Merge remote-tracking branch 'refs/remotes/ppy/master' into underscored_link

This commit is contained in:
Andrei Zavatski
2019-07-14 19:10:47 +03:00
623 changed files with 20511 additions and 5480 deletions

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@ -109,7 +109,7 @@ namespace osu.Game.Overlays
break;
case APIState.Online:
State = Visibility.Hidden;
Hide();
break;
}
}

View File

@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Effects;

View File

@ -50,7 +50,7 @@ namespace osu.Game.Overlays.BeatmapSet
private void updateDisplay()
{
bpm.Value = BeatmapSet?.OnlineInfo.BPM.ToString(@"0.##") ?? "-";
bpm.Value = BeatmapSet?.OnlineInfo?.BPM.ToString(@"0.##") ?? "-";
if (beatmap == null)
{
@ -60,7 +60,7 @@ namespace osu.Game.Overlays.BeatmapSet
}
else
{
length.Value = TimeSpan.FromSeconds(beatmap.OnlineInfo.Length).ToString(@"m\:ss");
length.Value = TimeSpan.FromMilliseconds(beatmap.Length).ToString(@"m\:ss");
circleCount.Value = beatmap.OnlineInfo.CircleCount.ToString();
sliderCount.Value = beatmap.OnlineInfo.SliderCount.ToString();
}

View File

@ -0,0 +1,83 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osuTK.Graphics;
namespace osu.Game.Overlays.BeatmapSet
{
public class BeatmapAvailability : Container
{
private BeatmapSetInfo beatmapSet;
private bool downloadDisabled => BeatmapSet?.OnlineInfo.Availability?.DownloadDisabled ?? false;
private bool hasExternalLink => !string.IsNullOrEmpty(BeatmapSet?.OnlineInfo.Availability?.ExternalLink);
private readonly LinkFlowContainer textContainer;
public BeatmapAvailability()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Top = 10, Right = 20 };
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.6f),
},
textContainer = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 14))
{
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(10),
},
};
}
public BeatmapSetInfo BeatmapSet
{
get => beatmapSet;
set
{
if (value == beatmapSet)
return;
beatmapSet = value;
if (downloadDisabled || hasExternalLink)
{
Show();
updateText();
}
else
Hide();
}
}
private void updateText()
{
textContainer.Clear();
textContainer.AddParagraph(downloadDisabled
? "This beatmap is currently not available for download."
: "Portions of this beatmap have been removed at the request of the creator or a third-party rights holder.", t => t.Colour = Color4.Orange);
if (hasExternalLink)
{
textContainer.NewParagraph();
textContainer.NewParagraph();
textContainer.AddLink("Check here for more information.", BeatmapSet.OnlineInfo.Availability.ExternalLink, creationParameters: t => t.Font = OsuFont.GetFont(size: 10));
}
}
}
}

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@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online;
using osu.Game.Online.API;
using osu.Game.Overlays.Direct;
using osu.Game.Users;
@ -19,7 +20,7 @@ using osuTK.Graphics;
namespace osu.Game.Overlays.BeatmapSet.Buttons
{
public class DownloadButton : DownloadTrackingComposite, IHasTooltip
public class HeaderDownloadButton : BeatmapDownloadTrackingComposite, IHasTooltip
{
private readonly bool noVideo;
@ -30,7 +31,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
private ShakeContainer shakeContainer;
private HeaderButton button;
public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
public HeaderDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
: base(beatmapSet)
{
this.noVideo = noVideo;

View File

@ -16,10 +16,11 @@ namespace osu.Game.Overlays.BeatmapSet
{
public class Details : FillFlowContainer
{
protected readonly UserRatings Ratings;
private readonly PreviewButton preview;
private readonly BasicStats basic;
private readonly AdvancedStats advanced;
private readonly UserRatings ratings;
private BeatmapSetInfo beatmapSet;
@ -33,6 +34,7 @@ namespace osu.Game.Overlays.BeatmapSet
beatmapSet = value;
basic.BeatmapSet = preview.BeatmapSet = BeatmapSet;
updateDisplay();
}
}
@ -46,13 +48,12 @@ namespace osu.Game.Overlays.BeatmapSet
if (value == beatmap) return;
basic.Beatmap = advanced.Beatmap = beatmap = value;
updateDisplay();
}
}
private void updateDisplay()
{
ratings.Metrics = Beatmap?.Metrics;
Ratings.Metrics = BeatmapSet?.Metrics;
}
public Details()
@ -87,7 +88,7 @@ namespace osu.Game.Overlays.BeatmapSet
},
new DetailBox
{
Child = ratings = new UserRatings
Child = Ratings = new UserRatings
{
RelativeSizeAxes = Axes.X,
Height = 95,

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -8,20 +9,19 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Overlays.BeatmapSet.Buttons;
using osu.Game.Overlays.Direct;
using osuTK;
using osuTK.Graphics;
using DownloadButton = osu.Game.Overlays.BeatmapSet.Buttons.DownloadButton;
namespace osu.Game.Overlays.BeatmapSet
{
public class Header : DownloadTrackingComposite
public class Header : BeatmapDownloadTrackingComposite
{
private const float transition_duration = 200;
private const float tabs_height = 50;
@ -33,19 +33,26 @@ namespace osu.Game.Overlays.BeatmapSet
private readonly OsuSpriteText title, artist;
private readonly AuthorInfo author;
private readonly FillFlowContainer downloadButtonsContainer;
private readonly BeatmapAvailability beatmapAvailability;
private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
public Details Details;
public bool DownloadButtonsVisible => downloadButtonsContainer.Any();
public readonly BeatmapPicker Picker;
private readonly FavouriteButton favouriteButton;
private readonly FillFlowContainer fadeContent;
private readonly LoadingAnimation loading;
public Header()
{
ExternalLinkButton externalLink;
RelativeSizeAxes = Axes.X;
Height = 400;
AutoSizeAxes = Axes.Y;
Masking = true;
EdgeEffect = new EdgeEffectParameters
@ -72,7 +79,8 @@ namespace osu.Game.Overlays.BeatmapSet
},
new Container
{
RelativeSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Top = tabs_height },
Children = new Drawable[]
{
@ -84,6 +92,7 @@ namespace osu.Game.Overlays.BeatmapSet
cover = new UpdateableBeatmapSetCover
{
RelativeSizeAxes = Axes.Both,
Masking = true,
},
new Box
{
@ -94,71 +103,89 @@ namespace osu.Game.Overlays.BeatmapSet
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 20, Bottom = 30, Horizontal = BeatmapSetOverlay.X_PADDING },
Child = new FillFlowContainer
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
Top = 20,
Bottom = 30,
Left = BeatmapSetOverlay.X_PADDING,
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
},
Children = new Drawable[]
{
fadeContent = new FillFlowContainer
{
new Container
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
RelativeSizeAxes = Axes.X,
Height = 113,
Child = Picker = new BeatmapPicker(),
},
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
new Container
{
title = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 37, weight: FontWeight.Bold, italics: true)
},
externalLink = new ExternalLinkButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 3, Bottom = 4 }, //To better lineup with the font
},
}
},
artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.SemiBold, italics: true) },
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 20 },
Child = author = new AuthorInfo(),
},
new Container
{
RelativeSizeAxes = Axes.X,
Height = buttons_height,
Margin = new MarginPadding { Top = 10 },
Children = new Drawable[]
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = Picker = new BeatmapPicker(),
},
new FillFlowContainer
{
favouriteButton = new FavouriteButton(),
downloadButtonsContainer = new FillFlowContainer
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
Spacing = new Vector2(buttons_spacing),
title = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 37, weight: FontWeight.Bold, italics: true)
},
externalLink = new ExternalLinkButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 3, Bottom = 4 }, //To better lineup with the font
},
}
},
artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.SemiBold, italics: true) },
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 20 },
Child = author = new AuthorInfo(),
},
beatmapAvailability = new BeatmapAvailability(),
new Container
{
RelativeSizeAxes = Axes.X,
Height = buttons_height,
Margin = new MarginPadding { Top = 10 },
Children = new Drawable[]
{
favouriteButton = new FavouriteButton(),
downloadButtonsContainer = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
Spacing = new Vector2(buttons_spacing),
},
},
},
},
},
},
}
},
loading = new LoadingAnimation
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(1.5f),
},
new FillFlowContainer
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING },
Margin = new MarginPadding { Top = BeatmapSetOverlay.TOP_PADDING, Right = BeatmapSetOverlay.X_PADDING },
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
Children = new Drawable[]
@ -177,8 +204,11 @@ namespace osu.Game.Overlays.BeatmapSet
},
};
Picker.Beatmap.ValueChanged += b => Details.Beatmap = b.NewValue;
Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
Picker.Beatmap.ValueChanged += b =>
{
Details.Beatmap = b.NewValue;
externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
};
}
[BackgroundDependencyLoader]
@ -190,25 +220,36 @@ namespace osu.Game.Overlays.BeatmapSet
BeatmapSet.BindValueChanged(setInfo =>
{
Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
title.Text = setInfo.NewValue?.Metadata.Title ?? string.Empty;
artist.Text = setInfo.NewValue?.Metadata.Artist ?? string.Empty;
onlineStatusPill.Status = setInfo.NewValue?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None;
Picker.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
cover.BeatmapSet = setInfo.NewValue;
if (setInfo.NewValue != null)
{
downloadButtonsContainer.FadeIn(transition_duration);
favouriteButton.FadeIn(transition_duration);
}
else
if (setInfo.NewValue == null)
{
onlineStatusPill.FadeTo(0.5f, 500, Easing.OutQuint);
fadeContent.Hide();
loading.Show();
downloadButtonsContainer.FadeOut(transition_duration);
favouriteButton.FadeOut(transition_duration);
}
else
{
fadeContent.FadeIn(500, Easing.OutQuint);
updateDownloadButtons();
loading.Hide();
title.Text = setInfo.NewValue.Metadata.Title ?? string.Empty;
artist.Text = setInfo.NewValue.Metadata.Artist ?? string.Empty;
onlineStatusPill.FadeIn(500, Easing.OutQuint);
onlineStatusPill.Status = setInfo.NewValue.OnlineInfo.Status;
downloadButtonsContainer.FadeIn(transition_duration);
favouriteButton.FadeIn(transition_duration);
updateDownloadButtons();
}
}, true);
}
@ -216,11 +257,17 @@ namespace osu.Game.Overlays.BeatmapSet
{
if (BeatmapSet.Value == null) return;
if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false)
{
downloadButtonsContainer.Clear();
return;
}
switch (State.Value)
{
case DownloadState.LocallyAvailable:
// temporary for UX until new design is implemented.
downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(BeatmapSet.Value)
downloadButtonsContainer.Child = new PanelDownloadButton(BeatmapSet.Value)
{
Width = 50,
RelativeSizeAxes = Axes.Y
@ -230,13 +277,13 @@ namespace osu.Game.Overlays.BeatmapSet
case DownloadState.Downloading:
case DownloadState.Downloaded:
// temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design.
downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value);
downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value);
break;
default:
downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value);
downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value);
if (BeatmapSet.Value.OnlineInfo.HasVideo)
downloadButtonsContainer.Add(new DownloadButton(BeatmapSet.Value, true));
downloadButtonsContainer.Add(new HeaderDownloadButton(BeatmapSet.Value, true));
break;
}
}

View File

@ -23,10 +23,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private Color4 backgroundHoveredColour;
private readonly Box background;
private readonly TopScoreUserSection userSection;
private readonly TopScoreStatisticsSection statisticsSection;
public DrawableTopScore()
public DrawableTopScore(ScoreInfo score, int position = 1)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
@ -61,16 +59,19 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
{
new Drawable[]
{
userSection = new TopScoreUserSection
new TopScoreUserSection
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Score = score,
ScorePosition = position,
},
null,
statisticsSection = new TopScoreStatisticsSection
new TopScoreStatisticsSection
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Score = score,
}
},
},
@ -91,18 +92,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
background.Colour = backgroundIdleColour;
}
/// <summary>
/// Sets the score to be displayed.
/// </summary>
public ScoreInfo Score
{
set
{
userSection.Score = value;
statisticsSection.Score = value;
}
}
protected override bool OnHover(HoverEvent e)
{
background.FadeColour(backgroundHoveredColour, fade_duration, Easing.OutQuint);

View File

@ -13,7 +13,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
using osuTK.Graphics;
@ -59,7 +59,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Content = null;
backgroundFlow.Clear();
if (value == null || !value.Any())
if (value?.Any() != true)
return;
for (int i = 0; i < value.Count; i++)
@ -103,7 +103,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Text = $"#{index + 1}",
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
},
new DrawableRank(score.Rank)
new UpdateableRank(score.Rank)
{
Size = new Vector2(30, 20)
},
@ -135,7 +135,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{
new DrawableFlag(score.User.Country) { Size = new Vector2(20, 13) },
new UpdateableFlag(score.User.Country)
{
Size = new Vector2(20, 13),
ShowPlaceholderOnNull = false,
},
username
}
},

View File

@ -5,15 +5,14 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
using System.Linq;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osuTK;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Scoring;
namespace osu.Game.Overlays.BeatmapSet.Scores
{
@ -24,18 +23,65 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private readonly Box background;
private readonly ScoreTable scoreTable;
private readonly DrawableTopScore topScore;
private readonly FillFlowContainer topScoresContainer;
private readonly LoadingAnimation loadingAnimation;
[Resolved]
private IAPIProvider api { get; set; }
private GetScoresRequest getScoresRequest;
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
{
get => beatmap;
set
{
if (beatmap == value)
return;
beatmap = value;
getScores(beatmap);
}
}
protected APILegacyScores Scores
{
set
{
Schedule(() =>
{
loading = false;
topScoresContainer.Clear();
if (value?.Scores.Any() != true)
{
scoreTable.Scores = null;
scoreTable.Hide();
return;
}
scoreTable.Scores = value.Scores;
scoreTable.Show();
var topScore = value.Scores.First();
var userScore = value.UserScore;
topScoresContainer.Add(new DrawableTopScore(topScore));
if (userScore != null && userScore.Score.OnlineScoreID != topScore.OnlineScoreID)
topScoresContainer.Add(new DrawableTopScore(userScore.Score, userScore.Position));
});
}
}
public ScoresContainer()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
background = new Box
@ -54,7 +100,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Margin = new MarginPadding { Vertical = spacing },
Children = new Drawable[]
{
topScore = new DrawableTopScore(),
topScoresContainer = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
},
scoreTable = new ScoreTable
{
Anchor = Anchor.TopCentre,
@ -65,7 +117,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
loadingAnimation = new LoadingAnimation
{
Alpha = 0,
Margin = new MarginPadding(20)
Margin = new MarginPadding(20),
},
};
}
@ -74,7 +126,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private void load(OsuColour colours)
{
background.Colour = colours.Gray2;
updateDisplay();
}
private bool loading
@ -82,61 +133,23 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
set => loadingAnimation.FadeTo(value ? 1 : 0, fade_duration);
}
private GetScoresRequest getScoresRequest;
private IReadOnlyList<ScoreInfo> scores;
public IReadOnlyList<ScoreInfo> Scores
{
get => scores;
set
{
getScoresRequest?.Cancel();
scores = value;
updateDisplay();
}
}
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
{
get => beatmap;
set
{
beatmap = value;
Scores = null;
if (beatmap?.OnlineBeatmapID.HasValue != true)
return;
loading = true;
getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset);
getScoresRequest.Success += r => Schedule(() => Scores = r.Scores);
api.Queue(getScoresRequest);
}
}
private void updateDisplay()
{
loading = false;
scoreTable.Scores = scores?.Count > 1 ? scores : new List<ScoreInfo>();
if (scores?.Any() == true)
{
topScore.Score = scores.FirstOrDefault();
topScore.Show();
}
else
topScore.Hide();
}
protected override void Dispose(bool isDisposing)
private void getScores(BeatmapInfo beatmap)
{
getScoresRequest?.Cancel();
getScoresRequest = null;
Scores = null;
if (beatmap?.OnlineBeatmapID.HasValue != true)
{
loading = false;
return;
}
getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset);
getScoresRequest.Success += scores => Scores = scores;
api.Queue(getScoresRequest);
loading = true;
}
}
}

