextItemSelectedAfterExternalDeletion()
|
||||
{
|
||||
createPlaylist(true, true);
|
||||
|
||||
moveToItem(0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("remove item 0", () => playlist.Items.RemoveAt(0));
|
||||
|
||||
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeBeatmapAndRemove()
|
||||
{
|
||||
createPlaylist(true, true);
|
||||
|
||||
AddStep("change beatmap of first item", () => playlist.Items[0].BeatmapID = 30);
|
||||
moveToDeleteButton(0);
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDownloadButtonHiddenWhenBeatmapExists()
|
||||
{
|
||||
@ -224,7 +155,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("import beatmap", () => manager.Import(beatmap.BeatmapSet).Wait());
|
||||
|
||||
createPlaylist(beatmap);
|
||||
createPlaylistWithBeatmaps(beatmap);
|
||||
|
||||
assertDownloadButtonVisible(false);
|
||||
|
||||
@ -247,7 +178,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
var byChecksum = CreateAPIBeatmap();
|
||||
byChecksum.Checksum = "1337"; // Some random checksum that does not exist locally.
|
||||
|
||||
createPlaylist(byOnlineId, byChecksum);
|
||||
createPlaylistWithBeatmaps(byOnlineId, byChecksum);
|
||||
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadButton>().All(d => d.IsPresent));
|
||||
}
|
||||
@ -261,7 +192,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
beatmap.BeatmapSet.HasExplicitContent = true;
|
||||
|
||||
createPlaylist(beatmap);
|
||||
createPlaylistWithBeatmaps(beatmap);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -269,7 +200,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("create playlist", () =>
|
||||
{
|
||||
Child = playlist = new TestPlaylist(false, false)
|
||||
Child = playlist = new TestPlaylist
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -312,11 +243,22 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[TestCase(true)]
|
||||
public void TestWithOwner(bool withOwner)
|
||||
{
|
||||
createPlaylist(false, false, withOwner);
|
||||
createPlaylist(p => p.ShowItemOwners = withOwner);
|
||||
|
||||
AddAssert("owner visible", () => playlist.ChildrenOfType<UpdateableAvatar>().All(a => a.IsPresent == withOwner));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWithAllButtonsEnabled()
|
||||
{
|
||||
createPlaylist(p =>
|
||||
{
|
||||
p.AllowDeletion = true;
|
||||
p.AllowShowingResults = true;
|
||||
p.AllowEditing = true;
|
||||
});
|
||||
}
|
||||
|
||||
private void moveToItem(int index, Vector2? offset = null)
|
||||
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<DifficultyIcon>().ElementAt(index), offset));
|
||||
|
||||
@ -326,12 +268,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.MoveMouseTo(item.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>.PlaylistItemHandle>().Single(), offset);
|
||||
});
|
||||
|
||||
private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
|
||||
{
|
||||
var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
|
||||
InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0), offset);
|
||||
});
|
||||
|
||||
private void assertHandleVisibility(int index, bool visible)
|
||||
=> AddAssert($"handle {index} {(visible ? "is" : "is not")} visible",
|
||||
() => (playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>.PlaylistItemHandle>().ElementAt(index).Alpha > 0) == visible);
|
||||
@ -340,17 +276,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible",
|
||||
() => (playlist.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
|
||||
|
||||
private void createPlaylist(bool allowEdit, bool allowSelection, bool showItemOwner = false)
|
||||
private void createPlaylist(Action<TestPlaylist> setupPlaylist = null)
|
||||
{
|
||||
AddStep("create playlist", () =>
|
||||
{
|
||||
Child = playlist = new TestPlaylist(allowEdit, allowSelection, showItemOwner)
|
||||
Child = playlist = new TestPlaylist
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 300)
|
||||
};
|
||||
|
||||
setupPlaylist?.Invoke(playlist);
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
playlist.Items.Add(new PlaylistItem
|
||||
@ -386,11 +324,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
||||
}
|
||||
|
||||
private void createPlaylist(params IBeatmapInfo[] beatmaps)
|
||||
private void createPlaylistWithBeatmaps(params IBeatmapInfo[] beatmaps)
|
||||
{
|
||||
AddStep("create playlist", () =>
|
||||
{
|
||||
Child = playlist = new TestPlaylist(false, false)
|
||||
Child = playlist = new TestPlaylist
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -423,11 +361,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private class TestPlaylist : DrawableRoomPlaylist
|
||||
{
|
||||
public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
|
||||
|
||||
public TestPlaylist(bool allowEdit, bool allowSelection, bool showItemOwner = false)
|
||||
: base(allowEdit, allowSelection, showItemOwner: showItemOwner)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,9 @@ using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
@ -19,7 +21,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestFirstItemSelectedByDefault()
|
||||
{
|
||||
AddAssert("first item selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[0].ID);
|
||||
AddAssert("first item selected", () => Client.Room?.Settings.PlaylistItemId == Client.APIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -27,7 +29,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
selectNewItem(() => InitialBeatmap);
|
||||
|
||||
AddAssert("playlist item still selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[0].ID);
|
||||
AddAssert("playlist item still selected", () => Client.Room?.Settings.PlaylistItemId == Client.APIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -35,7 +37,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
selectNewItem(() => OtherBeatmap);
|
||||
|
||||
AddAssert("playlist item still selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[0].ID);
|
||||
AddAssert("playlist item still selected", () => Client.Room?.Settings.PlaylistItemId == Client.APIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -46,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("playlist contains two items", () => Client.APIRoom?.Playlist.Count == 2);
|
||||
AddAssert("first playlist item expired", () => Client.APIRoom?.Playlist[0].Expired == true);
|
||||
AddAssert("second playlist item not expired", () => Client.APIRoom?.Playlist[1].Expired == false);
|
||||
AddAssert("second playlist item selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[1].ID);
|
||||
AddAssert("second playlist item selected", () => Client.Room?.Settings.PlaylistItemId == Client.APIRoom?.Playlist[1].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -74,11 +76,25 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("api room updated", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddItemsAsHost()
|
||||
{
|
||||
addItem(() => OtherBeatmap);
|
||||
|
||||
