mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 14:46:38 +09:00
Merge remote-tracking branch 'refs/remotes/ppy/master' into underscored_link
This commit is contained in:
@ -7,8 +7,10 @@ using System.Linq;
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using System.Threading;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.States;
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using osu.Framework.Platform;
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@ -35,7 +37,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Background
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{
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[TestFixture]
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public class TestSceneBackgroundScreenBeatmap : ManualInputManagerTestScene
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public class TestSceneUserDimContainer : ManualInputManagerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
|
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{
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@ -54,7 +56,7 @@ namespace osu.Game.Tests.Visual.Background
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private RulesetStore rulesets;
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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private void load(GameHost host, AudioManager audio)
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{
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factory = new DatabaseContextFactory(LocalStorage);
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factory.ResetDatabase();
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@ -68,10 +70,10 @@ namespace osu.Game.Tests.Visual.Background
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usage.Migrate();
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Dependencies.Cache(rulesets = new RulesetStore(factory));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null, host, Beatmap.Default));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
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Dependencies.Cache(new OsuConfigManager(LocalStorage));
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manager.Import(TestResources.GetTestBeatmapForImport());
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manager.Import(TestResources.GetTestBeatmapForImport()).Wait();
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Beatmap.SetDefault();
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}
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@ -136,14 +138,14 @@ namespace osu.Game.Tests.Visual.Background
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player.StoryboardEnabled.Value = true;
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});
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waitForDim();
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AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible());
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AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible);
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AddStep("Storyboard Disabled", () =>
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{
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player.ReplacesBackground.Value = false;
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player.StoryboardEnabled.Value = false;
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});
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waitForDim();
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AddAssert("Background is visible, storyboard is invisible", () => songSelect.IsBackgroundVisible() && player.IsStoryboardInvisible());
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AddAssert("Background is visible, storyboard is invisible", () => songSelect.IsBackgroundVisible() && !player.IsStoryboardVisible);
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}
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/// <summary>
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@ -240,14 +242,15 @@ namespace osu.Game.Tests.Visual.Background
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{
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player.StoryboardEnabled.Value = false;
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player.ReplacesBackground.Value = false;
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player.CurrentStoryboardContainer.Add(new OsuSpriteText
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player.DimmableStoryboard.Add(new OsuSpriteText
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{
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Size = new Vector2(250, 50),
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Size = new Vector2(500, 50),
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Alpha = 1,
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Colour = Color4.Tomato,
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Colour = Color4.White,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "THIS IS A STORYBOARD",
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Font = new FontUsage(size: 50)
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});
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});
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@ -299,7 +302,7 @@ namespace osu.Game.Tests.Visual.Background
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public bool IsBackgroundUndimmed() => ((FadeAccessibleBackground)Background).CurrentColour == Color4.White;
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public bool IsUserBlurApplied() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2((float)BlurLevel.Value * 25);
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public bool IsUserBlurApplied() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR);
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public bool IsUserBlurDisabled() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(0);
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@ -332,17 +335,7 @@ namespace osu.Game.Tests.Visual.Background
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{
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protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
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protected override UserDimContainer CreateStoryboardContainer()
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{
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return new TestUserDimContainer(true)
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 1,
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EnableUserDim = { Value = true }
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};
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}
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public UserDimContainer CurrentStoryboardContainer => StoryboardContainer;
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public new DimmableStoryboard DimmableStoryboard => base.DimmableStoryboard;
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// Whether or not the player should be allowed to load.