View File

@ -13,7 +13,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Leaderboards;
using osu.Game.Scoring;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
using osuTK.Graphics;
@ -22,11 +22,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
public class TopScoreUserSection : CompositeDrawable
{
private readonly SpriteText rankText;
private readonly DrawableRank rank;
private readonly UpdateableRank rank;
private readonly UpdateableAvatar avatar;
private readonly LinkFlowContainer usernameText;
private readonly SpriteText date;
private readonly DrawableFlag flag;
private readonly UpdateableFlag flag;
public TopScoreUserSection()
{
@ -39,21 +39,30 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
rankText = new OsuSpriteText
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "#1",
Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold, italics: true)
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
rankText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 24, weight: FontWeight.Bold, italics: true)
},
rank = new UpdateableRank(ScoreRank.D)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(40),
FillMode = FillMode.Fit,
},
}
},
rank = new DrawableRank(ScoreRank.F)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(40),
FillMode = FillMode.Fit,
},
avatar = new UpdateableAvatar
avatar = new UpdateableAvatar(hideImmediately: true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -67,6 +76,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Offset = new Vector2(0, 2),
Radius = 1,
},
ShowGuestOnNull = false,
},
new FillFlowContainer
{
@ -89,11 +99,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold)
},
flag = new DrawableFlag
flag = new UpdateableFlag(hideImmediately: true)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(20, 13),
ShowPlaceholderOnNull = false,
},
}
}
@ -107,6 +118,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
rankText.Colour = colours.Yellow;
}
public int ScorePosition
{
set => rankText.Text = $"#{value}";
}
/// <summary>
/// Sets the score to be displayed.
/// </summary>
@ -121,7 +137,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
usernameText.Clear();
usernameText.AddUserLink(value.User);
rank.UpdateRank(value.Rank);
rank.Rank = value.Rank;
}
}
}

View File

@ -14,11 +14,12 @@ namespace osu.Game.Overlays.BeatmapSet
{
public class SuccessRate : Container
{
protected readonly FailRetryGraph Graph;
private readonly FillFlowContainer header;
private readonly OsuSpriteText successRateLabel, successPercent, graphLabel;
private readonly Bar successRate;
private readonly Container percentContainer;
private readonly FailRetryGraph graph;
private BeatmapInfo beatmap;
@ -37,15 +38,15 @@ namespace osu.Game.Overlays.BeatmapSet
private void updateDisplay()
{
int passCount = beatmap?.OnlineInfo.PassCount ?? 0;
int playCount = beatmap?.OnlineInfo.PlayCount ?? 0;
int passCount = beatmap?.OnlineInfo?.PassCount ?? 0;
int playCount = beatmap?.OnlineInfo?.PlayCount ?? 0;
var rate = playCount != 0 ? (float)passCount / playCount : 0;
successPercent.Text = rate.ToString("P0");
successRate.Length = rate;
percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);
graph.Metrics = beatmap?.Metrics;
Graph.Metrics = beatmap?.Metrics;
}
public SuccessRate()
@ -94,7 +95,7 @@ namespace osu.Game.Overlays.BeatmapSet
},
},
},
graph = new FailRetryGraph
Graph = new FailRetryGraph
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
@ -117,7 +118,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
base.UpdateAfterChildren();
graph.Padding = new MarginPadding { Top = header.DrawHeight };
Graph.Padding = new MarginPadding { Top = header.DrawHeight };
}
}
}

View File

@ -21,17 +21,13 @@ namespace osu.Game.Overlays
{
public class BeatmapSetOverlay : FullscreenOverlay
{
private const int fade_duration = 300;
public const float X_PADDING = 40;
public const float TOP_PADDING = 25;
public const float RIGHT_WIDTH = 275;
private readonly Header header;
protected readonly Header Header;
private RulesetStore rulesets;
private readonly ScrollContainer scroll;
private readonly Bindable<BeatmapSetInfo> beatmapSet = new Bindable<BeatmapSetInfo>();
// receive input outside our bounds so we can trigger a close event on ourselves.
@ -39,8 +35,9 @@ namespace osu.Game.Overlays
public BeatmapSetOverlay()
{
OsuScrollContainer scroll;
Info info;
ScoresContainer scores;
ScoresContainer scoreContainer;
Children = new Drawable[]
{
@ -49,7 +46,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
},
scroll = new ScrollContainer
scroll = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
@ -60,21 +57,23 @@ namespace osu.Game.Overlays
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
header = new Header(),
Header = new Header(),
info = new Info(),
scores = new ScoresContainer(),
scoreContainer = new ScoresContainer(),
},
},
},
};
header.BeatmapSet.BindTo(beatmapSet);
Header.BeatmapSet.BindTo(beatmapSet);
info.BeatmapSet.BindTo(beatmapSet);
header.Picker.Beatmap.ValueChanged += b =>
Header.Picker.Beatmap.ValueChanged += b =>
{
info.Beatmap = b.NewValue;
scores.Beatmap = b.NewValue;
scoreContainer.Beatmap = b.NewValue;
scroll.ScrollToStart();
};
}
@ -92,37 +91,44 @@ namespace osu.Game.Overlays
protected override bool OnClick(ClickEvent e)
{
State = Visibility.Hidden;
Hide();
return true;
}
public void FetchAndShowBeatmap(int beatmapId)
{
beatmapSet.Value = null;
var req = new GetBeatmapSetRequest(beatmapId, BeatmapSetLookupType.BeatmapId);
req.Success += res =>
{
beatmapSet.Value = res.ToBeatmapSet(rulesets);
header.Picker.Beatmap.Value = header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
Header.Picker.Beatmap.Value = Header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
};
API.Queue(req);
Show();
}
public void FetchAndShowBeatmapSet(int beatmapSetId)
{
beatmapSet.Value = null;
var req = new GetBeatmapSetRequest(beatmapSetId);
req.Success += res => beatmapSet.Value = res.ToBeatmapSet(rulesets);
API.Queue(req);
Show();
}
/// <summary>
/// Show an already fully-populated beatmap set.
/// </summary>
/// <param name="set">The set to show.</param>
public void ShowBeatmapSet(BeatmapSetInfo set)
{
beatmapSet.Value = set;
Show();
scroll.ScrollTo(0);
}
}
}

View File

@ -13,6 +13,7 @@ using System.Text.RegularExpressions;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using osuTK.Graphics;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Changelog
{
@ -45,8 +46,12 @@ namespace osu.Game.Overlays.Changelog
Direction = FillDirection.Vertical,
},
};
}
foreach (var categoryEntries in build.ChangelogEntries.GroupBy(b => b.Category).OrderBy(c => c.Key))
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
foreach (var categoryEntries in Build.ChangelogEntries.GroupBy(b => b.Category).OrderBy(c => c.Key))
{
ChangelogEntries.Add(new OsuSpriteText
{
@ -69,34 +74,69 @@ namespace osu.Game.Overlays.Changelog
Margin = new MarginPadding { Vertical = 5 },
};
var entryColour = entry.Major ? colours.YellowLight : Color4.White;
title.AddIcon(FontAwesome.Solid.Check, t =>
{
t.Font = fontSmall;
t.Colour = entryColour;
t.Padding = new MarginPadding { Left = -17, Right = 5 };
});
title.AddText(entry.Title, t => { t.Font = fontLarge; });
title.AddText(entry.Title, t =>
{
t.Font = fontLarge;
t.Colour = entryColour;
});
if (!string.IsNullOrEmpty(entry.Repository))
{
title.AddText(" (", t => t.Font = fontLarge);
title.AddText(" (", t =>
{
t.Font = fontLarge;
t.Colour = entryColour;
});
title.AddLink($"{entry.Repository.Replace("ppy/", "")}#{entry.GithubPullRequestId}", entry.GithubUrl, Online.Chat.LinkAction.External,
creationParameters: t => { t.Font = fontLarge; });
title.AddText(")", t => t.Font = fontLarge);
creationParameters: t =>
{
t.Font = fontLarge;
t.Colour = entryColour;
});
title.AddText(")", t =>
{
t.Font = fontLarge;
t.Colour = entryColour;
});
}
title.AddText(" by ", t => t.Font = fontMedium);
title.AddText(" by ", t =>
{
t.Font = fontMedium;
t.Colour = entryColour;
});
if (entry.GithubUser.UserId != null)
title.AddUserLink(new User
{
Username = entry.GithubUser.OsuUsername,
Id = entry.GithubUser.UserId.Value
}, t => t.Font = fontMedium);
}, t =>
{
t.Font = fontMedium;
t.Colour = entryColour;
});
else if (entry.GithubUser.GithubUrl != null)
title.AddLink(entry.GithubUser.DisplayName, entry.GithubUser.GithubUrl, Online.Chat.LinkAction.External, null, null, t => t.Font = fontMedium);
title.AddLink(entry.GithubUser.DisplayName, entry.GithubUser.GithubUrl, Online.Chat.LinkAction.External, null, null, t =>
{
t.Font = fontMedium;
t.Colour = entryColour;
});
else
title.AddText(entry.GithubUser.DisplayName, t => t.Font = fontSmall);
title.AddText(entry.GithubUser.DisplayName, t =>
{
t.Font = fontSmall;
t.Colour = entryColour;
});
ChangelogEntries.Add(title);

View File

@ -58,7 +58,11 @@ namespace osu.Game.Overlays.Changelog
}
if (build != null)
Child = new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild };
Children = new Drawable[]
{
new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild },
new Comments(build)
};
}
public class ChangelogBuildWithNavigation : ChangelogBuild
@ -88,24 +92,16 @@ namespace osu.Game.Overlays.Changelog
});
}
NavigationIconButton left, right;
fill.AddRange(new[]
fill.Insert(-1, new NavigationIconButton(Build.Versions?.Previous)
{
left = new NavigationIconButton(Build.Versions?.Previous)
{
Icon = FontAwesome.Solid.ChevronLeft,
SelectBuild = b => SelectBuild(b)
},
right = new NavigationIconButton(Build.Versions?.Next)
{
Icon = FontAwesome.Solid.ChevronRight,
SelectBuild = b => SelectBuild(b)
},
Icon = FontAwesome.Solid.ChevronLeft,
SelectBuild = b => SelectBuild(b)
});
fill.Insert(1, new NavigationIconButton(Build.Versions?.Next)
{
Icon = FontAwesome.Solid.ChevronRight,
SelectBuild = b => SelectBuild(b)
});
fill.SetLayoutPosition(left, -1);
fill.SetLayoutPosition(right, 1);
return fill;
}

View File

@ -0,0 +1,79 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osuTK.Graphics;
namespace osu.Game.Overlays.Changelog
{
public class Comments : CompositeDrawable
{
private readonly APIChangelogBuild build;
public Comments(APIChangelogBuild build)
{
this.build = build;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding
{
Horizontal = 50,
Vertical = 20,
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
LinkFlowContainer text;
InternalChildren = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.GreyVioletDarker
},
},
text = new LinkFlowContainer(t =>
{
t.Colour = colours.PinkLighter;
t.Font = OsuFont.Default.With(size: 14);
})
{
Padding = new MarginPadding(20),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
};
text.AddParagraph("Got feedback?", t =>
{
t.Colour = Color4.White;
t.Font = OsuFont.Default.With(italics: true, size: 20);
t.Padding = new MarginPadding { Bottom = 20 };
});
text.AddParagraph("We would love to hear what you think of this update! ");
text.AddIcon(FontAwesome.Regular.GrinHearts);
text.AddParagraph("Please visit the ");
text.AddLink("web version", $"{build.Url}#comments");
text.AddText(" of this changelog to leave any comments.");
}
}
}

View File

@ -90,8 +90,8 @@ namespace osu.Game.Overlays.Changelog
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleClick = audio.Sample.Get(@"UI/generic-select-soft");
sampleHover = audio.Sample.Get(@"UI/generic-hover-soft");
sampleClick = audio.Samples.Get(@"UI/generic-select-soft");
sampleHover = audio.Samples.Get(@"UI/generic-hover-soft");
}
protected override void OnActivated() => updateState();

View File

@ -51,7 +51,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Colour = colour.PurpleDarkAlternative,
},
new ScrollContainer
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
@ -76,7 +76,7 @@ namespace osu.Game.Overlays
},
};
sampleBack = audio.Sample.Get(@"UI/generic-select-soft");
sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
header.Current.BindTo(Current);
@ -92,7 +92,7 @@ namespace osu.Game.Overlays
public void ShowListing()
{
Current.Value = null;
State = Visibility.Visible;
Show();
}
/// <summary>
@ -106,7 +106,7 @@ namespace osu.Game.Overlays
if (build == null) throw new ArgumentNullException(nameof(build));
Current.Value = build;
State = Visibility.Visible;
Show();
}
public void ShowBuild([NotNull] string updateStream, [NotNull] string version)
@ -123,7 +123,7 @@ namespace osu.Game.Overlays
ShowBuild(build);
});
State = Visibility.Visible;
Show();
}
public override bool OnPressed(GlobalAction action)
@ -133,7 +133,7 @@ namespace osu.Game.Overlays
case GlobalAction.Back:
if (Current.Value == null)
{
State = Visibility.Hidden;
Hide();
}
else
{

View File

@ -3,6 +3,7 @@
using System;
using System.Linq;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -14,6 +15,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Chat;
using osu.Game.Users;
using osuTK;
@ -72,17 +74,12 @@ namespace osu.Game.Overlays.Chat
}
}
private bool senderHasBackground => !string.IsNullOrEmpty(message.Sender.Colour);
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
customUsernameColour = colours.ChatBlue;
}
private bool senderHasBackground => !string.IsNullOrEmpty(message.Sender.Colour);
protected override void LoadComplete()
{
base.LoadComplete();
bool hasBackground = senderHasBackground;
@ -177,6 +174,11 @@ namespace osu.Game.Overlays.Chat
};
updateMessageContent();
}
protected override void LoadComplete()
{
base.LoadComplete();
FinishTransforms(true);
}
@ -201,6 +203,9 @@ namespace osu.Game.Overlays.Chat
private Action startChatAction;
[Resolved]
private IAPIProvider api { get; set; }
public MessageSender(User sender)
{
this.sender = sender;
@ -213,11 +218,21 @@ namespace osu.Game.Overlays.Chat
startChatAction = () => chatManager?.OpenPrivateChannel(sender);
}
public MenuItem[] ContextMenuItems => new MenuItem[]
public MenuItem[] ContextMenuItems
{
new OsuMenuItem("View Profile", MenuItemType.Highlighted, Action),
new OsuMenuItem("Start Chat", MenuItemType.Standard, startChatAction),
};
get
{
List<MenuItem> items = new List<MenuItem>
{
new OsuMenuItem("View Profile", MenuItemType.Highlighted, Action)
};
if (sender.Id != api.LocalUser.Value.Id)
items.Add(new OsuMenuItem("Start Chat", MenuItemType.Standard, startChatAction));
return items.ToArray();
}
}
}
private static readonly Color4[] username_colours =

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -17,15 +18,18 @@ namespace osu.Game.Overlays.Chat
public class DrawableChannel : Container
{
public readonly Channel Channel;
protected readonly ChatLineContainer ChatLineFlow;
private readonly ScrollContainer scroll;
protected ChatLineContainer ChatLineFlow;
private OsuScrollContainer scroll;
public DrawableChannel(Channel channel)
{
Channel = channel;
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
scroll = new OsuScrollContainer
@ -48,18 +52,17 @@ namespace osu.Game.Overlays.Chat
},
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
newMessagesArrived(Channel.Messages);
Channel.NewMessagesArrived += newMessagesArrived;
Channel.MessageRemoved += messageRemoved;
Channel.PendingMessageResolved += pendingMessageResolved;
}
protected override void LoadComplete()
{
base.LoadComplete();
scrollToEnd();
}

View File

@ -32,6 +32,8 @@ namespace osu.Game.Overlays.Chat.Selection
private readonly SearchTextBox search;
private readonly SearchContainer<ChannelSection> sectionsFlow;
protected override bool DimMainContent => false;
public Action<Channel> OnRequestJoin;
public Action<Channel> OnRequestLeave;

View File

@ -49,6 +49,8 @@ namespace osu.Game.Overlays.Chat.Tabs
// performTabSort might've made selectorTab's position wonky, fix it
TabContainer.SetLayoutPosition(selectorTab, float.MaxValue);
((ChannelTabItem)item).OnRequestClose += tabCloseRequested;
base.AddTabItem(item, addToDropdown);
}
@ -57,10 +59,10 @@ namespace osu.Game.Overlays.Chat.Tabs
switch (value.Type)
{
default:
return new ChannelTabItem(value) { OnRequestClose = tabCloseRequested };
return new ChannelTabItem(value);
case ChannelType.PM:
return new PrivateChannelTabItem(value) { OnRequestClose = tabCloseRequested };
return new PrivateChannelTabItem(value);
}
}