AddAssert("playlist contains two items", () => Client.APIRoom?.Playlist.Count == 2);
|
||||
}
|
||||
|
||||
private void selectNewItem(Func<BeatmapInfo> beatmap)
|
||||
{
|
||||
AddUntilStep("wait for playlist panels to load", () =>
|
||||
{
|
||||
var queueList = this.ChildrenOfType<MultiplayerQueueList>().Single();
|
||||
return queueList.ChildrenOfType<DrawableRoomPlaylistItem>().Count() == queueList.Items.Count;
|
||||
});
|
||||
|
||||
AddStep("click edit button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen>().Single().AddOrEditPlaylistButton);
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistEditButton>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
@ -88,7 +104,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(otherBeatmap = beatmap()));
|
||||
|
||||
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
|
||||
AddUntilStep("selected item is new beatmap", () => Client.CurrentMatchPlayingItem.Value?.Beatmap.Value?.OnlineID == otherBeatmap.OnlineID);
|
||||
AddUntilStep("selected item is new beatmap", () => (CurrentSubScreen as MultiplayerMatchSubScreen)?.SelectedItem.Value?.BeatmapID == otherBeatmap.OnlineID);
|
||||
}
|
||||
|
||||
private void addItem(Func<BeatmapInfo> beatmap)
|
||||
{
|
||||
AddStep("click add button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
|
||||
AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(beatmap()));
|
||||
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,6 +30,8 @@ using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Spectate;
|
||||
@ -391,9 +393,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("set user ready", () => client.ChangeState(MultiplayerUserState.Ready));
|
||||
AddStep("delete beatmap", () => beatmaps.Delete(importedSet));
|
||||
pressReadyButton();
|
||||
|
||||
AddStep("delete beatmap", () => beatmaps.Delete(importedSet));
|
||||
AddUntilStep("user state is idle", () => client.LocalUser?.State == MultiplayerUserState.Idle);
|
||||
}
|
||||
|
||||
@ -413,11 +415,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
});
|
||||
|
||||
pressReadyButton();
|
||||
|
||||
AddStep("Enter song select", () =>
|
||||
{
|
||||
var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerScreenStack.CurrentScreen).CurrentSubScreen;
|
||||
|
||||
((MultiplayerMatchSubScreen)currentSubScreen).SelectBeatmap();
|
||||
((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(client.Room?.Settings.PlaylistItemId);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
|
||||
@ -593,20 +596,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("wait for ready button to be enabled", () => readyButton.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click ready button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(readyButton);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for player to be ready", () => client.Room?.Users[0].State == MultiplayerUserState.Ready);
|
||||
AddUntilStep("wait for ready button to be enabled", () => readyButton.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click start button", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddUntilStep("wait for player", () => multiplayerScreenStack.CurrentScreen is Player);
|
||||
enterGameplay();
|
||||
|
||||
// Gameplay runs in real-time, so we need to incrementally check if gameplay has finished in order to not time out.
|
||||
for (double i = 1000; i < TestResources.QUICK_BEATMAP_LENGTH; i += 1000)
|
||||
@ -666,7 +656,173 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
});
|
||||
}
|
||||
|
||||
private MultiplayerReadyButton readyButton => this.ChildrenOfType<MultiplayerReadyButton>().Single();
|
||||
[Test]
|
||||
public void TestSpectatingStateResetOnBackButtonDuringGameplay()
|
||||
{
|
||||
createRoom(() => new Room
|
||||
{
|
||||
Name = { Value = "Test Room" },
|
||||
QueueMode = { Value = QueueMode.AllPlayers },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("set spectating state", () => client.ChangeUserState(API.LocalUser.Value.OnlineID, MultiplayerUserState.Spectating));
|
||||
AddUntilStep("state set to spectating", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddStep("join other user", () => client.AddUser(new APIUser { Id = 1234 }));
|
||||
AddStep("set other user ready", () => client.ChangeUserState(1234, MultiplayerUserState.Ready));
|
||||
|
||||
pressReadyButton(1234);
|
||||
AddUntilStep("wait for gameplay", () => (multiplayerScreenStack.CurrentScreen as MultiSpectatorScreen)?.IsLoaded == true);
|
||||
|
||||
AddStep("press back button and exit", () =>
|
||||
{
|
||||
multiplayerScreenStack.OnBackButton();
|
||||
multiplayerScreenStack.Exit();
|
||||
});
|
||||
|
||||
AddUntilStep("wait for return to match subscreen", () => multiplayerScreenStack.MultiplayerScreen.IsCurrentScreen());
|
||||
AddUntilStep("user state is idle", () => client.LocalUser?.State == MultiplayerUserState.Idle);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSpectatingStateNotResetOnBackButtonOutsideOfGameplay()
|
||||
{
|
||||
createRoom(() => new Room
|
||||
{
|
||||
Name = { Value = "Test Room" },
|
||||
QueueMode = { Value = QueueMode.AllPlayers },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("set spectating state", () => client.ChangeUserState(API.LocalUser.Value.OnlineID, MultiplayerUserState.Spectating));
|
||||
AddUntilStep("state set to spectating", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddStep("join other user", () => client.AddUser(new APIUser { Id = 1234 }));
|
||||
AddStep("set other user ready", () => client.ChangeUserState(1234, MultiplayerUserState.Ready));
|
||||
|
||||
pressReadyButton(1234);
|
||||
AddUntilStep("wait for gameplay", () => (multiplayerScreenStack.CurrentScreen as MultiSpectatorScreen)?.IsLoaded == true);
|
||||
AddStep("set other user loaded", () => client.ChangeUserState(1234, MultiplayerUserState.Loaded));
|
||||
AddStep("set other user finished play", () => client.ChangeUserState(1234, MultiplayerUserState.FinishedPlay));
|
||||
|
||||
AddStep("press back button and exit", () =>
|
||||
{
|
||||
multiplayerScreenStack.OnBackButton();
|
||||
multiplayerScreenStack.Exit();
|
||||
});
|
||||
|
||||
AddUntilStep("wait for return to match subscreen", () => multiplayerScreenStack.MultiplayerScreen.IsCurrentScreen());
|
||||
AddWaitStep("wait for possible state change", 5);
|
||||
AddUntilStep("user state is spectating", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestItemAddedByOtherUserDuringGameplay()
|
||||
{
|
||||
createRoom(() => new Room
|
||||
{
|
||||
Name = { Value = "Test Room" },
|
||||
QueueMode = { Value = QueueMode.AllPlayers },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
enterGameplay();
|
||||
|
||||
AddStep("join other user", () => client.AddUser(new APIUser { Id = 1234 }));
|
||||
AddStep("add item as other user", () => client.AddUserPlaylistItem(1234, new MultiplayerPlaylistItem(new PlaylistItem
|
||||
{
