add wind up and wind down mods

This commit is contained in:
LeNitrous
2019-01-26 12:15:45 +08:00
parent 718136a892
commit c6e26a92ec
17 changed files with 176 additions and 3 deletions

View File

@ -99,6 +99,11 @@ namespace osu.Game.Rulesets.Catch
new MultiMod(new CatchModAutoplay(), new ModCinema()),
new CatchModRelax(),
};
case ModType.Fun:
return new Mod[]
{
new MultiMod(new CatchModWindUp(), new CatchModWindDown())
};
default:
return new Mod[] { };
}

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@ -0,0 +1,11 @@
using System;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModWindDown : ModWindDown<CatchHitObject>
{
}
}

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@ -0,0 +1,11 @@
using System;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModWindUp : ModWindUp<CatchHitObject>
{
}
}