View File

@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Online.Chat;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
namespace osu.Game.Overlays.Chat.Tabs
@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Chat.Tabs
if (value.Type != ChannelType.PM)
throw new ArgumentException("Argument value needs to have the targettype user!");
Avatar avatar;
DrawableAvatar avatar;
AddRange(new Drawable[]
{
@ -48,7 +48,7 @@ namespace osu.Game.Overlays.Chat.Tabs
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true,
Child = new DelayedLoadWrapper(avatar = new Avatar(value.Users.First())
Child = new DelayedLoadWrapper(avatar = new DrawableAvatar(value.Users.First())
{
RelativeSizeAxes = Axes.Both,
OpenOnClick = { Value = false },

View File

@ -31,12 +31,13 @@ namespace osu.Game.Overlays
private ChannelManager channelManager;
private readonly Container<DrawableChannel> currentChannelContainer;
private Container<DrawableChannel> currentChannelContainer;
private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>();
private readonly LoadingAnimation loading;
private LoadingAnimation loading;
private readonly FocusedTextBox textbox;
private FocusedTextBox textbox;
private const int transition_length = 500;
@ -44,19 +45,22 @@ namespace osu.Game.Overlays
public const float TAB_AREA_HEIGHT = 50;
private readonly ChannelTabControl channelTabControl;
protected ChannelTabControl ChannelTabControl;
private readonly Container chatContainer;
private readonly TabsArea tabsArea;
private readonly Box chatBackground;
private readonly Box tabBackground;
protected virtual ChannelTabControl CreateChannelTabControl() => new ChannelTabControl();
private Container chatContainer;
private TabsArea tabsArea;
private Box chatBackground;
private Box tabBackground;
public Bindable<double> ChatHeight { get; set; }
private readonly Container channelSelectionContainer;
private readonly ChannelSelectionOverlay channelSelectionOverlay;
private Container channelSelectionContainer;
protected ChannelSelectionOverlay ChannelSelectionOverlay;
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelectionOverlay.State == Visibility.Visible && channelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos)
|| (ChannelSelectionOverlay.State.Value == Visibility.Visible && ChannelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos));
public ChatOverlay()
{
@ -64,7 +68,11 @@ namespace osu.Game.Overlays
RelativePositionAxes = Axes.Both;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, OsuColour colours, ChannelManager channelManager)
{
const float padding = 5;
Children = new Drawable[]
@ -76,7 +84,7 @@ namespace osu.Game.Overlays
Masking = true,
Children = new[]
{
channelSelectionOverlay = new ChannelSelectionOverlay
ChannelSelectionOverlay = new ChannelSelectionOverlay
{
RelativeSizeAxes = Axes.Both,
},
@ -130,7 +138,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
Exit = () => State = Visibility.Hidden,
Exit = Hide,
OnCommit = postMessage,
ReleaseFocusOnCommit = false,
HoldFocus = true,
@ -149,33 +157,27 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
channelTabControl = new ChannelTabControl
ChannelTabControl = CreateChannelTabControl().With(d =>
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
OnRequestLeave = channel => channelManager.LeaveChannel(channel)
},
d.Anchor = Anchor.BottomLeft;
d.Origin = Anchor.BottomLeft;
d.RelativeSizeAxes = Axes.Both;
d.OnRequestLeave = channelManager.LeaveChannel;
}),
}
},
},
},
};
channelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue;
channelTabControl.ChannelSelectorActive.ValueChanged += active => channelSelectionOverlay.State = active.NewValue ? Visibility.Visible : Visibility.Hidden;
channelSelectionOverlay.StateChanged += state =>
ChannelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue;
ChannelTabControl.ChannelSelectorActive.ValueChanged += active => ChannelSelectionOverlay.State.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden;
ChannelSelectionOverlay.State.ValueChanged += state =>
{
if (state == Visibility.Hidden && channelManager.CurrentChannel.Value == null)
{
channelSelectionOverlay.State = Visibility.Visible;
State = Visibility.Hidden;
return;
}
// Propagate the visibility state to ChannelSelectorActive
ChannelTabControl.ChannelSelectorActive.Value = state.NewValue == Visibility.Visible;
channelTabControl.ChannelSelectorActive.Value = state == Visibility.Visible;
if (state == Visibility.Visible)
if (state.NewValue == Visibility.Visible)
{
textbox.HoldFocus = false;
if (1f - ChatHeight.Value < channel_selection_min_height)
@ -185,17 +187,53 @@ namespace osu.Game.Overlays
textbox.HoldFocus = true;
};
channelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
channelSelectionOverlay.OnRequestLeave = channel => channelManager.LeaveChannel(channel);
ChannelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
ChannelSelectionOverlay.OnRequestLeave = channelManager.LeaveChannel;
ChatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
ChatHeight.ValueChanged += height =>
{
chatContainer.Height = (float)height.NewValue;
channelSelectionContainer.Height = 1f - (float)height.NewValue;
tabBackground.FadeTo(height.NewValue == 1 ? 1 : 0.8f, 200);
};
ChatHeight.TriggerChange();
chatBackground.Colour = colours.ChatBlue;
this.channelManager = channelManager;
loading.Show();
// This is a relatively expensive (and blocking) operation.
// Scheduling it ensures that it won't be performed unless the user decides to open chat.
// TODO: Refactor OsuFocusedOverlayContainer / OverlayContainer to support delayed content loading.
Schedule(() =>
{
// TODO: consider scheduling bindable callbacks to not perform when overlay is not present.
channelManager.JoinedChannels.ItemsAdded += onChannelAddedToJoinedChannels;
channelManager.JoinedChannels.ItemsRemoved += onChannelRemovedFromJoinedChannels;
foreach (Channel channel in channelManager.JoinedChannels)
ChannelTabControl.AddChannel(channel);
channelManager.AvailableChannels.ItemsAdded += availableChannelsChanged;
channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged;
ChannelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
currentChannel = channelManager.CurrentChannel.GetBoundCopy();
currentChannel.BindValueChanged(currentChannelChanged, true);
});
}
private Bindable<Channel> currentChannel;
private void currentChannelChanged(ValueChangedEvent<Channel> e)
{
if (e.NewValue == null)
{
textbox.Current.Disabled = true;
currentChannelContainer.Clear(false);
channelSelectionOverlay.State = Visibility.Visible;
ChannelSelectionOverlay.Show();
return;
}
@ -204,8 +242,8 @@ namespace osu.Game.Overlays
textbox.Current.Disabled = e.NewValue.ReadOnly;
if (channelTabControl.Current.Value != e.NewValue)
Scheduler.Add(() => channelTabControl.Current.Value = e.NewValue);
if (ChannelTabControl.Current.Value != e.NewValue)
Scheduler.Add(() => ChannelTabControl.Current.Value = e.NewValue);
var loaded = loadedChannels.Find(d => d.Channel == e.NewValue);
@ -253,7 +291,7 @@ namespace osu.Game.Overlays
double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
// If the channel selection screen is shown, mind its minimum height
if (channelSelectionOverlay.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
if (ChannelSelectionOverlay.State.Value == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
targetChatHeight = 1f - channel_selection_min_height;
ChatHeight.Value = targetChatHeight;
@ -270,9 +308,9 @@ namespace osu.Game.Overlays
private void selectTab(int index)
{
var channel = channelTabControl.Items.Skip(index).FirstOrDefault();
var channel = ChannelTabControl.Items.Skip(index).FirstOrDefault();
if (channel != null && !(channel is ChannelSelectorTabItem.ChannelSelectorTabChannel))
channelTabControl.Current.Value = channel;
ChannelTabControl.Current.Value = channel;
}
protected override bool OnKeyDown(KeyDownEvent e)
@ -317,6 +355,7 @@ namespace osu.Game.Overlays
this.FadeIn(transition_length, Easing.OutQuint);
textbox.HoldFocus = true;
base.PopIn();
}
@ -325,58 +364,29 @@ namespace osu.Game.Overlays
this.MoveToY(Height, transition_length, Easing.InSine);
this.FadeOut(transition_length, Easing.InSine);
channelSelectionOverlay.State = Visibility.Hidden;
ChannelSelectionOverlay.Hide();
textbox.HoldFocus = false;
base.PopOut();
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, OsuColour colours, ChannelManager channelManager)
{
ChatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
ChatHeight.ValueChanged += height =>
{
chatContainer.Height = (float)height.NewValue;
channelSelectionContainer.Height = 1f - (float)height.NewValue;
tabBackground.FadeTo(height.NewValue == 1 ? 1 : 0.8f, 200);
};
ChatHeight.TriggerChange();
chatBackground.Colour = colours.ChatBlue;
loading.Show();
this.channelManager = channelManager;
channelManager.CurrentChannel.ValueChanged += currentChannelChanged;
channelManager.JoinedChannels.ItemsAdded += onChannelAddedToJoinedChannels;
channelManager.JoinedChannels.ItemsRemoved += onChannelRemovedFromJoinedChannels;
channelManager.AvailableChannels.ItemsAdded += availableChannelsChanged;
channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged;
//for the case that channelmanager was faster at fetching the channels than our attachment to CollectionChanged.
channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
foreach (Channel channel in channelManager.JoinedChannels)
channelTabControl.AddChannel(channel);
}
private void onChannelAddedToJoinedChannels(IEnumerable<Channel> channels)
{
foreach (Channel channel in channels)
channelTabControl.AddChannel(channel);
ChannelTabControl.AddChannel(channel);
}
private void onChannelRemovedFromJoinedChannels(IEnumerable<Channel> channels)
{
foreach (Channel channel in channels)
{
channelTabControl.RemoveChannel(channel);
ChannelTabControl.RemoveChannel(channel);
loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel));
}
}
private void availableChannelsChanged(IEnumerable<Channel> channels)
=> channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
=> ChannelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
protected override void Dispose(bool isDisposing)
{

View File

@ -134,9 +134,9 @@ namespace osu.Game.Overlays.Dialog
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Position = new Vector2(0f, -50f),
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 10f),
Padding = new MarginPadding { Bottom = 10 },
Children = new Drawable[]
{
new Container
@ -144,10 +144,6 @@ namespace osu.Game.Overlays.Dialog
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Size = ringSize,
Margin = new MarginPadding
{
Bottom = 30,
},
Children = new Drawable[]
{
ring = new CircularContainer
@ -181,15 +177,15 @@ namespace osu.Game.Overlays.Dialog
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(15),
TextAnchor = Anchor.TopCentre,
},
body = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 18))
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
TextAnchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(15),
TextAnchor = Anchor.TopCentre,
},
},
},

View File

@ -37,8 +37,8 @@ namespace osu.Game.Overlays
dialogContainer.Add(currentDialog);
currentDialog.Show();
currentDialog.StateChanged += state => onDialogOnStateChanged(dialog, state);
State = Visibility.Visible;
currentDialog.State.ValueChanged += state => onDialogOnStateChanged(dialog, state.NewValue);
Show();
}
protected override bool PlaySamplesOnStateChange => false;
@ -53,7 +53,7 @@ namespace osu.Game.Overlays
dialog.Delay(PopupDialog.EXIT_DURATION).Expire();
if (dialog == currentDialog)
State = Visibility.Hidden;
Hide();
}
protected override void PopIn()
@ -66,7 +66,7 @@ namespace osu.Game.Overlays
{
base.PopOut();
if (currentDialog?.State == Visibility.Visible)
if (currentDialog?.State.Value == Visibility.Visible)
{
currentDialog.Hide();
return;

View File

@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Online;
namespace osu.Game.Overlays.Direct
{
public abstract class BeatmapDownloadTrackingComposite : DownloadTrackingComposite<BeatmapSetInfo, BeatmapManager>
{
public Bindable<BeatmapSetInfo> BeatmapSet => Model;
protected BeatmapDownloadTrackingComposite(BeatmapSetInfo set = null)
: base(set)
{
}
}
}

View File

@ -155,7 +155,7 @@ namespace osu.Game.Overlays.Direct
},
},
},
new DownloadButton(SetInfo)
new PanelDownloadButton(SetInfo)
{
Size = new Vector2(50, 30),
Margin = new MarginPadding(horizontal_padding),

View File

@ -27,6 +27,7 @@ namespace osu.Game.Overlays.Direct
private const float height = 70;
private FillFlowContainer statusContainer;
protected PanelDownloadButton DownloadButton;
private PlayButton playButton;
private Box progressBar;
@ -149,7 +150,7 @@ namespace osu.Game.Overlays.Direct
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Child = new DownloadButton(SetInfo)
Child = DownloadButton = new PanelDownloadButton(SetInfo)
{
Size = new Vector2(height - vertical_padding * 3),
Margin = new MarginPadding { Left = vertical_padding * 2, Right = vertical_padding },

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -34,6 +35,7 @@ namespace osu.Game.Overlays.Direct
public PreviewTrack Preview => PlayButton.Preview;
public Bindable<bool> PreviewPlaying => PlayButton.Playing;
protected abstract PlayButton PlayButton { get; }
protected abstract Box PreviewBar { get; }
@ -43,6 +45,8 @@ namespace osu.Game.Overlays.Direct
protected DirectPanel(BeatmapSetInfo setInfo)
{
Debug.Assert(setInfo.OnlineBeatmapSetID != null);
SetInfo = setInfo;
}
@ -117,12 +121,11 @@ namespace osu.Game.Overlays.Direct
protected override bool OnClick(ClickEvent e)
{
ShowInformation();
Debug.Assert(SetInfo.OnlineBeatmapSetID != null);
beatmapSetOverlay?.FetchAndShowBeatmapSet(SetInfo.OnlineBeatmapSetID.Value);
return true;
}
protected void ShowInformation() => beatmapSetOverlay?.ShowBeatmapSet(SetInfo);
protected override void LoadComplete()
{
base.LoadComplete();

View File

@ -0,0 +1,88 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class DirectRulesetSelector : RulesetSelector
{
public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput;
public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree;
public DirectRulesetSelector()
{
TabContainer.Masking = false;
TabContainer.Spacing = new Vector2(10, 0);
AutoSizeAxes = Axes.Both;
Current.DisabledChanged += value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint);
}
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
};
private class DirectRulesetTabItem : TabItem<RulesetInfo>
{
private readonly ConstrainedIconContainer iconContainer;
public DirectRulesetTabItem(RulesetInfo value)
: base(value)
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
iconContainer = new ConstrainedIconContainer
{
Icon = value.CreateInstance().CreateIcon(),
Size = new Vector2(32),
},
new HoverClickSounds()
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
private void updateState() => iconContainer.FadeColour(IsHovered || Active.Value ? Color4.White : Color4.Gray, 120, Easing.InQuad);
}
}
}

View File

@ -1,128 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays.Direct
{
public class DownloadButton : DownloadTrackingComposite
{
private readonly bool noVideo;
private readonly SpriteIcon icon;
private readonly SpriteIcon checkmark;
private readonly Box background;
private OsuColour colours;
private readonly ShakeContainer shakeContainer;
private readonly OsuAnimatedButton button;
public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
: base(beatmapSet)
{
this.noVideo = noVideo;
InternalChild = shakeContainer = new ShakeContainer
{
RelativeSizeAxes = Axes.Both,
Child = button = new OsuAnimatedButton
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue
},
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(13),
Icon = FontAwesome.Solid.Download,
},
checkmark = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
X = 8,
Size = Vector2.Zero,
Icon = FontAwesome.Solid.Check,
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
State.BindValueChanged(state => updateState(state.NewValue), true);
FinishTransforms(true);
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, OsuGame game, BeatmapManager beatmaps)
{
this.colours = colours;
button.Action = () =>
{
switch (State.Value)
{
case DownloadState.Downloading:
case DownloadState.Downloaded:
shakeContainer.Shake();
break;
case DownloadState.LocallyAvailable:
game.PresentBeatmap(BeatmapSet.Value);
break;
default:
beatmaps.Download(BeatmapSet.Value, noVideo);
break;
}
};
}
private void updateState(DownloadState state)
{
switch (state)
{
case DownloadState.NotDownloaded:
background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
break;
case DownloadState.Downloading:
background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
break;
case DownloadState.Downloaded:
background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
break;
case DownloadState.LocallyAvailable:
background.FadeColour(colours.Green, 500, Easing.InOutExpo);
icon.MoveToX(-8, 500, Easing.InOutExpo);
checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
break;
}
}
}
}

