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Make most common BPM more accurate
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@ -39,6 +39,8 @@ namespace osu.Game.Screens.Play
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public IEnumerable<BeatmapStatistic> GetStatistics() => PlayableBeatmap.GetStatistics();
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public double GetMostCommonBeatLength() => PlayableBeatmap.GetMostCommonBeatLength();
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public IBeatmap Clone() => PlayableBeatmap.Clone();
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private readonly Bindable<JudgementResult> lastJudgementResult = new Bindable<JudgementResult>();
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