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public bool BlockLoad;
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@ -356,9 +349,7 @@ namespace osu.Game.Tests.Visual.Background
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{
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}
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public bool IsStoryboardVisible() => ((TestUserDimContainer)CurrentStoryboardContainer).CurrentAlpha == 1;
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||||
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public bool IsStoryboardInvisible() => ((TestUserDimContainer)CurrentStoryboardContainer).CurrentAlpha <= 1;
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public bool IsStoryboardVisible => DimmableStoryboard.ContentDisplayed;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, CancellationToken token)
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@ -391,15 +382,15 @@ namespace osu.Game.Tests.Visual.Background
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private class FadeAccessibleBackground : BackgroundScreenBeatmap
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{
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protected override UserDimContainer CreateFadeContainer() => fadeContainer = new TestUserDimContainer { RelativeSizeAxes = Axes.Both };
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protected override DimmableBackground CreateFadeContainer() => dimmable = new TestDimmableBackground { RelativeSizeAxes = Axes.Both };
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public Color4 CurrentColour => fadeContainer.CurrentColour;
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public Color4 CurrentColour => dimmable.CurrentColour;
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public float CurrentAlpha => fadeContainer.CurrentAlpha;
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public float CurrentAlpha => dimmable.CurrentAlpha;
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|
||||
public Vector2 CurrentBlur => Background.BlurSigma;
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|
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private TestUserDimContainer fadeContainer;
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private TestDimmableBackground dimmable;
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public FadeAccessibleBackground(WorkingBeatmap beatmap)
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: base(beatmap)
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@ -407,15 +398,10 @@ namespace osu.Game.Tests.Visual.Background
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}
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}
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private class TestUserDimContainer : UserDimContainer
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private class TestDimmableBackground : BackgroundScreenBeatmap.DimmableBackground
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{
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public Color4 CurrentColour => DimContainer.Colour;
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public float CurrentAlpha => DimContainer.Alpha;
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public TestUserDimContainer(bool isStoryboard = false)
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: base(isStoryboard)
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{
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}
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public Color4 CurrentColour => Content.Colour;
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||||
public float CurrentAlpha => Content.Alpha;
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||||
}
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||||
}
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}
|
@ -14,94 +14,132 @@ namespace osu.Game.Tests.Visual.Components
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[TestFixture]
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public class TestSceneIdleTracker : ManualInputManagerTestScene
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{
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private readonly IdleTrackingBox box1;
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private readonly IdleTrackingBox box2;
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||||
private readonly IdleTrackingBox box3;
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private readonly IdleTrackingBox box4;
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||||
private IdleTrackingBox box1;
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||||
private IdleTrackingBox box2;
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||||
private IdleTrackingBox box3;
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private IdleTrackingBox box4;
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public TestSceneIdleTracker()
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private IdleTrackingBox[] boxes;
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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Children = new Drawable[]
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InputManager.MoveMouseTo(Vector2.Zero);
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Children = boxes = new[]
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{
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box1 = new IdleTrackingBox(1000)
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box1 = new IdleTrackingBox(2000)
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{
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Name = "TopLeft",
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Red,
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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},
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||||
box2 = new IdleTrackingBox(2000)
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box2 = new IdleTrackingBox(4000)
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{
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Name = "TopRight",
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Green,
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Anchor = Anchor.TopRight,
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||||
Origin = Anchor.TopRight,
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||||
},
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||||
box3 = new IdleTrackingBox(3000)
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||||
box3 = new IdleTrackingBox(6000)
|
||||
{
|
||||
Name = "BottomLeft",
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||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Blue,
|
||||
Anchor = Anchor.BottomLeft,
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||||
Origin = Anchor.BottomLeft,
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||||
},
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||||
box4 = new IdleTrackingBox(4000)
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||||
box4 = new IdleTrackingBox(8000)
|
||||
{
|
||||
Name = "BottomRight",
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||||
RelativeSizeAxes = Axes.Both,
