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Use [Resolved] wherever possible
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@ -25,15 +25,14 @@ namespace osu.Game.Screens.Edit.Components
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{
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private IconButton playButton;
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private IAdjustableClock adjustableClock;
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[Resolved]
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private IAdjustableClock adjustableClock { get; set; }
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private readonly BindableNumber<double> tempo = new BindableDouble(1);
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[BackgroundDependencyLoader]
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private void load(IAdjustableClock adjustableClock)
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private void load()
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{
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this.adjustableClock = adjustableClock;
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Children = new Drawable[]
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{
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playButton = new IconButton
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