|
||||
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo.OnlineID ?? -1
|
||||
})));
|
||||
|
||||
AddUntilStep("item arrived in playlist", () => client.Room?.Playlist.Count == 2);
|
||||
|
||||
AddStep("exit gameplay as initial user", () => multiplayerScreenStack.MultiplayerScreen.MakeCurrent());
|
||||
AddUntilStep("queue contains item", () => this.ChildrenOfType<MultiplayerQueueList>().Single().Items.Single().ID == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestItemAddedAndDeletedByOtherUserDuringGameplay()
|
||||
{
|
||||
createRoom(() => new Room
|
||||
{
|
||||
Name = { Value = "Test Room" },
|
||||
QueueMode = { Value = QueueMode.AllPlayers },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
enterGameplay();
|
||||
|
||||
AddStep("join other user", () => client.AddUser(new APIUser { Id = 1234 }));
|
||||
AddStep("add item as other user", () => client.AddUserPlaylistItem(1234, new MultiplayerPlaylistItem(new PlaylistItem
|
||||
{
|
||||
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo.OnlineID ?? -1
|
||||
})));
|
||||
|
||||
AddUntilStep("item arrived in playlist", () => client.Room?.Playlist.Count == 2);
|
||||
|
||||
AddStep("delete item as other user", () => client.RemoveUserPlaylistItem(1234, 2));
|
||||
AddUntilStep("item removed from playlist", () => client.Room?.Playlist.Count == 1);
|
||||
|
||||
AddStep("exit gameplay as initial user", () => multiplayerScreenStack.MultiplayerScreen.MakeCurrent());
|
||||
AddUntilStep("queue is empty", () => this.ChildrenOfType<MultiplayerQueueList>().Single().Items.Count == 0);
|
||||
}
|
||||
|
||||
private void enterGameplay()
|
||||
{
|
||||
pressReadyButton();
|
||||
pressReadyButton();
|
||||
AddUntilStep("wait for player", () => multiplayerScreenStack.CurrentScreen is Player);
|
||||
}
|
||||
|
||||
private ReadyButton readyButton => this.ChildrenOfType<ReadyButton>().Single();
|
||||
|
||||
private void pressReadyButton(int? playingUserId = null)
|
||||
{
|
||||
AddUntilStep("wait for ready button to be enabled", () => readyButton.Enabled.Value);
|
||||
|
||||
MultiplayerUserState lastState = MultiplayerUserState.Idle;
|
||||
MultiplayerRoomUser user = null;
|
||||
|
||||
AddStep("click ready button", () =>
|
||||
{
|
||||
user = playingUserId == null ? client.LocalUser : client.Room?.Users.Single(u => u.UserID == playingUserId);
|
||||
lastState = user?.State ?? MultiplayerUserState.Idle;
|
||||
|
||||
InputManager.MoveMouseTo(readyButton);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for state change", () => user?.State != lastState);
|
||||
}
|
||||
|
||||
private void createRoom(Func<Room> room)
|
||||
{
|
||||
|
@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
|
||||
public TestMultiplayerMatchSongSelect(Room room, WorkingBeatmap beatmap = null, RulesetInfo ruleset = null)
|
||||
: base(room, beatmap, ruleset)
|
||||
: base(room, null, beatmap, ruleset)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
|
||||
@ -27,7 +28,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("initialise gameplay", () =>
|
||||
{
|
||||
Stack.Push(player = new MultiplayerPlayer(Client.APIRoom, Client.CurrentMatchPlayingItem.Value, Client.Room?.Users.ToArray()));
|
||||
Stack.Push(player = new MultiplayerPlayer(Client.APIRoom, new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = Beatmap.Value.BeatmapInfo },
|
||||
Ruleset = { Value = Beatmap.Value.BeatmapInfo.Ruleset }
|
||||
}, Client.Room?.Users.ToArray()));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen() && player.IsLoaded);
|
||||
|
@ -0,0 +1,164 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerQueueList : MultiplayerTestScene
|
||||
{
|
||||
private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private readonly TestUserLookupCache userLookupCache = new TestUserLookupCache();
|
||||
|
||||
private MultiplayerQueueList playlist;
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapSetInfo importedSet;
|
||||
private BeatmapInfo importedBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("create playlist", () =>
|
||||
{
|
||||
selectedItem.Value = null;
|
||||
|
||||
Child = playlist = new MultiplayerQueueList
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 300),
|
||||
SelectedItem = { BindTarget = selectedItem },
|
||||
Items = { BindTarget = Client.APIRoom!.Playlist }
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("import beatmap", () =>
|
||||
{
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
|
||||
});
|
||||
|
||||
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeleteButtonAlwaysVisibleForHost()
|
||||
{
|
||||
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
|
||||
AddUntilStep("wait for queue mode change", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
|
||||
|
||||
addPlaylistItem(() => API.LocalUser.Value.OnlineID);
|
||||
assertDeleteButtonVisibility(1, true);
|
||||
addPlaylistItem(() => 1234);
|
||||
assertDeleteButtonVisibility(2, true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeleteButtonOnlyVisibleForItemOwnerIfNotHost()
|
||||
{
|
||||
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
|
||||
AddUntilStep("wait for queue mode change", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
|
||||
|
||||
AddStep("join other user", () => Client.AddUser(new APIUser { Id = 1234 }));
|
||||
AddStep("set other user as host", () => Client.TransferHost(1234));
|
||||
|
||||
addPlaylistItem(() => API.LocalUser.Value.OnlineID);
|
||||
assertDeleteButtonVisibility(1, true);
|
||||
addPlaylistItem(() => 1234);
|
||||
assertDeleteButtonVisibility(2, false);
|
||||
|
||||
AddStep("set local user as host", () => Client.TransferHost(API.LocalUser.Value.OnlineID));
|
||||
assertDeleteButtonVisibility(1, true);
|
||||
assertDeleteButtonVisibility(2, true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCurrentItemDoesNotHaveDeleteButton()
|
||||
{
|
||||
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
|
||||
AddUntilStep("wait for queue mode change", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
|
||||
|
||||
addPlaylistItem(() => API.LocalUser.Value.OnlineID);
|
||||
|
||||
AddStep("select item 0", () => selectedItem.Value = playlist.ChildrenOfType<RearrangeableListItem<PlaylistItem>>().ElementAt(0).Model);
|
||||
assertDeleteButtonVisibility(0, false);
|
||||
assertDeleteButtonVisibility(1, true);
|
||||
|
||||
AddStep("select item 1", () => selectedItem.Value = playlist.ChildrenOfType<RearrangeableListItem<PlaylistItem>>().ElementAt(1).Model);
|
||||
assertDeleteButtonVisibility(0, true);
|
||||
assertDeleteButtonVisibility(1, false);
|
||||
}
|
||||
|
||||
private void addPlaylistItem(Func<int> userId)
|
||||
{
|
||||
long itemId = -1;
|
||||
|
||||
AddStep("add playlist item", () =>
|
||||
{
|
||||
MultiplayerPlaylistItem item = new MultiplayerPlaylistItem(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedBeatmap },
|
||||