View File

@ -7,11 +7,12 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class DownloadProgressBar : DownloadTrackingComposite
public class DownloadProgressBar : BeatmapDownloadTrackingComposite
{
private readonly ProgressBar progressBar;

View File

@ -1,13 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Overlays.Direct
{
public enum DownloadState
{
NotDownloaded,
Downloading,
Downloaded,
LocallyAvailable
}
}

View File

@ -1,133 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests;
namespace osu.Game.Overlays.Direct
{
/// <summary>
/// A component which tracks a beatmap through potential download/import/deletion.
/// </summary>
public abstract class DownloadTrackingComposite : CompositeDrawable
{
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
private BeatmapManager beatmaps;
/// <summary>
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
/// </summary>
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
protected readonly Bindable<double> Progress = new Bindable<double>();
protected DownloadTrackingComposite(BeatmapSetInfo beatmapSet = null)
{
BeatmapSet.Value = beatmapSet;
}
[BackgroundDependencyLoader(true)]
private void load(BeatmapManager beatmaps)
{
this.beatmaps = beatmaps;
BeatmapSet.BindValueChanged(setInfo =>
{
if (setInfo.NewValue == null)
attachDownload(null);
else if (beatmaps.GetAllUsableBeatmapSetsEnumerable().Any(s => s.OnlineBeatmapSetID == setInfo.NewValue.OnlineBeatmapSetID))
State.Value = DownloadState.LocallyAvailable;
else
attachDownload(beatmaps.GetExistingDownload(setInfo.NewValue));
}, true);
beatmaps.BeatmapDownloadBegan += download =>
{
if (download.BeatmapSet.OnlineBeatmapSetID == BeatmapSet.Value?.OnlineBeatmapSetID)
attachDownload(download);
};
beatmaps.ItemAdded += setAdded;
beatmaps.ItemRemoved += setRemoved;
}
#region Disposal
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (beatmaps != null)
{
beatmaps.BeatmapDownloadBegan -= attachDownload;
beatmaps.ItemAdded -= setAdded;
}
State.UnbindAll();
attachDownload(null);
}
#endregion
private DownloadBeatmapSetRequest attachedRequest;
private void attachDownload(DownloadBeatmapSetRequest request)
{
if (attachedRequest != null)
{
attachedRequest.Failure -= onRequestFailure;
attachedRequest.DownloadProgressed -= onRequestProgress;
attachedRequest.Success -= onRequestSuccess;
}
attachedRequest = request;
if (attachedRequest != null)
{
if (attachedRequest.Progress == 1)
{
State.Value = DownloadState.Downloaded;
Progress.Value = 1;
}
else
{
State.Value = DownloadState.Downloading;
Progress.Value = attachedRequest.Progress;
attachedRequest.Failure += onRequestFailure;
attachedRequest.DownloadProgressed += onRequestProgress;
attachedRequest.Success += onRequestSuccess;
}
}
else
{
State.Value = DownloadState.NotDownloaded;
}
}
private void onRequestSuccess(string _) => Schedule(() => State.Value = DownloadState.Downloaded);
private void onRequestProgress(float progress) => Schedule(() => Progress.Value = progress);
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
private void setAdded(BeatmapSetInfo s, bool existing) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
private void setRemoved(BeatmapSetInfo s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
private void setDownloadStateFromManager(BeatmapSetInfo s, DownloadState state) => Schedule(() =>
{
if (s.OnlineBeatmapSetID != BeatmapSet.Value?.OnlineBeatmapSetID)
return;
State.Value = state;
});
}
}

View File

@ -4,105 +4,30 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.SearchableList;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class FilterControl : SearchableListFilterControl<DirectSortCriteria, BeatmapSearchCategory>
{
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private FillFlowContainer<RulesetToggleButton> modeButtons;
private DirectRulesetSelector rulesetSelector;
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
protected override Drawable CreateSupplementaryControls()
{
modeButtons = new FillFlowContainer<RulesetToggleButton>
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(10f, 0f),
};
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
return modeButtons;
}
public Bindable<RulesetInfo> Ruleset => rulesetSelector.Current;
[BackgroundDependencyLoader(true)]
private void load(RulesetStore rulesets, OsuColour colours, Bindable<RulesetInfo> ruleset)
private void load(OsuColour colours, Bindable<RulesetInfo> ruleset)
{
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
Ruleset.Value = ruleset.Value ?? rulesets.GetRuleset(0);
foreach (var r in rulesets.AvailableRulesets)
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
}
private class RulesetToggleButton : OsuClickableContainer
{
private Drawable icon
{
get => iconContainer.Icon;
set => iconContainer.Icon = value;
}
private RulesetInfo ruleset;
public RulesetInfo Ruleset
{
get => ruleset;
set
{
ruleset = value;
icon = Ruleset.CreateInstance().CreateIcon();
}
}
private readonly Bindable<RulesetInfo> bindable;
private readonly ConstrainedIconContainer iconContainer;
private void Bindable_ValueChanged(ValueChangedEvent<RulesetInfo> e)
{
iconContainer.FadeTo(Ruleset.ID == e.NewValue?.ID ? 1f : 0.5f, 100);
}
public override bool HandleNonPositionalInput => !bindable.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !bindable.Disabled && base.HandlePositionalInput;
public RulesetToggleButton(Bindable<RulesetInfo> bindable, RulesetInfo ruleset)
{
this.bindable = bindable;
AutoSizeAxes = Axes.Both;
Children = new[]
{
iconContainer = new ConstrainedIconContainer
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Size = new Vector2(32),
}
};
Ruleset = ruleset;
bindable.ValueChanged += Bindable_ValueChanged;
Bindable_ValueChanged(new ValueChangedEvent<RulesetInfo>(bindable.Value, bindable.Value));
Action = () => bindable.Value = Ruleset;
}
protected override void Dispose(bool isDisposing)
{
if (bindable != null)
bindable.ValueChanged -= Bindable_ValueChanged;
base.Dispose(isDisposing);
}
rulesetSelector.Current.BindTo(ruleset);
}
}

View File

@ -0,0 +1,75 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
namespace osu.Game.Overlays.Direct
{
public class PanelDownloadButton : BeatmapDownloadTrackingComposite
{
protected bool DownloadEnabled => button.Enabled.Value;
private readonly bool noVideo;
private readonly ShakeContainer shakeContainer;
private readonly DownloadButton button;
public PanelDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
: base(beatmapSet)
{
this.noVideo = noVideo;
InternalChild = shakeContainer = new ShakeContainer
{
RelativeSizeAxes = Axes.Both,
Child = button = new DownloadButton
{
RelativeSizeAxes = Axes.Both,
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
button.State.BindTo(State);
FinishTransforms(true);
}
[BackgroundDependencyLoader(true)]
private void load(OsuGame game, BeatmapManager beatmaps)
{
if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false)
{
button.Enabled.Value = false;
button.TooltipText = "This beatmap is currently not available for download.";
return;
}
button.Action = () =>
{
switch (State.Value)
{
case DownloadState.Downloading:
case DownloadState.Downloaded:
shakeContainer.Shake();
break;
case DownloadState.LocallyAvailable:
game.PresentBeatmap(BeatmapSet.Value);
break;
default:
beatmaps.Download(BeatmapSet.Value, noVideo);
break;
}
};
}
}
}

View File

@ -252,7 +252,7 @@ namespace osu.Game.Overlays
if (!IsLoaded)
return;
if (State == Visibility.Hidden)
if (State.Value == Visibility.Hidden)
return;
if (API == null)

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@ -40,6 +41,19 @@ namespace osu.Game.Overlays
};
}
public override void Show()
{
if (State.Value == Visibility.Visible)
{
// re-trigger the state changed so we can potentially surface to front
State.TriggerChange();
}
else
{
base.Show();
}
}
protected override void PopIn()
{
base.PopIn();

View File

@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
@ -17,6 +19,11 @@ namespace osu.Game.Overlays
{
private Box overlay;
private readonly BindableDouble audioVolume = new BindableDouble(1);
[Resolved]
private AudioManager audio { get; set; }
[BackgroundDependencyLoader]
private void load()
{
@ -33,7 +40,19 @@ namespace osu.Game.Overlays
}
};
Progress.ValueChanged += p => overlay.Alpha = (float)p.NewValue;
Progress.ValueChanged += p =>
{
audioVolume.Value = 1 - p.NewValue;
overlay.Alpha = (float)p.NewValue;
};
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, audioVolume);
}
protected override void Dispose(bool isDisposing)
{
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, audioVolume);
base.Dispose(isDisposing);
}
}
}

View File

@ -13,9 +13,10 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
@ -47,7 +48,7 @@ namespace osu.Game.Overlays.KeyBinding
public bool FilteringActive { get; set; }
private OsuSpriteText text;
private OsuTextFlowContainer pressAKey;
private Drawable pressAKey;
private FillFlowContainer<KeyButton> buttons;
@ -80,7 +81,7 @@ namespace osu.Game.Overlays.KeyBinding
Hollow = true,
};
Children = new Drawable[]
Children = new[]
{
new Box
{
@ -99,15 +100,19 @@ namespace osu.Game.Overlays.KeyBinding
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
},
pressAKey = new OsuTextFlowContainer
pressAKey = new FillFlowContainer
{
Text = "Press a key to change binding, Shift+Delete to delete, Escape to cancel.",
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding(padding),
Padding = new MarginPadding { Top = height },
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding(padding) { Top = height + padding * 2 },
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Alpha = 0,
Colour = colours.YellowDark
Spacing = new Vector2(5),
Children = new Drawable[]
{
new CancelButton { Action = finalise },
new ClearButton { Action = clear },
},
}
};
@ -205,21 +210,6 @@ namespace osu.Game.Overlays.KeyBinding
if (!HasFocus)
return false;
switch (e.Key)
{
case Key.Delete:
{
if (e.ShiftPressed)
{
bindTarget.UpdateKeyCombination(InputKey.None);
finalise();
return true;
}
break;
}
}
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState));
if (!isModifier(e.Key)) finalise();
@ -254,6 +244,12 @@ namespace osu.Game.Overlays.KeyBinding
return true;
}
private void clear()
{
bindTarget.UpdateKeyCombination(InputKey.None);
finalise();
}
private void finalise()
{
if (bindTarget != null)
@ -300,6 +296,41 @@ namespace osu.Game.Overlays.KeyBinding
if (bindTarget != null) bindTarget.IsBinding = true;
}
private class CancelButton : TriangleButton
{
public CancelButton()
{
Text = "Cancel";
Size = new Vector2(80, 20);
}
}
private class ClearButton : TriangleButton
{
public ClearButton()
{
Text = "Clear";
Size = new Vector2(80, 20);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
base.OnMouseUp(e);
// without this, the mouse up triggers a finalise (and deselection) of the current binding target.
return true;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.Pink;
Triangles.ColourDark = colours.PinkDark;
Triangles.ColourLight = colours.PinkLight;
}
}
private class KeyButton : Container
{
public readonly Framework.Input.Bindings.KeyBinding KeyBinding;

View File

@ -60,7 +60,7 @@ namespace osu.Game.Overlays.KeyBinding
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Text = "Reset";
Text = "Reset all bindings in section";
RelativeSizeAxes = Axes.X;
Margin = new MarginPadding { Top = 5 };
Height = 20;

View File

@ -145,7 +145,7 @@ namespace osu.Game.Overlays
[BackgroundDependencyLoader]
private void load(OsuColour colours, TextureStore textures, AudioManager audio)
{
getSample = audio.Sample.Get(@"MedalSplash/medal-get");
getSample = audio.Samples.Get(@"MedalSplash/medal-get");
innerSpin.Texture = outerSpin.Texture = textures.Get(@"MedalSplash/disc-spin");
disc.EdgeEffect = leftStrip.EdgeEffect = rightStrip.EdgeEffect = new EdgeEffectParameters

View File

@ -10,6 +10,7 @@ using osu.Game.Rulesets.Mods;
using System;
using System.Linq;
using System.Collections.Generic;
using System.Threading;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
@ -33,6 +34,13 @@ namespace osu.Game.Overlays.Mods
public IEnumerable<Mod> SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null);
private CancellationTokenSource modsLoadCts;
/// <summary>
/// True when all mod icons have completed loading.
/// </summary>
public bool ModIconsLoaded { get; private set; } = true;
public IEnumerable<Mod> Mods
{
set
@ -48,8 +56,28 @@ namespace osu.Game.Overlays.Mods
};
}).ToArray();
ButtonsContainer.Children = modContainers;
modsLoadCts?.Cancel();
ModIconsLoaded = false;
LoadComponentsAsync(modContainers, c =>
{
ModIconsLoaded = true;
ButtonsContainer.ChildrenEnumerable = c;
}, (modsLoadCts = new CancellationTokenSource()).Token);
buttons = modContainers.OfType<ModButton>().ToArray();
if (value.Any())
{
headerLabel.FadeIn(200);
this.FadeIn(200);
}
else
{
// transition here looks weird as mods instantly disappear.
headerLabel.Hide();
Hide();
}
}
}

