Merge branch 'master' into use-modelbackeddrawable

This commit is contained in:
Dan Balasescu
2019-06-21 14:26:07 +09:00
committed by GitHub
31 changed files with 491 additions and 310 deletions

View File

@ -74,17 +74,12 @@ namespace osu.Game.Overlays.Chat
}
}
private bool senderHasBackground => !string.IsNullOrEmpty(message.Sender.Colour);
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
customUsernameColour = colours.ChatBlue;
}
private bool senderHasBackground => !string.IsNullOrEmpty(message.Sender.Colour);
protected override void LoadComplete()
{
base.LoadComplete();
bool hasBackground = senderHasBackground;
@ -179,6 +174,11 @@ namespace osu.Game.Overlays.Chat
};
updateMessageContent();
}
protected override void LoadComplete()
{
base.LoadComplete();
FinishTransforms(true);
}

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -17,15 +18,18 @@ namespace osu.Game.Overlays.Chat
public class DrawableChannel : Container
{
public readonly Channel Channel;
protected readonly ChatLineContainer ChatLineFlow;
private readonly OsuScrollContainer scroll;
protected ChatLineContainer ChatLineFlow;
private OsuScrollContainer scroll;
public DrawableChannel(Channel channel)
{
Channel = channel;
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
scroll = new OsuScrollContainer
@ -48,18 +52,17 @@ namespace osu.Game.Overlays.Chat
},
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
newMessagesArrived(Channel.Messages);
Channel.NewMessagesArrived += newMessagesArrived;
Channel.MessageRemoved += messageRemoved;
Channel.PendingMessageResolved += pendingMessageResolved;
}
protected override void LoadComplete()
{
base.LoadComplete();
scrollToEnd();
}