BeatmapID = importedBeatmap.OnlineID ?? -1,
|
||||
});
|
||||
|
||||
Client.AddUserPlaylistItem(userId(), item);
|
||||
|
||||
itemId = item.ID;
|
||||
});
|
||||
|
||||
AddUntilStep("item arrived in playlist", () => playlist.ChildrenOfType<RearrangeableListItem<PlaylistItem>>().Any(i => i.Model.ID == itemId));
|
||||
}
|
||||
|
||||
private void deleteItem(int index)
|
||||
{
|
||||
OsuRearrangeableListItem<PlaylistItem> item = null;
|
||||
|
||||
AddStep($"move mouse to delete button {index}", () =>
|
||||
{
|
||||
item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
|
||||
InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0));
|
||||
});
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddUntilStep("item removed from playlist", () => !playlist.ChildrenOfType<RearrangeableListItem<PlaylistItem>>().Contains(item));
|
||||
}
|
||||
|
||||
private void assertDeleteButtonVisibility(int index, bool visible)
|
||||
=> AddUntilStep($"delete button {index} {(visible ? "is" : "is not")} visible",
|
||||
() => (playlist.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(index).Alpha > 0) == visible);
|
||||
}
|
||||
}
|
@ -1,13 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -22,20 +20,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
var rulesetInfo = new OsuRuleset().RulesetInfo;
|
||||
var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
|
||||
|
||||
var score = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
BeatmapInfo = beatmapInfo,
|
||||
User = new APIUser { Username = "Test user" },
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineScoreID = 12345,
|
||||
Ruleset = rulesetInfo,
|
||||
};
|
||||
var score = TestResources.CreateTestScoreInfo(beatmapInfo);
|
||||
|
||||
PlaylistItem playlistItem = new PlaylistItem
|
||||
{
|
||||
|
@ -1,15 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -26,20 +24,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
var rulesetInfo = new OsuRuleset().RulesetInfo;
|
||||
var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
|
||||
|
||||
var score = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
BeatmapInfo = beatmapInfo,
|
||||
User = new APIUser { Username = "Test user" },
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineScoreID = 12345,
|
||||
Ruleset = rulesetInfo,
|
||||
};
|
||||
var score = TestResources.CreateTestScoreInfo(beatmapInfo);
|
||||
|
||||
PlaylistItem playlistItem = new PlaylistItem
|
||||
{
|
||||
|
@ -0,0 +1,188 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestScenePlaylistsRoomSettingsPlaylist : OsuManualInputManagerTestScene
|
||||
{
|
||||
private TestPlaylist playlist;
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private readonly TestUserLookupCache userLookupCache = new TestUserLookupCache();
|
||||
|
||||
[Test]
|
||||
public void TestItemRemovedOnDeletion()
|
||||
{
|
||||
PlaylistItem selectedItem = null;
|
||||
|
||||
createPlaylist();
|
||||
|
||||
moveToItem(0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("retrieve selection", () => selectedItem = playlist.SelectedItem.Value);
|
||||
|
||||
moveToDeleteButton(0);
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNextItemSelectedAfterDeletion()
|
||||
{
|
||||
createPlaylist();
|
||||
|
||||
moveToItem(0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
moveToDeleteButton(0);
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLastItemSelectedAfterLastItemDeleted()
|
||||
{
|
||||
createPlaylist();
|
||||
|
||||
AddWaitStep("wait for flow", 5); // Items may take 1 update frame to flow. A wait count of 5 is guaranteed to result in the flow being updated as desired.
|
||||
AddStep("scroll to bottom", () => playlist.ChildrenOfType<ScrollContainer<Drawable>>().First().ScrollToEnd(false));
|
||||
|
||||
moveToItem(19);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
moveToDeleteButton(19);
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("item 18 is selected", () => playlist.SelectedItem.Value == playlist.Items[18]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectionResetWhenAllItemsDeleted()
|
||||
{
|
||||
createPlaylist();
|
||||
|
||||
AddStep("remove all but one item", () =>
|
||||
{
|
||||
playlist.Items.RemoveRange(1, playlist.Items.Count - 1);
|
||||
});
|
||||
|
||||
moveToItem(0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
moveToDeleteButton(0);
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
|
||||
}
|
||||
|
||||
// Todo: currently not possible due to bindable list shortcomings (https://github.com/ppy/osu-framework/issues/3081)
|
||||
// [Test]
|
||||
public void TestNextItemSelectedAfterExternalDeletion()
|
||||
{
|
||||
createPlaylist();
|
||||
|
||||
moveToItem(0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("remove item 0", () => playlist.Items.RemoveAt(0));
|
||||
|
||||
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeBeatmapAndRemove()
|
||||
{
|
||||
createPlaylist();
|
||||
|
||||
AddStep("change beatmap of first item", () => playlist.Items[0].BeatmapID = 30);
|
||||
moveToDeleteButton(0);
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
}
|
||||
|
||||
private void moveToItem(int index, Vector2? offset = null)
|
||||
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<DifficultyIcon>().ElementAt(index), offset));
|
||||
|
||||
private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
|
||||
{
|
||||
var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
|
||||
InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0), offset);
|
||||
});
|
||||
|
||||
private void createPlaylist()
|
||||
{
|
||||
AddStep("create playlist", () =>
|
||||
{
|
||||
Child = playlist = new TestPlaylist
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 300)
|
||||
};
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
playlist.Items.Add(new PlaylistItem
|
||||
{
|
||||
ID = i,
|
||||
OwnerID = 2,
|
||||
Beatmap =
|
||||
{
|
||||
Value = i % 2 == 1
|
||||
? new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
|
||||
: new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "Artist",
|
||||
Author = new APIUser { Username = "Creator name here" },
|
||||
Title = "Long title used to check background colour",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo()
|
||||
}
|
||||
},
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
RequiredMods =
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModAutoplay()
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
||||
}
|
||||
|
||||
private class TestPlaylist : PlaylistsRoomSettingsPlaylist
|
||||
{
|
||||
public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
|
||||
|
||||
public TestPlaylist()
|
||||
{
|
||||
AllowSelection = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
imported = Game.ScoreManager.Import(new ScoreInfo
|
||||
{
|
||||
Hash = Guid.NewGuid().ToString(),
|
||||
OnlineScoreID = i,
|
||||
OnlineID = i,
|
||||
BeatmapInfo = beatmap.Beatmaps.First(),
|