View File

@ -1,40 +1,40 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Mods.Sections;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Overlays.Mods
{
public class ModSelectOverlay : WaveOverlayContainer
{
private const float content_width = 0.8f;
protected Color4 LowMultiplierColour, HighMultiplierColour;
protected readonly TriangleButton DeselectAllButton;
protected readonly OsuSpriteText MultiplierLabel, UnrankedLabel;
private readonly FillFlowContainer footerContainer;
protected readonly TriangleButton CloseButton;
protected readonly OsuSpriteText MultiplierLabel;
protected readonly OsuSpriteText UnrankedLabel;
protected override bool BlockNonPositionalInput => false;
@ -46,154 +46,14 @@ namespace osu.Game.Overlays.Mods
protected readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, IBindable<RulesetInfo> ruleset, AudioManager audio, Bindable<IReadOnlyList<Mod>> mods)
{
LowMultiplierColour = colours.Red;
HighMultiplierColour = colours.Green;
UnrankedLabel.Colour = colours.Blue;
protected Color4 LowMultiplierColour;
protected Color4 HighMultiplierColour;
Ruleset.BindTo(ruleset);
if (mods != null) SelectedMods.BindTo(mods);
sampleOn = audio.Sample.Get(@"UI/check-on");
sampleOff = audio.Sample.Get(@"UI/check-off");
}
protected override void LoadComplete()
{
base.LoadComplete();
Ruleset.BindValueChanged(rulesetChanged, true);
SelectedMods.BindValueChanged(selectedModsChanged, true);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
Ruleset.UnbindAll();
SelectedMods.UnbindAll();
}
private void rulesetChanged(ValueChangedEvent<RulesetInfo> e)
{
if (e.NewValue == null) return;
var instance = e.NewValue.CreateInstance();
foreach (ModSection section in ModSectionsContainer.Children)
section.Mods = instance.GetModsFor(section.ModType);
// attempt to re-select any already selected mods.
// this may be the first time we are receiving the ruleset, in which case they will still match.
selectedModsChanged(new ValueChangedEvent<IReadOnlyList<Mod>>(SelectedMods.Value, SelectedMods.Value));
// write the mods back to the SelectedMods bindable in the case a change was not applicable.
// this generally isn't required as the previous line will perform deselection; just here for safety.
refreshSelectedMods();
}
private void selectedModsChanged(ValueChangedEvent<IReadOnlyList<Mod>> e)
{
foreach (ModSection section in ModSectionsContainer.Children)
section.SelectTypes(e.NewValue.Select(m => m.GetType()).ToList());
updateMods();
}
private void updateMods()
{
double multiplier = 1.0;
bool ranked = true;
foreach (Mod mod in SelectedMods.Value)
{
multiplier *= mod.ScoreMultiplier;
ranked &= mod.Ranked;
}
MultiplierLabel.Text = $"{multiplier:N2}x";
if (multiplier > 1.0)
MultiplierLabel.FadeColour(HighMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierLabel.FadeColour(LowMultiplierColour, 200);
else
MultiplierLabel.FadeColour(Color4.White, 200);
UnrankedLabel.FadeTo(ranked ? 0 : 1, 200);
}
protected override void PopOut()
{
base.PopOut();
footerContainer.MoveToX(footerContainer.DrawSize.X, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
footerContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
foreach (ModSection section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.MoveToX(100f, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
}
}
protected override void PopIn()
{
base.PopIn();
footerContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
footerContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
foreach (ModSection section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
}
public void DeselectAll()
{
foreach (ModSection section in ModSectionsContainer.Children)
section.DeselectAll();
refreshSelectedMods();
}
/// <summary>
/// Deselect one or more mods.
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be deselected.</param>
/// <param name="immediate">Set to true to bypass animations and update selections immediately.</param>
public void DeselectTypes(Type[] modTypes, bool immediate = false)
{
if (modTypes.Length == 0) return;
foreach (ModSection section in ModSectionsContainer.Children)
section.DeselectTypes(modTypes, immediate);
}
private const float content_width = 0.8f;
private readonly FillFlowContainer footerContainer;
private SampleChannel sampleOn, sampleOff;
private void modButtonPressed(Mod selectedMod)
{
if (selectedMod != null)
{
if (State == Visibility.Visible) sampleOn?.Play();
DeselectTypes(selectedMod.IncompatibleMods, true);
}
else
{
if (State == Visibility.Visible) sampleOff?.Play();
}
refreshSelectedMods();
}
private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
public ModSelectOverlay()
{
Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2");
@ -312,6 +172,8 @@ namespace osu.Game.Overlays.Mods
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 10f),
Width = content_width,
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
Children = new ModSection[]
{
new DifficultyReductionSection { Action = modButtonPressed },
@ -364,6 +226,16 @@ namespace osu.Game.Overlays.Mods
Right = 20
}
},
CloseButton = new TriangleButton
{
Width = 180,
Text = "Close",
Action = Hide,
Margin = new MarginPadding
{
Right = 20
}
},
new OsuSpriteText
{
Text = @"Score Multiplier:",
@ -401,5 +273,171 @@ namespace osu.Game.Overlays.Mods
},
};
}
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, IBindable<RulesetInfo> ruleset, AudioManager audio, Bindable<IReadOnlyList<Mod>> mods)
{
LowMultiplierColour = colours.Red;
HighMultiplierColour = colours.Green;
UnrankedLabel.Colour = colours.Blue;
Ruleset.BindTo(ruleset);
if (mods != null) SelectedMods.BindTo(mods);
sampleOn = audio.Samples.Get(@"UI/check-on");
sampleOff = audio.Samples.Get(@"UI/check-off");
}
public void DeselectAll()
{
foreach (var section in ModSectionsContainer.Children)
section.DeselectAll();
refreshSelectedMods();
}
/// <summary>
/// Deselect one or more mods.
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be deselected.</param>
/// <param name="immediate">Set to true to bypass animations and update selections immediately.</param>
public void DeselectTypes(Type[] modTypes, bool immediate = false)
{
if (modTypes.Length == 0) return;
foreach (var section in ModSectionsContainer.Children)
section.DeselectTypes(modTypes, immediate);
}
protected override void LoadComplete()
{
base.LoadComplete();
Ruleset.BindValueChanged(rulesetChanged, true);
SelectedMods.BindValueChanged(selectedModsChanged, true);
}
protected override void PopOut()
{
base.PopOut();
footerContainer.MoveToX(footerContainer.DrawSize.X, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
footerContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
foreach (var section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.MoveToX(100f, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
}
}
protected override void PopIn()
{
base.PopIn();
footerContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
footerContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
foreach (var section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
}
protected override bool OnKeyDown(KeyDownEvent e)
{
switch (e.Key)
{
case Key.Number1:
DeselectAllButton.Click();
return true;
case Key.Number2:
CloseButton.Click();
return true;
}
return base.OnKeyDown(e);
}
private void rulesetChanged(ValueChangedEvent<RulesetInfo> e)
{
if (e.NewValue == null) return;
var instance = e.NewValue.CreateInstance();
foreach (var section in ModSectionsContainer.Children)
section.Mods = instance.GetModsFor(section.ModType);
// attempt to re-select any already selected mods.
// this may be the first time we are receiving the ruleset, in which case they will still match.
selectedModsChanged(new ValueChangedEvent<IReadOnlyList<Mod>>(SelectedMods.Value, SelectedMods.Value));
// write the mods back to the SelectedMods bindable in the case a change was not applicable.
// this generally isn't required as the previous line will perform deselection; just here for safety.
refreshSelectedMods();
}
private void selectedModsChanged(ValueChangedEvent<IReadOnlyList<Mod>> e)
{
foreach (var section in ModSectionsContainer.Children)
section.SelectTypes(e.NewValue.Select(m => m.GetType()).ToList());
updateMods();
}
private void updateMods()
{
var multiplier = 1.0;
var ranked = true;
foreach (var mod in SelectedMods.Value)
{
multiplier *= mod.ScoreMultiplier;
ranked &= mod.Ranked;
}
MultiplierLabel.Text = $"{multiplier:N2}x";
if (multiplier > 1.0)
MultiplierLabel.FadeColour(HighMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierLabel.FadeColour(LowMultiplierColour, 200);
else
MultiplierLabel.FadeColour(Color4.White, 200);
UnrankedLabel.FadeTo(ranked ? 0 : 1, 200);
}
private void modButtonPressed(Mod selectedMod)
{
if (selectedMod != null)
{
if (State.Value == Visibility.Visible) sampleOn?.Play();
DeselectTypes(selectedMod.IncompatibleMods, true);
}
else
{
if (State.Value == Visibility.Visible) sampleOff?.Play();
}
refreshSelectedMods();
}
private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
#region Disposal
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
Ruleset.UnbindAll();
SelectedMods.UnbindAll();
}
#endregion
}
}

View File

@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Music
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps, IBindable<WorkingBeatmap> beatmap)
{
beatmaps.GetAllUsableBeatmapSets().ForEach(b => addBeatmapSet(b, false));
beatmaps.GetAllUsableBeatmapSets().ForEach(addBeatmapSet);
beatmaps.ItemAdded += addBeatmapSet;
beatmaps.ItemRemoved += removeBeatmapSet;
@ -83,15 +83,9 @@ namespace osu.Game.Overlays.Music
beatmapBacking.ValueChanged += _ => updateSelectedSet();
}
private void addBeatmapSet(BeatmapSetInfo obj, bool existing) => Schedule(() =>
private void addBeatmapSet(BeatmapSetInfo obj) => Schedule(() =>
{
if (existing)
return;
var newItem = new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) };
items.Add(newItem);
items.SetLayoutPosition(newItem, items.Count - 1);
items.Insert(items.Count - 1, new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) });
});
private void removeBeatmapSet(BeatmapSetInfo obj) => Schedule(() =>

View File

@ -71,7 +71,7 @@ namespace osu.Game.Overlays.Music
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ExitRequested = () => State = Visibility.Hidden,
ExitRequested = Hide,
FilterChanged = search => list.Filter(search),
Padding = new MarginPadding(10),
},

View File

@ -55,6 +55,8 @@ namespace osu.Game.Overlays
private Container dragContainer;
private Container playerContainer;
public bool IsUserPaused { get; private set; }
[Resolved]
private Bindable<WorkingBeatmap> beatmap { get; set; }
@ -70,9 +72,6 @@ namespace osu.Game.Overlays
{
Width = 400;
Margin = new MarginPadding(10);
// required to let MusicController handle beatmap cycling.
AlwaysPresent = true;
}
[BackgroundDependencyLoader]
@ -160,7 +159,7 @@ namespace osu.Game.Overlays
Origin = Anchor.Centre,
Scale = new Vector2(1.4f),
IconScale = new Vector2(1.4f),
Action = play,
Action = togglePause,
Icon = FontAwesome.Regular.PlayCircle,
},
nextButton = new MusicIconButton
@ -200,7 +199,7 @@ namespace osu.Game.Overlays
beatmaps.ItemAdded += handleBeatmapAdded;
beatmaps.ItemRemoved += handleBeatmapRemoved;
playlist.StateChanged += s => playlistButton.FadeColour(s == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
playlist.State.ValueChanged += s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
}
private ScheduledDelegate seekDelegate;
@ -221,15 +220,9 @@ namespace osu.Game.Overlays
beatmapSets.Insert(index, beatmapSetInfo);
}
private void handleBeatmapAdded(BeatmapSetInfo obj, bool existing)
{
if (existing)
return;
private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() => beatmapSets.Add(set));
Schedule(() => beatmapSets.Add(obj));
}
private void handleBeatmapRemoved(BeatmapSetInfo obj) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == obj.ID));
private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
protected override void LoadComplete()
{
@ -262,6 +255,12 @@ namespace osu.Game.Overlays
{
base.Update();
if (pendingBeatmapSwitch != null)
{
pendingBeatmapSwitch();
pendingBeatmapSwitch = null;
}
var track = current?.TrackLoaded ?? false ? current.Track : null;
if (track?.IsDummyDevice == false)
@ -279,7 +278,7 @@ namespace osu.Game.Overlays
}
}
private void play()
private void togglePause()
{
var track = current?.Track;
@ -291,9 +290,15 @@ namespace osu.Game.Overlays
}
if (track.IsRunning)
{
IsUserPaused = true;
track.Stop();
}
else
{
track.Start();
IsUserPaused = false;
}
}
private void prev()
@ -349,18 +354,11 @@ namespace osu.Game.Overlays
direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
}
current.Track.Completed -= currentTrackCompleted;
}
current = beatmap.NewValue;
if (current != null)
current.Track.Completed += currentTrackCompleted;
progressBar.CurrentTime = 0;
updateDisplay(current, direction);
updateDisplay(current = beatmap.NewValue, direction);
updateAudioAdjustments();
queuedDirection = null;
@ -378,21 +376,12 @@ namespace osu.Game.Overlays
mod.ApplyToClock(track);
}
private void currentTrackCompleted() => Schedule(() =>
{
if (!current.Track.Looping && !beatmap.Disabled && beatmapSets.Any())
next();
});
private ScheduledDelegate pendingBeatmapSwitch;
private Action pendingBeatmapSwitch;
private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction)
{
//we might be off-screen when this update comes in.
//rather than Scheduling, manually handle this to avoid possible memory contention.
pendingBeatmapSwitch?.Cancel();
pendingBeatmapSwitch = Schedule(delegate
// avoid using scheduler as our scheduler may not be run for a long time, holding references to beatmaps.
pendingBeatmapSwitch = delegate
{
// todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
Task.Run(() =>
@ -432,7 +421,7 @@ namespace osu.Game.Overlays
playerContainer.Add(newBackground);
});
});
};
}
protected override void PopIn()
@ -447,10 +436,6 @@ namespace osu.Game.Overlays
{
base.PopOut();
// This is here mostly as a performance fix.
// If the playlist is not hidden it will update children even when the music controller is hidden (due to AlwaysPresent).
playlist.State = Visibility.Hidden;
this.FadeOut(transition_length, Easing.OutQuint);
dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint);
}
@ -464,12 +449,26 @@ namespace osu.Game.Overlays
private class MusicIconButton : IconButton
{
public MusicIconButton()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
HoverColour = colours.YellowDark.Opacity(0.6f);
FlashColour = colours.Yellow;
}
protected override void LoadComplete()
{
base.LoadComplete();
// works with AutoSizeAxes above to make buttons autosize with the scale animation.
Content.AutoSizeAxes = Axes.None;
Content.Size = new Vector2(DEFAULT_BUTTON_SIZE);
}
}
private class Background : BufferedContainer
@ -534,5 +533,10 @@ namespace osu.Game.Overlays
return base.OnDragEnd(e);
}
}
/// <summary>
/// Play the next random or playlist track.
/// </summary>
public void NextTrack() => next();
}
}

View File

@ -35,8 +35,6 @@ namespace osu.Game.Overlays
Width = width;
RelativeSizeAxes = Axes.Y;
AlwaysPresent = true;
Children = new Drawable[]
{
new Box
@ -58,16 +56,12 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.X,
Children = new[]
{
new NotificationSection
new NotificationSection(@"Notifications", @"Clear All")
{
Title = @"Notifications",
ClearText = @"Clear All",
AcceptTypes = new[] { typeof(SimpleNotification) }
},
new NotificationSection
new NotificationSection(@"Running Tasks", @"Cancel All")
{
Title = @"Running Tasks",
ClearText = @"Cancel All",
AcceptTypes = new[] { typeof(ProgressNotification) }
}
}
@ -81,13 +75,13 @@ namespace osu.Game.Overlays
private void updateProcessingMode()
{
bool enabled = OverlayActivationMode.Value == OverlayActivation.All || State == Visibility.Visible;
bool enabled = OverlayActivationMode.Value == OverlayActivation.All || State.Value == Visibility.Visible;
notificationsEnabler?.Cancel();
if (enabled)
// we want a slight delay before toggling notifications on to avoid the user becoming overwhelmed.
notificationsEnabler = Scheduler.AddDelayed(() => processingPosts = true, State == Visibility.Visible ? 0 : 1000);
notificationsEnabler = Scheduler.AddDelayed(() => processingPosts = true, State.Value == Visibility.Visible ? 0 : 1000);
else
processingPosts = false;
}
@ -96,13 +90,10 @@ namespace osu.Game.Overlays
{
base.LoadComplete();
StateChanged += _ => updateProcessingMode();
State.ValueChanged += _ => updateProcessingMode();
OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true);
}
private int totalCount => sections.Select(c => c.DisplayedCount).Sum();
private int unreadCount => sections.Select(c => c.UnreadCount).Sum();
public readonly BindableInt UnreadCount = new BindableInt();
private int runningDepth;
@ -111,6 +102,8 @@ namespace osu.Game.Overlays
private readonly Scheduler postScheduler = new Scheduler();
public override bool IsPresent => base.IsPresent || postScheduler.HasPendingTasks;
private bool processingPosts = true;
public void Post(Notification notification) => postScheduler.Add(() =>
@ -128,7 +121,7 @@ namespace osu.Game.Overlays
section?.Add(notification, notification.DisplayOnTop ? -runningDepth : runningDepth);
if (notification.IsImportant)
State = Visibility.Visible;
Show();
updateCounts();
});
@ -160,7 +153,7 @@ namespace osu.Game.Overlays
private void updateCounts()
{
UnreadCount.Value = unreadCount;
UnreadCount.Value = sections.Select(c => c.UnreadCount).Sum();
}
private void markAllRead()

View File

@ -17,10 +17,7 @@ namespace osu.Game.Overlays.Notifications
{
public class NotificationSection : AlwaysUpdateFillFlowContainer<Drawable>
{
private OsuSpriteText titleText;
private OsuSpriteText countText;
private ClearAllButton clearButton;
private OsuSpriteText countDrawable;
private FlowContainer<Notification> notifications;
@ -29,34 +26,19 @@ namespace osu.Game.Overlays.Notifications
public void Add(Notification notification, float position)
{
notifications.Add(notification);
notifications.SetLayoutPosition(notification, position);
notifications.Insert((int)position, notification);
}
public IEnumerable<Type> AcceptTypes;
private string clearText;
private readonly string clearButtonText;
public string ClearText
private readonly string titleText;
public NotificationSection(string title, string clearButtonText)
{
get => clearText;
set
{
clearText = value;
if (clearButton != null) clearButton.Text = clearText;
}
}
private string title;
public string Title
{
get => title;
set
{
title = value;
if (titleText != null) titleText.Text = title.ToUpperInvariant();
}
this.clearButtonText = clearButtonText;
titleText = title;
}
[BackgroundDependencyLoader]
@ -82,9 +64,9 @@ namespace osu.Game.Overlays.Notifications
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
clearButton = new ClearAllButton
new ClearAllButton
{
Text = clearText,
Text = clearButtonText,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Action = clearAll
@ -99,12 +81,12 @@ namespace osu.Game.Overlays.Notifications
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
titleText = new OsuSpriteText
new OsuSpriteText
{
Text = title.ToUpperInvariant(),
Text = titleText.ToUpperInvariant(),
Font = OsuFont.GetFont(weight: FontWeight.Black)
},
countText = new OsuSpriteText
countDrawable = new OsuSpriteText
{
Text = "3",
Colour = colours.Yellow,
@ -134,7 +116,7 @@ namespace osu.Game.Overlays.Notifications
{
base.Update();
countText.Text = notifications.Children.Count(c => c.Alpha > 0.99f).ToString();
countDrawable.Text = notifications.Children.Count(c => c.Alpha > 0.99f).ToString();
}
private class ClearAllButton : OsuClickableContainer

