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Remove usages of negative Margin / Padding
Replaces such usage with more sensible settings, like changing the position or size.
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@ -57,10 +57,7 @@ namespace osu.Game.Graphics.UserInterface
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c1.Origin = c1.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopLeft : Anchor.TopRight;
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c2.Origin = c2.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopRight : Anchor.TopLeft;
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Margin = new MarginPadding
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{
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Right = (value & Anchor.x2) > 0 ? -SIZE_RETRACTED.X * shear * 0.5f : 0
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};
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X = (value & Anchor.x2) > 0 ? SIZE_RETRACTED.X * shear * 0.5f : 0;
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c1.Depth = (value & Anchor.x2) > 0 ? 0 : 1;
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c2.Depth = (value & Anchor.x2) > 0 ? 1 : 0;
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