||||
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo
|
||||
}).Result.Value;
|
||||
|
@ -393,6 +393,25 @@ namespace osu.Game.Tests.Visual.Online
|
||||
channelManager.CurrentChannel.Value.Type == ChannelType.PM && channelManager.CurrentChannel.Value.Users.Single().Username == "some body");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultiplayerChannelIsNotShown()
|
||||
{
|
||||
Channel multiplayerChannel = null;
|
||||
|
||||
AddStep("join multiplayer channel", () => channelManager.JoinChannel(multiplayerChannel = new Channel(new APIUser())
|
||||
{
|
||||
Name = "#mp_1",
|
||||
Type = ChannelType.Multiplayer,
|
||||
}));
|
||||
|
||||
AddAssert("channel joined", () => channelManager.JoinedChannels.Contains(multiplayerChannel));
|
||||
AddAssert("channel not present in overlay", () => !chatOverlay.TabMap.ContainsKey(multiplayerChannel));
|
||||
AddAssert("multiplayer channel is not current", () => channelManager.CurrentChannel.Value != multiplayerChannel);
|
||||
|
||||
AddStep("leave channel", () => channelManager.LeaveChannel(multiplayerChannel));
|
||||
AddAssert("channel left", () => !channelManager.JoinedChannels.Contains(multiplayerChannel));
|
||||
}
|
||||
|
||||
private void pressChannelHotkey(int number)
|
||||
{
|
||||
var channelKey = Key.Number0 + number;
|
||||
|
@ -47,9 +47,9 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
var allScores = new APIScoresCollection
|
||||
{
|
||||
Scores = new List<APIScoreInfo>
|
||||
Scores = new List<APIScore>
|
||||
{
|
||||
new APIScoreInfo
|
||||
new APIScore
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new APIScore
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
TotalScore = 1234789,
|
||||
Accuracy = 0.9997,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new APIScore
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
@ -121,7 +121,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
TotalScore = 12345678,
|
||||
Accuracy = 0.9854,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new APIScore
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
@ -143,7 +143,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
TotalScore = 1234567,
|
||||
Accuracy = 0.8765,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new APIScore
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
@ -166,7 +166,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
var myBestScore = new APIScoreWithPosition
|
||||
{
|
||||
Score = new APIScoreInfo
|
||||
Score = new APIScore
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
@ -189,7 +189,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
var myBestScoreWithNullPosition = new APIScoreWithPosition
|
||||
{
|
||||
Score = new APIScoreInfo
|
||||
Score = new APIScore
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
@ -212,9 +212,9 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
var oneScore = new APIScoresCollection
|
||||
{
|
||||
Scores = new List<APIScoreInfo>
|
||||
Scores = new List<APIScore>
|
||||
{
|
||||
new APIScoreInfo
|
||||
new APIScore
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public TestSceneUserProfileScores()
|
||||
{
|
||||
var firstScore = new APIScoreInfo
|
||||
var firstScore = new APIScore
|
||||
{
|
||||
PP = 1047.21,
|
||||
Rank = ScoreRank.SH,
|
||||
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Accuracy = 0.9813
|
||||
};
|
||||
|
||||
var secondScore = new APIScoreInfo
|
||||
var secondScore = new APIScore
|
||||
{
|
||||
PP = 134.32,
|
||||
Rank = ScoreRank.A,
|
||||
@ -64,7 +64,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Accuracy = 0.998546
|
||||
};
|
||||
|
||||
var thirdScore = new APIScoreInfo
|
||||
var thirdScore = new APIScore
|
||||
{
|
||||
PP = 96.83,
|
||||
Rank = ScoreRank.S,
|
||||
@ -81,7 +81,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Accuracy = 0.9726
|
||||
};
|
||||
|
||||
var noPPScore = new APIScoreInfo
|
||||
var noPPScore = new APIScore
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
Beatmap = new APIBeatmap
|
||||
|
@ -22,14 +22,17 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestScenePlaylistsResultsScreen : ScreenTestScene
|
||||
{
|
||||
private const int scores_per_result = 10;
|
||||
private const int real_user_position = 200;
|
||||
|
||||
private TestResultsScreen resultsScreen;
|
||||
|
||||
private int currentScoreId;
|
||||
private bool requestComplete;
|
||||
private int totalCount;
|
||||
@ -37,7 +40,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
currentScoreId = 0;
|
||||
currentScoreId = 1;
|
||||
requestComplete = false;
|
||||
totalCount = 0;
|
||||
bindHandler();
|
||||
@ -50,13 +53,17 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("bind user score info handler", () =>
|
||||
{
|
||||
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
|
||||
userScore = TestResources.CreateTestScoreInfo();
|
||||
userScore.OnlineID = currentScoreId++;
|
||||
|
||||
bindHandler(userScore: userScore);
|
||||
});
|
||||
|
||||
createResults(() => userScore);
|
||||
|
||||
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
|
||||
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineID == userScore.OnlineID).State == PanelState.Expanded);
|
||||
AddAssert($"score panel position is {real_user_position}",
|
||||
() => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineID == userScore.OnlineID).ScorePosition.Value == real_user_position);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -74,14 +81,16 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("bind user score info handler", () =>
|
||||
{
|
||||
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
|
||||
userScore = TestResources.CreateTestScoreInfo();
|
||||
userScore.OnlineID = currentScoreId++;
|
||||
|
||||
bindHandler(true, userScore);
|
||||
});
|
||||
|
||||
createResults(() => userScore);
|
||||
|
||||
AddAssert("more than 1 panel displayed", () => this.ChildrenOfType<ScorePanel>().Count() > 1);
|
||||
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
|
||||
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineID == userScore.OnlineID).State == PanelState.Expanded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -123,7 +132,9 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("bind user score info handler", () =>
|
||||
{
|
||||
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
|
||||
userScore = TestResources.CreateTestScoreInfo();
|
||||
userScore.OnlineID = currentScoreId++;
|
||||
|
||||
bindHandler(userScore: userScore);
|
||||
});
|
||||
|
||||
@ -230,12 +241,12 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
var multiplayerUserScore = new MultiplayerScore
|
||||
{
|
||||
ID = (int)(userScore.OnlineScoreID ?? currentScoreId++),
|
||||
ID = (int)(userScore.OnlineID > 0 ? userScore.OnlineID : currentScoreId++),
|
||||
Accuracy = userScore.Accuracy,
|
||||
EndedAt = userScore.Date,
|
||||
Passed = userScore.Passed,
