Merge branch 'master' of ppy/osu into menu-flashes

This commit is contained in:
ColdVolcano
2017-05-23 19:51:47 -05:00
62 changed files with 1416 additions and 525 deletions

View File

@ -8,7 +8,10 @@ using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Screens;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps.IO;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Backgrounds;
using OpenTK.Graphics;
@ -19,6 +22,8 @@ namespace osu.Game.Screens.Menu
{
private readonly OsuLogo logo;
public const string MENU_MUSIC_BEATMAP_HASH = "21c1271b91234385978b5418881fdd88";
/// <summary>
/// Whether we have loaded the menu previously.
/// </summary>
@ -27,7 +32,6 @@ namespace osu.Game.Screens.Menu
private MainMenu mainMenu;
private SampleChannel welcome;
private SampleChannel seeya;
private Track bgm;
internal override bool HasLocalCursorDisplayed => true;
@ -60,15 +64,49 @@ namespace osu.Game.Screens.Menu
private Bindable<bool> menuVoice;
private Bindable<bool> menuMusic;
private Track track;
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuConfigManager config)
private void load(AudioManager audio, OsuConfigManager config, BeatmapDatabase beatmaps, Framework.Game game)
{
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
bgm = audio.Track.Get(@"circles");
bgm.Looping = true;
var trackManager = audio.Track;
BeatmapSetInfo setInfo = null;
if (!menuMusic)
{
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
int count = query.Count();
if (count > 0)
setInfo = query.ElementAt(RNG.Next(0, count - 1));
}
if (setInfo == null)
{
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => b.Hash == MENU_MUSIC_BEATMAP_HASH);
setInfo = query.FirstOrDefault();
if (setInfo == null)
{
// we need to import the default menu background beatmap
beatmaps.Import(new OszArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz")));
setInfo = query.First();
setInfo.DeletePending = true;
beatmaps.Update(setInfo, false);
}
}
beatmaps.GetChildren(setInfo);
Beatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
track = Beatmap.Track;
trackManager.SetExclusive(track);
welcome = audio.Sample.Get(@"welcome");
seeya = audio.Sample.Get(@"seeya");
@ -83,8 +121,7 @@ namespace osu.Game.Screens.Menu
Scheduler.AddDelayed(delegate
{
if (menuMusic)
bgm.Start();
track.Start();
LoadComponentAsync(mainMenu = new MainMenu());

View File

@ -1,18 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Threading.Tasks;
using OpenTK;
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Framework.Screens;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Charts;
@ -61,30 +55,11 @@ namespace osu.Game.Screens.Menu
};
}
private Bindable<bool> menuMusic;
private TrackManager trackManager;
[BackgroundDependencyLoader]
private void load(OsuGame game, OsuConfigManager config, BeatmapDatabase beatmaps)
private void load(OsuGame game)
{
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
LoadComponentAsync(background);
if (!menuMusic)
{
trackManager = game.Audio.Track;
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
int count = query.Count();
if (count > 0)
{
var beatmap = query.ElementAt(RNG.Next(0, count - 1));
beatmaps.GetChildren(beatmap);
Beatmap = beatmaps.GetWorkingBeatmap(beatmap.Beatmaps[0]);
}
}
buttons.OnSettings = game.ToggleSettings;
preloadSongSelect();
@ -109,14 +84,13 @@ namespace osu.Game.Screens.Menu
buttons.FadeInFromZero(500);
if (last is Intro && Beatmap != null)
{
Task.Run(() =>
if (!Beatmap.Track.IsRunning)
{
trackManager.SetExclusive(Beatmap.Track);
Beatmap.Track.Seek(Beatmap.Metadata.PreviewTime);
if (Beatmap.Metadata.PreviewTime == -1)
Beatmap.Track.Seek(Beatmap.Track.Length * 0.4f);
Beatmap.Track.Start();
});
}
}
}