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Merge branch 'master' into multiplayer-beatmap-tracker
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@ -5,6 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using Humanizer;
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using MessagePack;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Game.Configuration;
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@ -13,16 +14,20 @@ using osu.Game.Rulesets.Mods;
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namespace osu.Game.Online.API
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{
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[MessagePackObject]
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public class APIMod : IMod
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{
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[JsonProperty("acronym")]
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[Key(0)]
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public string Acronym { get; set; }
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[JsonProperty("settings")]
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[Key(1)]
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public Dictionary<string, object> Settings { get; set; } = new Dictionary<string, object>();
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[JsonConstructor]
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private APIMod()
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[SerializationConstructor]
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public APIMod()
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{
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}
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@ -81,7 +81,7 @@ namespace osu.Game.Online.API.Requests.Responses
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[JsonProperty(@"beatmaps")]
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private IEnumerable<APIBeatmap> beatmaps { get; set; }
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public BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
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public virtual BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
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{
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var beatmapSet = new BeatmapSetInfo
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{
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