|
||||
Rank = userScore.Rank,
|
||||
Position = 200,
|
||||
Position = real_user_position,
|
||||
MaxCombo = userScore.MaxCombo,
|
||||
TotalScore = userScore.TotalScore,
|
||||
User = userScore.User,
|
||||
|
@ -15,9 +15,11 @@ using osu.Game.Database;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -112,37 +114,80 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
[Test]
|
||||
public void TestBeatmapUpdatedOnReImport()
|
||||
{
|
||||
BeatmapSetInfo importedSet = null;
|
||||
string realHash = null;
|
||||
int realOnlineId = 0;
|
||||
int realOnlineSetId = 0;
|
||||
|
||||
AddStep("import altered beatmap", () =>
|
||||
AddStep("store real beatmap values", () =>
|
||||
{
|
||||
IBeatmap beatmap = CreateBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
beatmap.BeatmapInfo.BaseDifficulty.CircleSize = 1;
|
||||
|
||||
// intentionally increment online IDs to clash with import below.
|
||||
beatmap.BeatmapInfo.OnlineID++;
|
||||
beatmap.BeatmapInfo.BeatmapSet.OnlineID++;
|
||||
|
||||
importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result.Value;
|
||||
realHash = importedBeatmap.Value.Beatmaps[0].MD5Hash;
|
||||
realOnlineId = importedBeatmap.Value.Beatmaps[0].OnlineID ?? -1;
|
||||
realOnlineSetId = importedBeatmap.Value.OnlineID ?? -1;
|
||||
});
|
||||
|
||||
AddStep("import modified beatmap", () =>
|
||||
{
|
||||
var modifiedBeatmap = new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
OnlineID = realOnlineId,
|
||||
BeatmapSet =
|
||||
{
|
||||
OnlineID = realOnlineSetId
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
modifiedBeatmap.HitObjects.Clear();
|
||||
modifiedBeatmap.HitObjects.Add(new HitCircle { StartTime = 5000 });
|
||||
|
||||
manager.Import(modifiedBeatmap.BeatmapInfo.BeatmapSet).Wait();
|
||||
});
|
||||
|
||||
// Create the room using the real beatmap values.
|
||||
setupAndCreateRoom(room =>
|
||||
{
|
||||
room.Name.Value = "my awesome room";
|
||||
room.Host.Value = API.LocalUser.Value;
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedSet.Beatmaps[0] },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
MD5Hash = realHash,
|
||||
OnlineID = realOnlineId,
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineID = realOnlineSetId,
|
||||
}
|
||||
}
|
||||
},
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("match has altered beatmap", () => match.Beatmap.Value.Beatmap.Difficulty.CircleSize == 1);
|
||||
AddAssert("match has default beatmap", () => match.Beatmap.IsDefault);
|
||||
|
||||
importBeatmap();
|
||||
AddStep("reimport original beatmap", () =>
|
||||
{
|
||||
var originalBeatmap = new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
OnlineID = realOnlineId,
|
||||
BeatmapSet =
|
||||
{
|
||||
OnlineID = realOnlineSetId
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
AddAssert("match has original beatmap", () => match.Beatmap.Value.Beatmap.Difficulty.CircleSize != 1);
|
||||
manager.Import(originalBeatmap.BeatmapInfo.BeatmapSet).Wait();
|
||||
});
|
||||
|
||||
AddUntilStep("match has correct beatmap", () => realHash == match.Beatmap.Value.BeatmapInfo.MD5Hash);
|
||||
}
|
||||
|
||||
private void setupAndCreateRoom(Action<Room> room)
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -13,6 +14,7 @@ using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Ranking.Contracted;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
@ -22,13 +24,18 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestShowPanel()
|
||||
{
|
||||
AddStep("show example score", () => showPanel(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), new TestScoreInfo(new OsuRuleset().RulesetInfo)));
|
||||
AddStep("show example score", () => showPanel(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), TestResources.CreateTestScoreInfo()));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExcessMods()
|
||||
{
|
||||
AddStep("show excess mods score", () => showPanel(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), new TestScoreInfo(new OsuRuleset().RulesetInfo, true)));
|
||||
AddStep("show excess mods score", () =>
|
||||
{
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Mods = score.BeatmapInfo.Ruleset.CreateInstance().CreateAllMods().ToArray();
|
||||
showPanel(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), score);
|
||||
});
|
||||
}
|
||||
|
||||
private void showPanel(WorkingBeatmap workingBeatmap, ScoreInfo score)
|
||||
|
@ -20,6 +20,7 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
@ -34,21 +35,21 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
var author = new APIUser { Username = "mapper_name" };
|
||||
|
||||
AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo = createTestBeatmap(author)
|
||||
}));
|
||||
AddStep("show example score", () => showPanel(TestResources.CreateTestScoreInfo(createTestBeatmap(author))));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExcessMods()
|
||||
{
|
||||
var author = new APIUser { Username = "mapper_name" };
|
||||
|
||||
AddStep("show excess mods score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo, true)
|
||||
AddStep("show excess mods score", () =>
|
||||
{
|
||||
BeatmapInfo = createTestBeatmap(author)
|
||||
}));
|
||||
var author = new APIUser { Username = "mapper_name" };
|
||||
|
||||
var score = TestResources.CreateTestScoreInfo(createTestBeatmap(author));
|
||||
score.Mods = score.BeatmapInfo.Ruleset.CreateInstance().CreateAllMods().ToArray();
|
||||
|
||||
showPanel(score);
|
||||
});
|
||||
|
||||
AddAssert("mapper name present", () => this.ChildrenOfType<OsuSpriteText>().Any(spriteText => spriteText.Current.Value == "mapper_name"));
|
||||
}
|
||||
@ -56,10 +57,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestMapWithUnknownMapper()
|
||||
{
|
||||
AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo = createTestBeatmap(new APIUser())
|
||||
}));
|
||||
AddStep("show example score", () => showPanel(TestResources.CreateTestScoreInfo(createTestBeatmap(new APIUser()))));
|
||||
|
||||
AddAssert("mapped by text not present", () =>
|
||||
this.ChildrenOfType<OsuSpriteText>().All(spriteText => !containsAny(spriteText.Text.ToString(), "mapped", "by")));
|
||||
@ -77,12 +75,12 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
var mods = new Mod[] { ruleset.GetAutoplayMod() };
|
||||
var beatmap = createTestBeatmap(new APIUser());
|
||||
|
||||
showPanel(new TestScoreInfo(ruleset.RulesetInfo)
|
||||
{
|
||||
Mods = mods,
|
||||
BeatmapInfo = beatmap,
|
||||
Date = default,
|
||||
});
|
||||
var score = TestResources.CreateTestScoreInfo(beatmap);
|
||||
|
||||
score.Mods = mods;
|
||||
score.Date = default;
|
||||
|
||||
showPanel(score);
|
||||
});
|
||||
|
||||
AddAssert("play time not displayed", () => !this.ChildrenOfType<ExpandedPanelMiddleContent.PlayedOnText>().Any());
|
||||
|
@ -5,8 +5,8 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#444"),
|
||||
},
|
||||