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -22,10 +23,16 @@ namespace osu.Game.Overlays.Notifications
public string CompletionText { get; set; } = "Task has completed!";
private float progress;
public float Progress
{
get => progressBar.Progress;
set => Schedule(() => progressBar.Progress = value);
get => progress;
set
{
progress = value;
Scheduler.AddOnce(() => progressBar.Progress = progress);
}
}
protected override void LoadComplete()
@ -33,53 +40,56 @@ namespace osu.Game.Overlays.Notifications
base.LoadComplete();
//we may have received changes before we were displayed.
State = state;
updateState();
}
public virtual ProgressNotificationState State
private readonly CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
public CancellationToken CancellationToken => cancellationTokenSource.Token;
public ProgressNotificationState State
{
get => state;
set =>
Schedule(() =>
{
bool stateChanged = state != value;
state = value;
set
{
if (state == value) return;
if (IsLoaded)
{
switch (state)
{
case ProgressNotificationState.Queued:
Light.Colour = colourQueued;
Light.Pulsate = false;
progressBar.Active = false;
break;
state = value;
case ProgressNotificationState.Active:
Light.Colour = colourActive;
Light.Pulsate = true;
progressBar.Active = true;
break;
if (IsLoaded)
Schedule(updateState);
}
}
case ProgressNotificationState.Cancelled:
Light.Colour = colourCancelled;
Light.Pulsate = false;
progressBar.Active = false;
break;
}
}
private void updateState()
{
switch (state)
{
case ProgressNotificationState.Queued:
Light.Colour = colourQueued;
Light.Pulsate = false;
progressBar.Active = false;
break;
if (stateChanged)
{
switch (state)
{
case ProgressNotificationState.Completed:
NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint);
this.FadeOut(200).Finally(d => Completed());
break;
}
}
});
case ProgressNotificationState.Active:
Light.Colour = colourActive;
Light.Pulsate = true;
progressBar.Active = true;
break;
case ProgressNotificationState.Cancelled:
cancellationTokenSource.Cancel();
Light.Colour = colourCancelled;
Light.Pulsate = false;
progressBar.Active = false;
break;
case ProgressNotificationState.Completed:
NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint);
this.FadeOut(200).Finally(d => Completed());
break;
}
}
private ProgressNotificationState state;

View File

@ -1,153 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
public class OverlayHeaderTabControl : TabControl<string>
public class OverlayHeaderTabControl : OverlayTabControl<string>
{
private readonly Box bar;
private Color4 accentColour = Color4.White;
public Color4 AccentColour
protected override TabItem<string> CreateTabItem(string value) => new OverlayHeaderTabItem(value)
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
bar.Colour = value;
foreach (TabItem<string> tabItem in TabContainer)
{
((HeaderTabItem)tabItem).AccentColour = value;
}
}
}
public new MarginPadding Padding
{
get => TabContainer.Padding;
set => TabContainer.Padding = value;
}
public OverlayHeaderTabControl()
{
TabContainer.Masking = false;
TabContainer.Spacing = new Vector2(15, 0);
AddInternal(bar = new Box
{
RelativeSizeAxes = Axes.X,
Height = 2,
Anchor = Anchor.BottomLeft,
Origin = Anchor.CentreLeft
});
}
protected override Dropdown<string> CreateDropdown() => null;
protected override TabItem<string> CreateTabItem(string value) => new HeaderTabItem(value)
{
AccentColour = AccentColour
AccentColour = AccentColour,
};
private class HeaderTabItem : TabItem<string>
private class OverlayHeaderTabItem : OverlayTabItem<string>
{
private readonly OsuSpriteText text;
private readonly ExpandingBar bar;
private Color4 accentColour;
public Color4 AccentColour
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
bar.Colour = value;
updateState();
}
}
public HeaderTabItem(string value)
public OverlayHeaderTabItem(string value)
: base(value)
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
text = new OsuSpriteText
{
Margin = new MarginPadding { Bottom = 10 },
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Text = value,
Font = OsuFont.GetFont()
},
bar = new ExpandingBar
{
Anchor = Anchor.BottomCentre,
ExpandedSize = 7.5f,
CollapsedSize = 0
},
new HoverClickSounds()
};
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
private void updateState()
{
if (Active.Value || IsHovered)
{
text.FadeColour(Color4.White, 120, Easing.InQuad);
bar.Expand();
if (Active.Value)
text.Font = text.Font.With(weight: FontWeight.Bold);
}
else
{
text.FadeColour(AccentColour, 120, Easing.InQuad);
bar.Collapse();
text.Font = text.Font.With(weight: FontWeight.Medium);
}
Text.Text = value;
}
}
}

View File

@ -0,0 +1,163 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
public abstract class OverlayTabControl<T> : TabControl<T>
{
private readonly Box bar;
private Color4 accentColour = Color4.White;
public Color4 AccentColour
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
bar.Colour = value;
foreach (TabItem<T> tabItem in TabContainer)
{
((OverlayTabItem<T>)tabItem).AccentColour = value;
}
}
}
public new MarginPadding Padding
{
get => TabContainer.Padding;
set => TabContainer.Padding = value;
}
protected OverlayTabControl()
{
TabContainer.Masking = false;
TabContainer.Spacing = new Vector2(15, 0);
AddInternal(bar = new Box
{
RelativeSizeAxes = Axes.X,
Height = 2,
Anchor = Anchor.BottomLeft,
Origin = Anchor.CentreLeft
});
}
protected override Dropdown<T> CreateDropdown() => null;
protected override TabItem<T> CreateTabItem(T value) => new OverlayTabItem<T>(value);
protected class OverlayTabItem<U> : TabItem<U>
{
private readonly ExpandingBar bar;
protected readonly OsuSpriteText Text;
private Color4 accentColour;
public Color4 AccentColour
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
bar.Colour = value;
updateState();
}
}
public OverlayTabItem(U value)
: base(value)
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
Text = new OsuSpriteText
{
Margin = new MarginPadding { Bottom = 10 },
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Font = OsuFont.GetFont(),
},
bar = new ExpandingBar
{
Anchor = Anchor.BottomCentre,
ExpandedSize = 7.5f,
CollapsedSize = 0
},
new HoverClickSounds()
};
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
if (!Active.Value)
HoverAction();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
if (!Active.Value)
UnhoverAction();
}
protected override void OnActivated()
{
HoverAction();
Text.Font = Text.Font.With(weight: FontWeight.Bold);
}
protected override void OnDeactivated()
{
UnhoverAction();
Text.Font = Text.Font.With(weight: FontWeight.Medium);
}
private void updateState()
{
if (Active.Value)
OnActivated();
else
OnDeactivated();
}
protected virtual void HoverAction()
{
bar.Expand();
Text.FadeColour(Color4.White, 120, Easing.InQuad);
}
protected virtual void UnhoverAction()
{
bar.Collapse();
Text.FadeColour(AccentColour, 120, Easing.InQuad);
}
}
}
}

View File

@ -87,7 +87,12 @@ namespace osu.Game.Overlays.Profile.Header
addSpacer(topLinkContainer);
if (user.LastVisit.HasValue)
if (user.IsOnline)
{
topLinkContainer.AddText("Currently online");
addSpacer(topLinkContainer);
}
else if (user.LastVisit.HasValue)
{
topLinkContainer.AddText("Last seen ");
topLinkContainer.AddText(new DrawableDate(user.LastVisit.Value), embolden);

View File

@ -0,0 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Profile.Header.Components
{
public class ProfileRulesetSelector : RulesetSelector
{
private Color4 accentColour = Color4.White;
public ProfileRulesetSelector()
{
TabContainer.Masking = false;
TabContainer.Spacing = new Vector2(10, 0);
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
accentColour = colours.Seafoam;
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
((ProfileRulesetTabItem)tabItem).AccentColour = accentColour;
}
public void SetDefaultRuleset(RulesetInfo ruleset)
{
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
}
public void SelectDefaultRuleset()
{
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
{
if (((ProfileRulesetTabItem)tabItem).IsDefault)
{
Current.Value = ((ProfileRulesetTabItem)tabItem).Value;
return;
}
}
}
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value)
{
AccentColour = accentColour
};
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
};
}
}

View File

@ -0,0 +1,125 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Profile.Header.Components
{
public class ProfileRulesetTabItem : TabItem<RulesetInfo>, IHasAccentColour
{
private readonly OsuSpriteText text;
private readonly SpriteIcon icon;
private Color4 accentColour;
public Color4 AccentColour
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
updateState();
}
}
private bool isDefault;
public bool IsDefault
{
get => isDefault;
set
{
if (isDefault == value)
return;
isDefault = value;
icon.FadeTo(isDefault ? 1 : 0, 200, Easing.OutQuint);
}
}
public ProfileRulesetTabItem(RulesetInfo value)
: base(value)
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(3, 0),
Children = new Drawable[]
{
text = new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Text = value.Name,
},
icon = new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Alpha = 0,
AlwaysPresent = true,
Icon = FontAwesome.Solid.Star,
Size = new Vector2(12),
},
}
},
new HoverClickSounds()
};
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
private void updateState()
{
text.Font = text.Font.With(weight: Active.Value ? FontWeight.Bold : FontWeight.Medium);
if (IsHovered || Active.Value)
{
text.FadeColour(Color4.White, 120, Easing.InQuad);
icon.FadeColour(Color4.White, 120, Easing.InQuad);
}
else
{
text.FadeColour(AccentColour, 120, Easing.InQuad);
icon.FadeColour(AccentColour, 120, Easing.InQuad);
}
}
}
}

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@ -116,6 +116,7 @@ namespace osu.Game.Overlays.Profile.Header
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Children = new[]
{
scoreRankInfos[ScoreRank.XH] = new ScoreRankInfo(ScoreRank.XH),

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@ -78,10 +78,8 @@ namespace osu.Game.Overlays.Profile.Header
int displayIndex = index;
LoadComponentAsync(new DrawableBadge(badges[index]), asyncBadge =>
{
badgeFlowContainer.Add(asyncBadge);
// load in stable order regardless of async load order.
badgeFlowContainer.SetLayoutPosition(asyncBadge, displayIndex);
badgeFlowContainer.Insert(displayIndex, asyncBadge);
});
}
}

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@ -12,6 +12,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
namespace osu.Game.Overlays.Profile.Header
@ -27,7 +28,7 @@ namespace osu.Game.Overlays.Profile.Header
private OsuSpriteText usernameText;
private ExternalLinkButton openUserExternally;
private OsuSpriteText titleText;
private DrawableFlag userFlag;
private UpdateableFlag userFlag;
private OsuSpriteText userCountryText;
private FillFlowContainer userStats;
@ -51,7 +52,7 @@ namespace osu.Game.Overlays.Profile.Header
AutoSizeAxes = Axes.X,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Children = new[]
Children = new Drawable[]
{
avatar = new UpdateableAvatar
{
@ -59,6 +60,7 @@ namespace osu.Game.Overlays.Profile.Header
Masking = true,
CornerRadius = avatar_size * 0.25f,
OpenOnClick = { Value = false },
ShowGuestOnNull = false,
},
new Container
{
@ -70,18 +72,30 @@ namespace osu.Game.Overlays.Profile.Header
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
usernameText = new OsuSpriteText
new FillFlowContainer
{
Font = OsuFont.GetFont(size: 24, weight: FontWeight.Regular)
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
usernameText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 24, weight: FontWeight.Regular)
},
openUserExternally = new ExternalLinkButton
{
Margin = new MarginPadding { Left = 5 },
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
}
},
openUserExternally = new ExternalLinkButton
titleText = new OsuSpriteText
{
Margin = new MarginPadding { Left = 5 },
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Regular)
},
}
},
@ -93,10 +107,6 @@ namespace osu.Game.Overlays.Profile.Header
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
titleText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Regular)
},
supporterTag = new SupporterIcon
{
Height = 20,
@ -109,20 +119,22 @@ namespace osu.Game.Overlays.Profile.Header
Margin = new MarginPadding { Top = 10 },
Colour = colours.GreySeafoamLighter,
},
new Container
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 5 },
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
userFlag = new DrawableFlag
userFlag = new UpdateableFlag
{
Size = new Vector2(30, 20)
Size = new Vector2(30, 20),
ShowPlaceholderOnNull = false,
},
userCountryText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 17.5f, weight: FontWeight.Regular),
Margin = new MarginPadding { Left = 40 },
Margin = new MarginPadding { Left = 10 },
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Colour = colours.GreySeafoamLighter,

View File

@ -1,25 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Profile
{
public abstract class ProfileSection : FillFlowContainer
public abstract class ProfileSection : Container
{
public abstract string Title { get; }
public abstract string Identifier { get; }
private readonly FillFlowContainer content;
private readonly Box background;
private readonly Box underscore;
protected override Container<Drawable> Content => content;
@ -27,50 +31,109 @@ namespace osu.Game.Overlays.Profile
protected ProfileSection()
{
Direction = FillDirection.Vertical;
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
InternalChildren = new Drawable[]
{
new OsuSpriteText
background = new Box
{
Text = Title,
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Regular, italics: true),
Margin = new MarginPadding
{
Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
Vertical = 10
}
RelativeSizeAxes = Axes.Both,
},
content = new FillFlowContainer
new SectionTriangles
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
},
new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding
Children = new Drawable[]
{
Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
Bottom = 20
}
},
new Box
{
RelativeSizeAxes = Axes.X,
Height = 1,
Colour = OsuColour.Gray(34),
EdgeSmoothness = new Vector2(1)
new Container
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding
{
Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
Top = 15,
Bottom = 10,
},
Children = new Drawable[]
{
new OsuSpriteText
{
Text = Title,
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold),
},
underscore = new Box
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
Margin = new MarginPadding { Top = 4 },
RelativeSizeAxes = Axes.X,
Height = 2,
}
}
},
content = new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding
{
Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
Bottom = 20
}
},
},
}
};
}
// placeholder
Add(new OsuSpriteText
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.GreySeafoamDarker;
underscore.Colour = colours.Seafoam;
}
private class SectionTriangles : Container
{
private readonly Triangles triangles;
private readonly Box foreground;
public SectionTriangles()
{
Text = @"coming soon!",
Colour = Color4.Gray,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding { Top = 100, Bottom = 100 }
});
RelativeSizeAxes = Axes.X;
Height = 100;
Masking = true;
Children = new Drawable[]
{
triangles = new Triangles
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
TriangleScale = 3,
},
foreground = new Box
{
RelativeSizeAxes = Axes.Both,
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
triangles.ColourLight = colours.GreySeafoamDark;
triangles.ColourDark = colours.GreySeafoamDarker.Darken(0.2f);
foreground.Colour = ColourInfo.GradientVertical(colours.GreySeafoamDarker, colours.GreySeafoamDarker.Opacity(0));
}
}
}
}

View File

@ -29,13 +29,11 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
protected override void ShowMore()
{
base.ShowMore();
request = new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage);
request.Success += sets => Schedule(() =>
{
ShowMoreButton.FadeTo(sets.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
MoreButton.FadeTo(sets.Count == ItemsPerPage ? 1 : 0);
MoreButton.IsLoading = false;
if (!sets.Any() && VisiblePages == 1)
{

View File

@ -24,13 +24,11 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
protected override void ShowMore()
{
base.ShowMore();
request = new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++ * ItemsPerPage);
request.Success += beatmaps => Schedule(() =>
{
ShowMoreButton.FadeTo(beatmaps.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
MoreButton.FadeTo(beatmaps.Count == ItemsPerPage ? 1 : 0);
MoreButton.IsLoading = false;
if (!beatmaps.Any() && VisiblePages == 1)
{

