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Fix Pause/Fail testcase
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59
osu.Desktop.VisualTests/Tests/TestCaseMenuOverlays.cs
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59
osu.Desktop.VisualTests/Tests/TestCaseMenuOverlays.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Logging;
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using osu.Framework.Testing;
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using osu.Game.Screens.Play;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseMenuOverlays : TestCase
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{
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public override string Description => @"Tests pause and fail overlays";
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private PauseOverlay pauseOverlay;
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private FailOverlay failOverlay;
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private int retryCount;
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public override void Reset()
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{
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base.Reset();
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retryCount = 0;
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Add(pauseOverlay = new PauseOverlay
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{
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OnResume = () => Logger.Log(@"Resume"),
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OnRetry = () => Logger.Log(@"Retry"),
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OnQuit = () => Logger.Log(@"Quit"),
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});
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Add(failOverlay = new FailOverlay
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{
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OnRetry = () => Logger.Log(@"Retry"),
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OnQuit = () => Logger.Log(@"Quit"),
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});
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AddStep(@"Pause", delegate {
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if(failOverlay.State == Visibility.Visible)
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{
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failOverlay.Hide();
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}
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pauseOverlay.Show();
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});
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AddStep("Fail", delegate {
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if (pauseOverlay.State == Visibility.Visible)
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{
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pauseOverlay.Hide();
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}
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failOverlay.Show();
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});
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AddStep("Add Retry", delegate
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{
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retryCount++;
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pauseOverlay.Retries = retryCount;
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failOverlay.Retries = retryCount;
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});
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}
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}
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}
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