new ExpandedPanelTopContent(new TestScoreInfo(new OsuRuleset().RulesetInfo).User),
|
||||
new ExpandedPanelTopContent(TestResources.CreateTestScoreInfo().User),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -15,12 +15,12 @@ using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -72,11 +72,10 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
TestResultsScreen screen = null;
|
||||
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
Accuracy = accuracy,
|
||||
Rank = rank
|
||||
};
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
|
||||
score.Accuracy = accuracy;
|
||||
score.Rank = rank;
|
||||
|
||||
AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen(score)));
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
@ -204,7 +203,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
DelayedFetchResultsScreen screen = null;
|
||||
|
||||
AddStep("load results", () => Child = new TestResultsContainer(screen = new DelayedFetchResultsScreen(new TestScoreInfo(new OsuRuleset().RulesetInfo), 3000)));
|
||||
AddStep("load results", () => Child = new TestResultsContainer(screen = new DelayedFetchResultsScreen(TestResources.CreateTestScoreInfo(), 3000)));
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
AddStep("click expanded panel", () =>
|
||||
{
|
||||
@ -237,9 +236,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
AddAssert("download button is enabled", () => screen.ChildrenOfType<DownloadButton>().Last().Enabled.Value);
|
||||
}
|
||||
|
||||
private TestResultsScreen createResultsScreen(ScoreInfo score = null) => new TestResultsScreen(score ?? new TestScoreInfo(new OsuRuleset().RulesetInfo));
|
||||
private TestResultsScreen createResultsScreen(ScoreInfo score = null) => new TestResultsScreen(score ?? TestResources.CreateTestScoreInfo());
|
||||
|
||||
private UnrankedSoloResultsScreen createUnrankedSoloResultsScreen() => new UnrankedSoloResultsScreen(new TestScoreInfo(new OsuRuleset().RulesetInfo));
|
||||
private UnrankedSoloResultsScreen createUnrankedSoloResultsScreen() => new UnrankedSoloResultsScreen(TestResources.CreateTestScoreInfo());
|
||||
|
||||
private class TestResultsContainer : Container
|
||||
{
|
||||
@ -282,7 +281,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.TotalScore += 10 - i;
|
||||
score.Hash = $"test{i}";
|
||||
scores.Add(score);
|
||||
@ -316,7 +315,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.TotalScore += 10 - i;
|
||||
scores.Add(score);
|
||||
}
|
||||
|
@ -3,10 +3,10 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
@ -17,7 +17,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestDRank()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.5, Rank = ScoreRank.D };
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Accuracy = 0.5;
|
||||
score.Rank = ScoreRank.D;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -25,7 +27,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestCRank()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.75, Rank = ScoreRank.C };
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Accuracy = 0.75;
|
||||
score.Rank = ScoreRank.C;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -33,7 +37,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestBRank()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.85, Rank = ScoreRank.B };
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Accuracy = 0.85;
|
||||
score.Rank = ScoreRank.B;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -41,7 +47,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestARank()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.925, Rank = ScoreRank.A };
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Accuracy = 0.925;
|
||||
score.Rank = ScoreRank.A;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -49,7 +57,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestSRank()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.975, Rank = ScoreRank.S };
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Accuracy = 0.975;
|
||||
score.Rank = ScoreRank.S;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -57,7 +67,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestAlmostSSRank()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.9999, Rank = ScoreRank.S };
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Accuracy = 0.9999;
|
||||
score.Rank = ScoreRank.S;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -65,7 +77,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestSSRank()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 1, Rank = ScoreRank.X };
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Accuracy = 1;
|
||||
score.Rank = ScoreRank.X;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -73,7 +87,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestAllHitResults()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Statistics = { [HitResult.Perfect] = 350, [HitResult.Ok] = 200 } };
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Statistics[HitResult.Perfect] = 350;
|
||||
score.Statistics[HitResult.Ok] = 200;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -81,7 +97,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestContractedPanel()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.925, Rank = ScoreRank.A };
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Accuracy = 0.925;
|
||||
score.Rank = ScoreRank.A;
|
||||
|
||||
addPanelStep(score, PanelState.Contracted);
|
||||
}
|
||||
@ -89,7 +107,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestExpandAndContract()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.925, Rank = ScoreRank.A };
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.Accuracy = 0.925;
|
||||
score.Rank = ScoreRank.A;
|
||||
|
||||
addPanelStep(score, PanelState.Contracted);
|
||||
AddWaitStep("wait for transition", 10);
|
||||
|
@ -7,9 +7,9 @@ using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
@ -29,14 +29,14 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
createListStep(() => new ScorePanelList
|
||||
{
|
||||
SelectedScore = { Value = new TestScoreInfo(new OsuRuleset().RulesetInfo) }
|
||||
SelectedScore = { Value = TestResources.CreateTestScoreInfo() }
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddPanelAfterSelectingScore()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
|
||||
createListStep(() => new ScorePanelList
|
||||
{
|
||||
@ -52,7 +52,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestAddPanelBeforeSelectingScore()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
AddStep("add many scores", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo));
|
||||
list.AddScore(TestResources.CreateTestScoreInfo());
|
||||
});
|
||||
|
||||
assertFirstPanelCentred();
|
||||
@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestAddManyScoresAfterExpandedPanel()
|
||||
{
|
||||
var initialScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var initialScore = TestResources.CreateTestScoreInfo();