View File

@ -7,20 +7,17 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Sections
{
public class PaginatedContainer : FillFlowContainer
public abstract class PaginatedContainer : FillFlowContainer
{
protected readonly FillFlowContainer ItemsContainer;
protected readonly OsuHoverContainer ShowMoreButton;
protected readonly LoadingAnimation ShowMoreLoading;
protected readonly ShowMoreButton MoreButton;
protected readonly OsuSpriteText MissingText;
protected int VisiblePages;
@ -32,7 +29,7 @@ namespace osu.Game.Overlays.Profile.Sections
protected APIRequest RetrievalRequest;
protected RulesetStore Rulesets;
public PaginatedContainer(Bindable<User> user, string header, string missing)
protected PaginatedContainer(Bindable<User> user, string header, string missing)
{
User.BindTo(user);
@ -45,38 +42,26 @@ namespace osu.Game.Overlays.Profile.Sections
new OsuSpriteText
{
Text = header,
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Regular, italics: true),
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold),
Margin = new MarginPadding { Top = 10, Bottom = 10 },
},
ItemsContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Bottom = 10 }
Spacing = new Vector2(0, 2),
},
ShowMoreButton = new OsuHoverContainer
MoreButton = new ShowMoreButton
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Alpha = 0,
Margin = new MarginPadding { Top = 10 },
Action = ShowMore,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Child = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14),
Text = "show more",
Padding = new MarginPadding { Vertical = 10, Horizontal = 15 },
}
},
ShowMoreLoading = new LoadingAnimation
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(14),
},
MissingText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14),
Font = OsuFont.GetFont(size: 15),
Text = missing,
Alpha = 0,
},
@ -97,16 +82,11 @@ namespace osu.Game.Overlays.Profile.Sections
{
VisiblePages = 0;
ItemsContainer.Clear();
ShowMoreButton.Hide();
if (e.NewValue != null)
ShowMore();
}
protected virtual void ShowMore()
{
ShowMoreLoading.Show();
ShowMoreButton.Hide();
}
protected abstract void ShowMore();
}
}

View File

@ -49,8 +49,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular, italics: true)
};
RightFlowContainer.Add(text);
RightFlowContainer.SetLayoutPosition(text, 1);
RightFlowContainer.Insert(1, text);
LeftFlowContainer.Add(new BeatmapMetadataContainer(Score.Beatmap));
LeftFlowContainer.Add(new DrawableDate(Score.Date));
@ -59,7 +58,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.5f) });
}
protected override Drawable CreateLeftVisual() => new DrawableRank(Score.Rank)
protected override Drawable CreateLeftVisual() => new UpdateableRank(Score.Rank)
{
RelativeSizeAxes = Axes.Y,
Width = 60,

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Users;
@ -9,6 +8,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Profile.Sections.Ranks
{
@ -31,8 +31,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
protected override void ShowMore()
{
base.ShowMore();
request = new GetUserScoresRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage);
request.Success += scores => Schedule(() =>
{
@ -41,8 +39,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
if (!scores.Any() && VisiblePages == 1)
{
ShowMoreButton.Hide();
ShowMoreLoading.Hide();
MoreButton.Hide();
MoreButton.IsLoading = false;
MissingText.Show();
return;
}
@ -63,8 +61,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
LoadComponentsAsync(drawableScores, s =>
{
MissingText.Hide();
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
MoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
MoreButton.IsLoading = false;
ItemsContainer.AddRange(s);
});

View File

@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
switch (activity.Type)
{
case RecentActivityType.Rank:
return new DrawableRank(activity.ScoreRank)
return new UpdateableRank(activity.ScoreRank)
{
RelativeSizeAxes = Axes.Y,
Width = 60,

View File

@ -22,13 +22,11 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
protected override void ShowMore()
{
base.ShowMore();
request = new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++ * ItemsPerPage);
request.Success += activities => Schedule(() =>
{
ShowMoreButton.FadeTo(activities.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
MoreButton.FadeTo(activities.Count == ItemsPerPage ? 1 : 0);
MoreButton.IsLoading = false;
if (!activities.Any() && VisiblePages == 1)
{

View File

@ -0,0 +1,146 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using System.Collections.Generic;
namespace osu.Game.Overlays.Profile.Sections
{
public class ShowMoreButton : OsuHoverContainer
{
private const float fade_duration = 200;
private readonly Box background;
private readonly LoadingAnimation loading;
private readonly FillFlowContainer content;
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
private bool isLoading;
public bool IsLoading
{
get => isLoading;
set
{
if (isLoading == value)
return;
isLoading = value;
Enabled.Value = !isLoading;
if (value)
{
loading.FadeIn(fade_duration, Easing.OutQuint);
content.FadeOut(fade_duration, Easing.OutQuint);
}
else
{
loading.FadeOut(fade_duration, Easing.OutQuint);
content.FadeIn(fade_duration, Easing.OutQuint);
}
}
}
public ShowMoreButton()
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new CircularContainer
{
Masking = true,
Size = new Vector2(140, 30),
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
content = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(7),
Children = new Drawable[]
{
new ChevronIcon(),
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
Text = "show more".ToUpper(),
},
new ChevronIcon(),
}
},
loading = new LoadingAnimation
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(12)
},
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colors)
{
IdleColour = colors.GreySeafoamDark;
HoverColour = colors.GreySeafoam;
}
protected override bool OnClick(ClickEvent e)
{
if (!Enabled.Value)
return false;
try
{
return base.OnClick(e);
}
finally
{
// run afterwards as this will disable this button.
IsLoading = true;
}
}
private class ChevronIcon : SpriteIcon
{
private const int bottom_margin = 2;
private const int icon_size = 8;
public ChevronIcon()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Margin = new MarginPadding { Bottom = bottom_margin };
Size = new Vector2(icon_size);
Icon = FontAwesome.Solid.ChevronDown;
}
[BackgroundDependencyLoader]
private void load(OsuColour colors)
{
Colour = colors.Yellow;
}
}
}
}

View File

@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
private class AudioDeviceSettingsDropdown : SettingsDropdown<string>
{
protected override OsuDropdown<string> CreateDropdown() => new AudioDeviceDropdownControl { Items = Items };
protected override OsuDropdown<string> CreateDropdown() => new AudioDeviceDropdownControl();
private class AudioDeviceDropdownControl : DropdownControl
{

View File

@ -2,9 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Runtime;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -14,37 +12,17 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
{
protected override string Header => "Garbage Collector";
private readonly Bindable<LatencyMode> latencyMode = new Bindable<LatencyMode>();
private Bindable<GCLatencyMode> configLatencyMode;
[BackgroundDependencyLoader]
private void load(FrameworkDebugConfigManager config)
{
Children = new Drawable[]
{
new SettingsEnumDropdown<LatencyMode>
{
LabelText = "Active mode",
Bindable = latencyMode
},
new SettingsButton
{
Text = "Force garbage collection",
Action = GC.Collect
},
};
configLatencyMode = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode);
configLatencyMode.BindValueChanged(mode => latencyMode.Value = (LatencyMode)mode.NewValue, true);
latencyMode.BindValueChanged(mode => configLatencyMode.Value = (GCLatencyMode)mode.NewValue);
}
private enum LatencyMode
{
Batch = GCLatencyMode.Batch,
Interactive = GCLatencyMode.Interactive,
LowLatency = GCLatencyMode.LowLatency,
SustainedLowLatency = GCLatencyMode.SustainedLowLatency
}
}
}

View File

@ -31,6 +31,11 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
LabelText = "Bypass caching (slow)",
Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
},
new SettingsCheckbox
{
LabelText = "Bypass front-to-back render pass",
Bindable = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
}
};
}
}

View File

@ -35,6 +35,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
Bindable = config.GetBindable<bool>(OsuSetting.ShowInterface)
},
new SettingsCheckbox
{
LabelText = "Show health display even when you can't fail",
Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
},
new SettingsCheckbox
{
LabelText = "Always show key overlay",
Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)

View File

@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
new SettingsCheckbox
{
LabelText = "Increase visibility of first object with \"Hidden\" mod",
LabelText = "Increase visibility of first object when visual impairment mods are enabled",
Bindable = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility)
},
};

View File

@ -97,7 +97,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
{
new LoadingAnimation
{
State = Visibility.Visible,
State = { Value = Visibility.Visible },
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
@ -154,8 +154,9 @@ namespace osu.Game.Overlays.Settings.Sections.General
};
panel.Status.BindTo(api.LocalUser.Value.Status);
panel.Activity.BindTo(api.LocalUser.Value.Activity);
dropdown.Current.ValueChanged += action =>
dropdown.Current.BindValueChanged(action =>
{
switch (action.NewValue)
{
@ -178,9 +179,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
api.Logout();
break;
}
};
dropdown.Current.TriggerChange();
}, true);
break;
}
@ -320,7 +319,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
BackgroundColour = colours.Gray3;
}
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableUserDropdownMenuItem(item);
protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableUserDropdownMenuItem(item);
private class DrawableUserDropdownMenuItem : DrawableOsuDropdownMenuItem
{

View File

@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private Bindable<ScalingMode> scalingMode;
private Bindable<Size> sizeFullscreen;
private readonly BindableList<WindowMode> windowModes = new BindableList<WindowMode>();
private readonly IBindableList<WindowMode> windowModes = new BindableList<WindowMode>();
private OsuGameBase game;
private SettingsDropdown<Size> resolutionDropdown;
@ -237,7 +237,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
{
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl();
private class ResolutionDropdownControl : DropdownControl
{

View File

@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
@ -16,14 +17,16 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
protected override string Header => "General";
private TriangleButton importBeatmapsButton;
private TriangleButton importScoresButton;
private TriangleButton importSkinsButton;
private TriangleButton deleteSkinsButton;
private TriangleButton deleteBeatmapsButton;
private TriangleButton deleteScoresButton;
private TriangleButton deleteSkinsButton;
private TriangleButton restoreButton;
private TriangleButton undeleteButton;
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay)
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, DialogOverlay dialogOverlay)
{
if (beatmaps.SupportsImportFromStable)
{
@ -51,6 +54,32 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}
});
if (scores.SupportsImportFromStable)
{
Add(importScoresButton = new SettingsButton
{
Text = "Import scores from stable",
Action = () =>
{
importScoresButton.Enabled.Value = false;
scores.ImportFromStableAsync().ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
}
});
}
Add(deleteScoresButton = new DangerousSettingsButton
{
Text = "Delete ALL scores",
Action = () =>
{
dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
{
deleteScoresButton.Enabled.Value = false;
Task.Run(() => scores.Delete(scores.GetAllUsableScores())).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
}));
}
});
if (skins.SupportsImportFromStable)
{
Add(importSkinsButton = new SettingsButton

View File

@ -82,13 +82,7 @@ namespace osu.Game.Overlays.Settings.Sections
private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray());
private void itemAdded(SkinInfo s, bool existing)
{
if (existing)
return;
Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
}
private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
protected override void Dispose(bool isDisposing)
{
@ -108,7 +102,7 @@ namespace osu.Game.Overlays.Settings.Sections
private class SkinSettingsDropdown : SettingsDropdown<SkinInfo>
{
protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl { Items = Items };
protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl();
private class SkinDropdownControl : DropdownControl
{

View File

@ -10,12 +10,14 @@ namespace osu.Game.Overlays.Settings
{
private OsuCheckbox checkbox;
private string labelText;
protected override Drawable CreateControl() => checkbox = new OsuCheckbox();
public override string LabelText
{
get => checkbox.LabelText;
set => checkbox.LabelText = value;
get => labelText;
set => checkbox.LabelText = labelText = value;
}
}
}

View File

@ -13,39 +13,23 @@ namespace osu.Game.Overlays.Settings
{
protected new OsuDropdown<T> Control => (OsuDropdown<T>)base.Control;
private IEnumerable<T> items = Enumerable.Empty<T>();
public IEnumerable<T> Items
{
get => items;
set
{
items = value;
if (Control != null)
Control.Items = value;
}
get => Control.Items;
set => Control.Items = value;
}
private IBindableList<T> itemSource;
public IBindableList<T> ItemSource
{
get => itemSource;
set
{
itemSource = value;
if (Control != null)
Control.ItemSource = value;
}
get => Control.ItemSource;
set => Control.ItemSource = value;
}
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(Control.Items.Select(i => i.ToString()));
protected sealed override Drawable CreateControl() => CreateDropdown();
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl { Items = Items, ItemSource = ItemSource };
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl();
protected class DropdownControl : OsuDropdown<T>
{

View File

@ -3,15 +3,16 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
using DebugUtils = osu.Game.Utils.DebugUtils;
namespace osu.Game.Overlays.Settings
{
@ -58,15 +59,49 @@ namespace osu.Game.Overlays.Settings
Text = game.Name,
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
},
new OsuSpriteText
new BuildDisplay(game.Version, DebugUtils.IsDebugBuild)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Font = OsuFont.GetFont(size: 14),
Text = game.Version,
Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
},
}
};
}
private class BuildDisplay : OsuAnimatedButton
{
private readonly string version;
private readonly bool isDebug;
[Resolved]
private OsuColour colours { get; set; }
public BuildDisplay(string version, bool isDebug)
{
this.version = version;
this.isDebug = isDebug;
Content.RelativeSizeAxes = Axes.Y;
Content.AutoSizeAxes = AutoSizeAxes = Axes.X;
Height = 20;
}
[BackgroundDependencyLoader(true)]
private void load(ChangelogOverlay changelog)
{
if (!isDebug)
Action = () => changelog?.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
Add(new OsuSpriteText
{
Font = OsuFont.GetFont(size: 16),
Text = version,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Padding = new MarginPadding(5),
Colour = isDebug ? colours.Red : Color4.White,
});
}
}
}
}

View File

@ -46,8 +46,7 @@ namespace osu.Game.Overlays.Settings
if (text == null)
{
// construct lazily for cases where the label is not needed (may be provided by the Control).
Add(text = new OsuSpriteText());
FlowContent.SetLayoutPosition(text, -1);
FlowContent.Insert(-1, text = new OsuSpriteText());
}
text.Text = value;
@ -63,6 +62,9 @@ namespace osu.Game.Overlays.Settings
set
{
if (bindable != null)
controlWithCurrent?.Current.UnbindFrom(bindable);
bindable = value;
controlWithCurrent?.Current.BindTo(bindable);

View File

@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings
{
public class SettingsNumberBox : SettingsItem<string>
{
protected override Drawable CreateControl() => new OsuNumberBox
{
Margin = new MarginPadding { Top = 5 },
RelativeSizeAxes = Axes.X,
};
}
}

View File

@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Toolbar;
namespace osu.Game.Overlays.Settings
@ -76,7 +77,7 @@ namespace osu.Game.Overlays.Settings
return base.OnMouseMove(e);
}
private class SidebarScrollContainer : ScrollContainer
private class SidebarScrollContainer : OsuScrollContainer
{
public SidebarScrollContainer()
{

View File

@ -9,6 +9,7 @@ using osu.Game.Overlays.Settings.Sections;
using osuTK.Graphics;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
namespace osu.Game.Overlays
{
@ -37,23 +38,23 @@ namespace osu.Game.Overlays
{
}
public override bool AcceptsFocus => subPanels.All(s => s.State != Visibility.Visible);
public override bool AcceptsFocus => subPanels.All(s => s.State.Value != Visibility.Visible);
private T createSubPanel<T>(T subPanel)
where T : SettingsSubPanel
{
subPanel.Depth = 1;
subPanel.Anchor = Anchor.TopRight;
subPanel.StateChanged += subPanelStateChanged;
subPanel.State.ValueChanged += subPanelStateChanged;
subPanels.Add(subPanel);
return subPanel;
}
private void subPanelStateChanged(Visibility visibility)
private void subPanelStateChanged(ValueChangedEvent<Visibility> state)
{
switch (visibility)
switch (state.NewValue)
{
case Visibility.Visible:
Background.FadeTo(0.9f, 300, Easing.OutQuint);
@ -73,7 +74,7 @@ namespace osu.Game.Overlays
}
}
protected override float ExpandedPosition => subPanels.Any(s => s.State == Visibility.Visible) ? -WIDTH : base.ExpandedPosition;
protected override float ExpandedPosition => subPanels.Any(s => s.State.Value == Visibility.Visible) ? -WIDTH : base.ExpandedPosition;
[BackgroundDependencyLoader]
private void load()

View File

@ -34,6 +34,8 @@ namespace osu.Game.Overlays
});
}
protected override bool DimMainContent => false; // dimming is handled by main overlay
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
{
private AspectContainer aspect;

