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Use [Resolved] wherever possible
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@ -36,13 +36,12 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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private GameHost host;
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[Resolved]
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private GameHost host { get; set; }
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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private void load()
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{
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this.host = host;
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BackgroundUnfocused = new Color4(10, 10, 10, 255);
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BackgroundFocused = new Color4(10, 10, 10, 255);
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}
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