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
@ -97,7 +97,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
AddStep("add many scores", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore - i - 1 });
|
||||
list.AddScore(createScoreForTotalScore(initialScore.TotalScore - i - 1));
|
||||
});
|
||||
|
||||
assertScoreState(initialScore, true);
|
||||
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestAddManyScoresBeforeExpandedPanel()
|
||||
{
|
||||
var initialScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var initialScore = TestResources.CreateTestScoreInfo();
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
@ -120,7 +120,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
AddStep("add scores", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore + i + 1 });
|
||||
list.AddScore(createScoreForTotalScore(initialScore.TotalScore + i + 1));
|
||||
});
|
||||
|
||||
assertScoreState(initialScore, true);
|
||||
@ -130,7 +130,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestAddManyPanelsOnBothSidesOfExpandedPanel()
|
||||
{
|
||||
var initialScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var initialScore = TestResources.CreateTestScoreInfo();
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
@ -143,10 +143,10 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
AddStep("add scores after", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore - i - 1 });
|
||||
list.AddScore(createScoreForTotalScore(initialScore.TotalScore - i - 1));
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore + i + 1 });
|
||||
list.AddScore(createScoreForTotalScore(initialScore.TotalScore + i + 1));
|
||||
});
|
||||
|
||||
assertScoreState(initialScore, true);
|
||||
@ -156,11 +156,11 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestSelectMultipleScores()
|
||||
{
|
||||
var firstScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var secondScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var firstScore = TestResources.CreateTestScoreInfo();
|
||||
var secondScore = TestResources.CreateTestScoreInfo();
|
||||
|
||||
firstScore.User.Username = "A";
|
||||
secondScore.User.Username = "B";
|
||||
firstScore.UserString = "A";
|
||||
secondScore.UserString = "B";
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
@ -190,7 +190,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestAddScoreImmediately()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
|
||||
createListStep(() =>
|
||||
{
|
||||
@ -206,9 +206,14 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestKeyboardNavigation()
|
||||
{
|
||||
var lowestScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { MaxCombo = 100 };
|
||||
var middleScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { MaxCombo = 200 };
|
||||
var highestScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { MaxCombo = 300 };
|
||||
var lowestScore = TestResources.CreateTestScoreInfo();
|
||||
lowestScore.MaxCombo = 100;
|
||||
|
||||
var middleScore = TestResources.CreateTestScoreInfo();
|
||||
middleScore.MaxCombo = 200;
|
||||
|
||||
var highestScore = TestResources.CreateTestScoreInfo();
|
||||
highestScore.MaxCombo = 300;
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
@ -270,6 +275,13 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
assertExpandedPanelCentred();
|
||||
}
|
||||
|
||||
private ScoreInfo createScoreForTotalScore(long totalScore)
|
||||
{
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.TotalScore = totalScore;
|
||||
return score;
|
||||
}
|
||||
|
||||
private void createListStep(Func<ScorePanelList> creationFunc)
|
||||
{
|
||||
AddStep("create list", () => Child = list = creationFunc().With(d =>
|
||||
|
@ -6,11 +6,11 @@ using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
@ -20,10 +20,8 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestScoreWithTimeStatistics()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents()
|
||||
};
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents();
|
||||
|
||||
loadPanel(score);
|
||||
}
|
||||
@ -31,10 +29,8 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestScoreWithPositionStatistics()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
HitEvents = createPositionDistributedHitEvents()
|
||||
};
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
score.HitEvents = createPositionDistributedHitEvents();
|
||||
|
||||
loadPanel(score);
|
||||
}
|
||||
@ -42,7 +38,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestScoreWithoutStatistics()
|
||||
{
|
||||
loadPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo));
|
||||
loadPanel(TestResources.CreateTestScoreInfo());
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -835,12 +835,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
// this beatmap change should be overridden by the present.
|
||||
Beatmap.Value = manager.GetWorkingBeatmap(getSwitchBeatmap());
|
||||
|
||||
songSelect.PresentScore(new ScoreInfo
|
||||
{
|
||||
User = new APIUser { Username = "woo" },
|
||||
BeatmapInfo = getPresentBeatmap(),
|
||||
Ruleset = getPresentBeatmap().Ruleset
|
||||
});
|
||||
songSelect.PresentScore(TestResources.CreateTestScoreInfo(getPresentBeatmap()));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen());
|
||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual
|
||||
((DummyAPIAccess)api).HandleRequest = request => multiplayerScreen.RequestsHandler.HandleRequest(request, api.LocalUser.Value, game);
|
||||
}
|
||||
|
||||
public override bool OnBackButton() => multiplayerScreen.OnBackButton();
|
||||
public override bool OnBackButton() => (screenStack.CurrentScreen as OsuScreen)?.OnBackButton() ?? base.OnBackButton();
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
|
@ -91,7 +91,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
var score = new ScoreInfo
|
||||
{
|
||||
OnlineScoreID = i,
|
||||
OnlineID = i,
|
||||
BeatmapInfo = beatmapInfo,
|
||||
BeatmapInfoID = beatmapInfo.ID,
|
||||
Accuracy = RNG.NextDouble(),
|
||||
@ -163,7 +163,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
|
||||
AddUntilStep("wait for fetch", () => leaderboard.Scores != null);
|
||||
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != scoreBeingDeleted.OnlineScoreID));
|
||||
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineID != scoreBeingDeleted.OnlineID));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -171,7 +171,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
AddStep("delete top score", () => scoreManager.Delete(importedScores[0]));
|
||||
AddUntilStep("wait for fetch", () => leaderboard.Scores != null);
|
||||
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != importedScores[0].OnlineScoreID));
|
||||
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineID != importedScores[0].OnlineID));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user