View File

@ -66,24 +66,64 @@ namespace osu.Game.Overlays
}
};
Header.Tabs.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch);
Header.Tabs.Current.ValueChanged += _ => queueUpdate();
Filter.Tabs.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch);
Filter.Tabs.Current.ValueChanged += _ => queueUpdate();
Filter.DisplayStyleControl.DisplayStyle.ValueChanged += style => recreatePanels(style.NewValue);
Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch);
Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => queueUpdate();
currentQuery.BindTo(Filter.Search.Current);
currentQuery.ValueChanged += query =>
{
queryChangedDebounce?.Cancel();
if (string.IsNullOrEmpty(query.NewValue))
Scheduler.AddOnce(updateSearch);
queueUpdate();
else
queryChangedDebounce = Scheduler.AddDelayed(updateSearch, 500);
};
}
currentQuery.BindTo(Filter.Search.Current);
private APIRequest getUsersRequest;
private readonly Bindable<string> currentQuery = new Bindable<string>();
private ScheduledDelegate queryChangedDebounce;
private void queueUpdate() => Scheduler.AddOnce(updateSearch);
private void updateSearch()
{
queryChangedDebounce?.Cancel();
if (!IsLoaded)
return;
Users = null;
clearPanels();
loading.Hide();
getUsersRequest?.Cancel();
if (API?.IsLoggedIn != true)
return;
switch (Header.Tabs.Current.Value)
{
case SocialTab.Friends:
var friendRequest = new GetFriendsRequest(); // TODO filter arguments?
friendRequest.Success += updateUsers;
API.Queue(getUsersRequest = friendRequest);
break;
default:
var userRequest = new GetUsersRequest(); // TODO filter arguments!
userRequest.Success += response => updateUsers(response.Select(r => r.User));
API.Queue(getUsersRequest = userRequest);
break;
}
loading.Show();
}
private void recreatePanels(PanelDisplayStyle displayStyle)
@ -119,6 +159,7 @@ namespace osu.Game.Overlays
}
panel.Status.BindTo(u.Status);
panel.Activity.BindTo(u.Activity);
return panel;
})
};
@ -132,45 +173,6 @@ namespace osu.Game.Overlays
});
}
private APIRequest getUsersRequest;
private readonly Bindable<string> currentQuery = new Bindable<string>();
private ScheduledDelegate queryChangedDebounce;
private void updateSearch()
{
queryChangedDebounce?.Cancel();
if (!IsLoaded)
return;
Users = null;
clearPanels();
loading.Hide();
getUsersRequest?.Cancel();
if (API?.IsLoggedIn != true)
return;
switch (Header.Tabs.Current.Value)
{
case SocialTab.Friends:
var friendRequest = new GetFriendsRequest(); // TODO filter arguments?
friendRequest.Success += updateUsers;
API.Queue(getUsersRequest = friendRequest);
break;
default:
var userRequest = new GetUsersRequest(); // TODO filter arguments!
userRequest.Success += response => updateUsers(response.Select(r => r.User));
API.Queue(getUsersRequest = userRequest);
break;
}
loading.Show();
}
private void updateUsers(IEnumerable<User> newUsers)
{
Users = newUsers;
@ -192,7 +194,7 @@ namespace osu.Game.Overlays
switch (state)
{
case APIState.Online:
Scheduler.AddOnce(updateSearch);
queueUpdate();
break;
default:

View File

@ -12,6 +12,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Input.Events;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.Toolbar
{
@ -23,6 +24,7 @@ namespace osu.Game.Overlays.Toolbar
public Action OnHome;
private ToolbarUserButton userButton;
private ToolbarRulesetSelector rulesetSelector;
protected override bool BlockPositionalInput => false;
@ -40,7 +42,7 @@ namespace osu.Game.Overlays.Toolbar
}
[BackgroundDependencyLoader(true)]
private void load(OsuGame osuGame)
private void load(OsuGame osuGame, Bindable<RulesetInfo> parentRuleset)
{
Children = new Drawable[]
{
@ -57,7 +59,7 @@ namespace osu.Game.Overlays.Toolbar
{
Action = () => OnHome?.Invoke()
},
new ToolbarRulesetSelector()
rulesetSelector = new ToolbarRulesetSelector()
}
},
new FillFlowContainer
@ -84,10 +86,13 @@ namespace osu.Game.Overlays.Toolbar
}
};
StateChanged += visibility =>
// Bound after the selector is added to the hierarchy to give it a chance to load the available rulesets
rulesetSelector.Current.BindTo(parentRuleset);
State.ValueChanged += visibility =>
{
if (overlayActivationMode.Value == OverlayActivation.Disabled)
State = Visibility.Hidden;
Hide();
};
if (osuGame != null)

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -15,6 +16,8 @@ namespace osu.Game.Overlays.Toolbar
private OverlayContainer stateContainer;
private readonly Bindable<Visibility> overlayState = new Bindable<Visibility>();
public OverlayContainer StateContainer
{
get => stateContainer;
@ -22,10 +25,12 @@ namespace osu.Game.Overlays.Toolbar
{
stateContainer = value;
overlayState.UnbindBindings();
if (stateContainer != null)
{
Action = stateContainer.ToggleVisibility;
stateContainer.StateChanged += stateChanged;
overlayState.BindTo(stateContainer.State);
}
}
}
@ -40,18 +45,13 @@ namespace osu.Game.Overlays.Toolbar
Depth = 2,
Alpha = 0,
});
overlayState.ValueChanged += stateChanged;
}
protected override void Dispose(bool isDisposing)
private void stateChanged(ValueChangedEvent<Visibility> state)
{
base.Dispose(isDisposing);
if (stateContainer != null)
stateContainer.StateChanged -= stateChanged;
}
private void stateChanged(Visibility state)
{
switch (state)
switch (state.NewValue)
{
case Visibility.Hidden:
stateBackground.FadeOut(200);

View File

@ -1,58 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Effects;
using osu.Game.Rulesets;
using osuTK.Graphics;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarRulesetButton : ToolbarButton
{
private RulesetInfo ruleset;
public RulesetInfo Ruleset
{
get => ruleset;
set
{
ruleset = value;
var rInstance = ruleset.CreateInstance();
TooltipMain = rInstance.Description;
TooltipSub = $"Play some {rInstance.Description}";
SetIcon(rInstance.CreateIcon());
}
}
public bool Active
{
set
{
if (value)
{
IconContainer.Colour = Color4.White;
IconContainer.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = new Color4(255, 194, 224, 100),
Radius = 15,
Roundness = 15,
};
}
else
{
IconContainer.Colour = new Color4(255, 194, 224, 255);
IconContainer.EdgeEffect = new EdgeEffectParameters();
}
}
}
protected override void LoadComplete()
{
base.LoadComplete();
IconContainer.Scale *= 1.4f;
}
}
}

View File

@ -1,50 +1,43 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osuTK;
using osuTK.Input;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Rulesets;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osuTK.Input;
using System.Linq;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarRulesetSelector : Container
public class ToolbarRulesetSelector : RulesetSelector
{
private const float padding = 10;
private readonly FillFlowContainer modeButtons;
private readonly Drawable modeButtonLine;
private ToolbarRulesetButton activeButton;
private RulesetStore rulesets;
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
protected Drawable ModeButtonLine { get; private set; }
public ToolbarRulesetSelector()
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
}
Children = new[]
[BackgroundDependencyLoader]
private void load()
{
AddRangeInternal(new[]
{
new OpaqueBackground(),
modeButtons = new FillFlowContainer
new OpaqueBackground
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Direction = FillDirection.Horizontal,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding { Left = padding, Right = padding },
Depth = 1,
},
modeButtonLine = new Container
ModeButtonLine = new Container
{
Size = new Vector2(padding * 2 + ToolbarButton.WIDTH, 3),
Anchor = Anchor.BottomLeft,
@ -57,35 +50,54 @@ namespace osu.Game.Overlays.Toolbar
Radius = 15,
Roundness = 15,
},
Children = new[]
Child = new Box
{
new Box
{
RelativeSizeAxes = Axes.Both,
}
RelativeSizeAxes = Axes.Both,
}
}
};
});
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets, Bindable<RulesetInfo> parentRuleset)
protected override void LoadComplete()
{
this.rulesets = rulesets;
base.LoadComplete();
foreach (var r in rulesets.AvailableRulesets)
Current.BindDisabledChanged(disabled => this.FadeColour(disabled ? Color4.Gray : Color4.White, 300), true);
Current.BindValueChanged(_ => moveLineToCurrent(), true);
}
private bool hasInitialPosition;
// Scheduled to allow the flow layout to be computed before the line position is updated
private void moveLineToCurrent() => ScheduleAfterChildren(() =>
{
foreach (var tabItem in TabContainer)
{
modeButtons.Add(new ToolbarRulesetButton
if (tabItem.Value == Current.Value)
{
Ruleset = r,
Action = delegate { ruleset.Value = r; }
});
ModeButtonLine.MoveToX(tabItem.DrawPosition.X, !hasInitialPosition ? 0 : 200, Easing.OutQuint);
break;
}
}
ruleset.ValueChanged += rulesetChanged;
ruleset.DisabledChanged += disabledChanged;
ruleset.BindTo(parentRuleset);
}
hasInitialPosition = true;
});
public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput;
public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree;
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ToolbarRulesetTabButton(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding { Left = padding, Right = padding },
};
protected override bool OnKeyDown(KeyDownEvent e)
{
@ -95,52 +107,13 @@ namespace osu.Game.Overlays.Toolbar
{
int requested = e.Key - Key.Number1;
RulesetInfo found = rulesets.AvailableRulesets.Skip(requested).FirstOrDefault();
RulesetInfo found = Rulesets.AvailableRulesets.Skip(requested).FirstOrDefault();
if (found != null)
ruleset.Value = found;
Current.Value = found;
return true;
}
return false;
}
public override bool HandleNonPositionalInput => !ruleset.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !ruleset.Disabled && base.HandlePositionalInput;
public override bool PropagatePositionalInputSubTree => !ruleset.Disabled && base.PropagatePositionalInputSubTree;
private void disabledChanged(bool isDisabled) => this.FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);
protected override void Update()
{
base.Update();
Size = new Vector2(modeButtons.DrawSize.X, 1);
}
private void rulesetChanged(ValueChangedEvent<RulesetInfo> e)
{
foreach (ToolbarRulesetButton m in modeButtons.Children.Cast<ToolbarRulesetButton>())
{
bool isActive = m.Ruleset.ID == e.NewValue.ID;
m.Active = isActive;
if (isActive)
activeButton = m;
}
activeMode.Invalidate();
}
private Cached activeMode = new Cached();
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
if (!activeMode.IsValid)
{
modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, Easing.OutQuint);
activeMode.Validate();
}
}
}
}

View File

@ -0,0 +1,76 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarRulesetTabButton : TabItem<RulesetInfo>
{
private readonly RulesetButton ruleset;
public ToolbarRulesetTabButton(RulesetInfo value)
: base(value)
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Child = ruleset = new RulesetButton
{
Active = false,
};
var rInstance = value.CreateInstance();
ruleset.TooltipMain = rInstance.Description;
ruleset.TooltipSub = $"Play some {rInstance.Description}";
ruleset.SetIcon(rInstance.CreateIcon());
}
protected override void OnActivated() => ruleset.Active = true;
protected override void OnDeactivated() => ruleset.Active = false;
private class RulesetButton : ToolbarButton
{
public bool Active
{
set
{
if (value)
{
IconContainer.Colour = Color4.White;
IconContainer.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = new Color4(255, 194, 224, 100),
Radius = 15,
Roundness = 15,
};
}
else
{
IconContainer.Colour = new Color4(255, 194, 224, 255);
IconContainer.EdgeEffect = new EdgeEffectParameters();
}
}
}
protected override bool OnClick(ClickEvent e)
{
Parent.Click();
return base.OnClick(e);
}
protected override void LoadComplete()
{
base.LoadComplete();
IconContainer.Scale *= 1.4f;
}
}
}
}

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics.Effects;
using osu.Game.Graphics;
using osu.Game.Online.API;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
using osuTK.Graphics;

View File

@ -4,11 +4,11 @@
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Sections;
@ -23,7 +23,7 @@ namespace osu.Game.Overlays
private ProfileSection[] sections;
private GetUserRequest userReq;
protected ProfileHeader Header;
private SectionsContainer<ProfileSection> sectionsContainer;
private ProfileSectionsContainer sectionsContainer;
private ProfileTabControl tabs;
public const float CONTENT_X_MARGIN = 70;
@ -32,7 +32,8 @@ namespace osu.Game.Overlays
public void ShowUser(User user, bool fetchOnline = true)
{
if (user == User.SYSTEM_USER) return;
if (user == User.SYSTEM_USER)
return;
Show();
@ -65,19 +66,18 @@ namespace osu.Game.Overlays
Add(new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
Colour = OsuColour.Gray(0.1f)
});
Add(sectionsContainer = new SectionsContainer<ProfileSection>
Add(sectionsContainer = new ProfileSectionsContainer
{
RelativeSizeAxes = Axes.Both,
ExpandableHeader = Header = new ProfileHeader(),
FixedHeader = tabs,
HeaderBackground = new Box
{
Colour = OsuColour.Gray(34),
RelativeSizeAxes = Axes.Both
}
},
});
sectionsContainer.SelectedSection.ValueChanged += section =>
{
@ -141,31 +141,28 @@ namespace osu.Game.Overlays
}
}
private class ProfileTabControl : PageTabControl<ProfileSection>
private class ProfileTabControl : OverlayTabControl<ProfileSection>
{
private readonly Box bottom;
public ProfileTabControl()
{
TabContainer.RelativeSizeAxes &= ~Axes.X;
TabContainer.AutoSizeAxes |= Axes.X;
TabContainer.Anchor |= Anchor.x1;
TabContainer.Origin |= Anchor.x1;
AddInternal(bottom = new Box
{
RelativeSizeAxes = Axes.X,
Height = 1,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
EdgeSmoothness = new Vector2(1)
});
}
protected override TabItem<ProfileSection> CreateTabItem(ProfileSection value) => new ProfileTabItem(value);
protected override TabItem<ProfileSection> CreateTabItem(ProfileSection value) => new ProfileTabItem(value)
{
AccentColour = AccentColour
};
protected override Dropdown<ProfileSection> CreateDropdown() => null;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Seafoam;
}
private class ProfileTabItem : PageTabItem
private class ProfileTabItem : OverlayTabItem<ProfileSection>
{
public ProfileTabItem(ProfileSection value)
: base(value)
@ -173,12 +170,22 @@ namespace osu.Game.Overlays
Text.Text = value.Title;
}
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private class ProfileSectionsContainer : SectionsContainer<ProfileSection>
{
public ProfileSectionsContainer()
{
bottom.Colour = colours.Yellow;
RelativeSizeAxes = Axes.Both;
}
protected override FlowContainer<ProfileSection> CreateScrollContentContainer() => new FillFlowContainer<ProfileSection>
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Spacing = new Vector2(0, 20),
};
}
}
}

View File

@ -100,15 +100,23 @@ namespace osu.Game.Overlays
switch (action)
{
case GlobalAction.DecreaseVolume:
if (State == Visibility.Hidden)
if (State.Value == Visibility.Hidden)
Show();
else if (volumeMeterMusic.IsHovered)
volumeMeterMusic.Decrease(amount, isPrecise);
else if (volumeMeterEffect.IsHovered)
volumeMeterEffect.Decrease(amount, isPrecise);
else
volumeMeterMaster.Decrease(amount, isPrecise);
return true;
case GlobalAction.IncreaseVolume:
if (State == Visibility.Hidden)
if (State.Value == Visibility.Hidden)
Show();
else if (volumeMeterMusic.IsHovered)
volumeMeterMusic.Increase(amount, isPrecise);
else if (volumeMeterEffect.IsHovered)
volumeMeterEffect.Increase(amount, isPrecise);
else
volumeMeterMaster.Increase(amount, isPrecise);
return true;
@ -126,7 +134,7 @@ namespace osu.Game.Overlays
public override void Show()
{
if (State == Visibility.Visible)
if (State.Value == Visibility.Visible)
schedulePopOut();
base.Show();

View File

@ -14,6 +14,8 @@ namespace osu.Game.Overlays
protected override bool BlockNonPositionalInput => true;
protected override Container<Drawable> Content => Waves;
protected override bool StartHidden => true;
protected WaveOverlayContainer()
{
AddInternal(Waves = new WaveContainer
@ -25,13 +27,17 @@ namespace osu.Game.Overlays
protected override void PopIn()
{
base.PopIn();
Waves.Show();
this.FadeIn(100, Easing.OutQuint);
}
protected override void PopOut()
{
base.PopOut();
Waves.Hide();
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint);
}
}
}