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Merge branch 'master' into multiplayer-beatmap-tracker
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using MessagePack;
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using Newtonsoft.Json;
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namespace osu.Game.Online.Rooms
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@ -9,11 +10,13 @@ namespace osu.Game.Online.Rooms
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/// <summary>
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/// The local availability information about a certain beatmap for the client.
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/// </summary>
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[MessagePackObject]
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public class BeatmapAvailability : IEquatable<BeatmapAvailability>
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{
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/// <summary>
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/// The beatmap's availability state.
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/// </summary>
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[Key(0)]
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public readonly DownloadState State;
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/// <summary>
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