Use [Resolved] wherever possible

This commit is contained in:
recapitalverb
2020-02-14 20:14:00 +07:00
parent 6d87d22a84
commit c753cb46c5
35 changed files with 128 additions and 169 deletions

View File

@ -26,16 +26,17 @@ namespace osu.Game.Overlays.Music
private readonly BindableList<BeatmapSetInfo> beatmapSets = new BindableList<BeatmapSetInfo>();
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private BeatmapManager beatmaps;
[Resolved]
private BeatmapManager beatmaps { get; set; }
private FilterControl filter;
private Playlist list;
[BackgroundDependencyLoader]
private void load(OsuColour colours, Bindable<WorkingBeatmap> beatmap, BeatmapManager beatmaps)
private void load(OsuColour colours, Bindable<WorkingBeatmap> beatmap)
{
this.beatmap.BindTo(beatmap);
this.beatmaps = beatmaps;
Children = new Drawable[]
{