Merge branch 'master' into publicly-expose-hud

This commit is contained in:
Dean Herbert
2020-05-10 20:06:28 +09:00
committed by GitHub
222 changed files with 3175 additions and 1282 deletions

View File

@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.UI
/// </summary>
public PassThroughInputManager KeyBindingInputManager;
public override double GameplayStartTime => Objects.First().StartTime - 2000;
public override double GameplayStartTime => Objects.FirstOrDefault()?.StartTime - 2000 ?? 0;
private readonly Lazy<Playfield> playfield;
@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.UI
/// The mods which are to be applied.
/// </summary>
[Cached(typeof(IReadOnlyList<Mod>))]
private readonly IReadOnlyList<Mod> mods;
protected readonly IReadOnlyList<Mod> Mods;
private FrameStabilityContainer frameStabilityContainer;
@ -129,7 +129,7 @@ namespace osu.Game.Rulesets.UI
throw new ArgumentException($"{GetType()} expected the beatmap to contain hitobjects of type {typeof(TObject)}.", nameof(beatmap));
Beatmap = tBeatmap;
this.mods = mods?.ToArray() ?? Array.Empty<Mod>();
Mods = mods?.ToArray() ?? Array.Empty<Mod>();
RelativeSizeAxes = Axes.Both;
@ -204,7 +204,7 @@ namespace osu.Game.Rulesets.UI
.WithChild(ResumeOverlay)));
}
applyRulesetMods(mods, config);
applyRulesetMods(Mods, config);
loadObjects(cancellationToken);
}
@ -224,7 +224,7 @@ namespace osu.Game.Rulesets.UI
Playfield.PostProcess();
foreach (var mod in mods.OfType<IApplicableToDrawableHitObjects>())
foreach (var mod in Mods.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(Playfield.AllHitObjects);
}