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Merge branch 'master' into multi-queueing-modes
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@ -9,10 +9,10 @@ using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Online.Rooms
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{
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@ -22,7 +22,7 @@ namespace osu.Game.Online.Rooms
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public long ID { get; set; }
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[JsonProperty("user")]
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public User User { get; set; }
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public APIUser User { get; set; }
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[JsonProperty("rank")]
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[JsonConverter(typeof(StringEnumConverter))]
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@ -8,8 +8,8 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.IO.Serialization.Converters;
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using osu.Game.Online.Multiplayer.Queueing;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osu.Game.Users;
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using osu.Game.Utils;
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namespace osu.Game.Online.Rooms
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@ -26,7 +26,7 @@ namespace osu.Game.Online.Rooms
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[Cached]
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[JsonProperty("host")]
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public readonly Bindable<User> Host = new Bindable<User>();
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public readonly Bindable<APIUser> Host = new Bindable<APIUser>();
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[Cached]
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[JsonProperty("playlist")]
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@ -99,7 +99,7 @@ namespace osu.Game.Online.Rooms
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[Cached]
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[JsonProperty("recent_participants")]
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public readonly BindableList<User> RecentParticipants = new BindableList<User>();
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public readonly BindableList<APIUser> RecentParticipants = new BindableList<APIUser>();
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[Cached]
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[JsonProperty("participant_count")]
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