diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs index 7846e97a65..d54da8b869 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs @@ -14,14 +14,14 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills /// public class SingleKeyStamina { - private double previousHitTime; + private double? previousHitTime; /// /// Similar to /// public double StrainValueOf(DifficultyHitObject current) { - if (previousHitTime == -1) + if (previousHitTime == null) { previousHitTime = current.StartTime; return 0;