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Colour = Color4.Orange,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
};
|
||||
}
|
||||
});
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[Test]
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public void TestNudge()
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{
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AddStep("move mouse to top left", () => InputManager.MoveMouseTo(box1.ScreenSpaceDrawQuad.Centre));
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AddStep("move to top left", () => InputManager.MoveMouseTo(box1));
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AddUntilStep("Wait for all idle", () => box1.IsIdle && box2.IsIdle && box3.IsIdle && box4.IsIdle);
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waitForAllIdle();
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||||
AddStep("nudge mouse", () => InputManager.MoveMouseTo(box1.ScreenSpaceDrawQuad.Centre + new Vector2(1)));
|
||||
|
||||
AddAssert("check not idle", () => !box1.IsIdle);
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AddAssert("check idle", () => box2.IsIdle);
|
||||
AddAssert("check idle", () => box3.IsIdle);
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||||
AddAssert("check idle", () => box4.IsIdle);
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||||
checkIdleStatus(1, false);
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checkIdleStatus(2, true);
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checkIdleStatus(3, true);
|
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checkIdleStatus(4, true);
|
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}
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||||
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||||
[Test]
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public void TestMovement()
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{
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||||
AddStep("move mouse", () => InputManager.MoveMouseTo(box2.ScreenSpaceDrawQuad.Centre));
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AddStep("move to top right", () => InputManager.MoveMouseTo(box2));
|
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|
||||
AddAssert("check not idle", () => box1.IsIdle);
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AddAssert("check not idle", () => !box2.IsIdle);
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AddAssert("check idle", () => box3.IsIdle);
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AddAssert("check idle", () => box4.IsIdle);
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checkIdleStatus(1, true);
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checkIdleStatus(2, false);
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||||
checkIdleStatus(3, true);
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checkIdleStatus(4, true);
|
||||
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(box3.ScreenSpaceDrawQuad.Centre));
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||||
AddStep("move mouse", () => InputManager.MoveMouseTo(box4.ScreenSpaceDrawQuad.Centre));
|
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AddStep("move to bottom left", () => InputManager.MoveMouseTo(box3));
|
||||
AddStep("move to bottom right", () => InputManager.MoveMouseTo(box4));
|
||||
|
||||
AddAssert("check not idle", () => box1.IsIdle);
|
||||
AddAssert("check not idle", () => !box2.IsIdle);
|
||||
AddAssert("check idle", () => !box3.IsIdle);
|
||||
AddAssert("check idle", () => !box4.IsIdle);
|
||||
checkIdleStatus(1, true);
|
||||
checkIdleStatus(2, false);
|
||||
checkIdleStatus(3, false);
|
||||
checkIdleStatus(4, false);
|
||||
|
||||
AddUntilStep("Wait for all idle", () => box1.IsIdle && box2.IsIdle && box3.IsIdle && box4.IsIdle);
|
||||
waitForAllIdle();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTimings()
|
||||
{
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("move to centre", () => InputManager.MoveMouseTo(Content));
|
||||
|
||||
checkIdleStatus(1, false);
|
||||
checkIdleStatus(2, false);
|
||||
checkIdleStatus(3, false);
|
||||
checkIdleStatus(4, false);
|
||||
|
||||
AddAssert("check not idle", () => !box1.IsIdle && !box2.IsIdle && !box3.IsIdle && !box4.IsIdle);
|
||||
AddUntilStep("Wait for idle", () => box1.IsIdle);
|
||||
AddAssert("check not idle", () => !box2.IsIdle && !box3.IsIdle && !box4.IsIdle);
|
||||
|
||||
checkIdleStatus(1, true);
|
||||
checkIdleStatus(2, false);
|
||||
checkIdleStatus(3, false);
|
||||
checkIdleStatus(4, false);
|
||||
|
||||
AddUntilStep("Wait for idle", () => box2.IsIdle);
|
||||
AddAssert("check not idle", () => !box3.IsIdle && !box4.IsIdle);
|
||||
|
||||
checkIdleStatus(1, true);
|
||||
checkIdleStatus(2, true);
|
||||
checkIdleStatus(3, false);
|
||||
checkIdleStatus(4, false);
|
||||
|
||||
AddUntilStep("Wait for idle", () => box3.IsIdle);
|
||||
|
||||
checkIdleStatus(1, true);
|
||||
checkIdleStatus(2, true);
|
||||
checkIdleStatus(3, true);
|
||||
checkIdleStatus(4, false);
|
||||
|
||||
waitForAllIdle();
|
||||
}
|
||||
|
||||
private void checkIdleStatus(int box, bool expectedIdle)
|
||||
{
|
||||
AddAssert($"box {box} is {(expectedIdle ? "idle" : "active")}", () => boxes[box - 1].IsIdle == expectedIdle);
|
||||
}
|
||||
|
||||
private void waitForAllIdle()
|
||||
{
|
||||
AddUntilStep("Wait for all idle", () => box1.IsIdle && box2.IsIdle && box3.IsIdle && box4.IsIdle);
|
||||
}
|
||||
|
||||
|
@ -111,16 +111,19 @@ namespace osu.Game.Tests.Visual.Components
|
||||
|
||||
private class TestPreviewTrackManager : PreviewTrackManager
|
||||
{
|
||||
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, TrackManager trackManager) => new TestPreviewTrack(beatmapSetInfo, trackManager);
|
||||
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
|
||||
|
||||
protected class TestPreviewTrack : TrackManagerPreviewTrack
|
||||
{
|
||||
public TestPreviewTrack(BeatmapSetInfo beatmapSetInfo, TrackManager trackManager)
|
||||
private readonly ITrackStore trackManager;
|
||||
|
||||
public TestPreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackManager)
|
||||
: base(beatmapSetInfo, trackManager)
|
||||
{
|
||||
this.trackManager = trackManager;
|
||||
}
|
||||
|
||||
protected override Track GetTrack() => new TrackVirtual { Length = 100000 };
|
||||
protected override Track GetTrack() => trackManager.GetVirtual(100000);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
{
|
||||
@ -19,7 +18,7 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, Clock);
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
Child = new ComposeScreen();
|
||||
}
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -30,9 +31,9 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
Beatmap.Value = new WaveformTestBeatmap();
|
||||
Beatmap.Value = new WaveformTestBeatmap(audio);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -48,7 +47,7 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
}
|
||||
};
|
||||
|
||||
Beatmap.Value = new TestWorkingBeatmap(testBeatmap, Clock);
|
||||
Beatmap.Value = CreateWorkingBeatmap(testBeatmap);
|
||||
|
||||
Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
|
||||
}
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
@ -21,7 +20,7 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, null);
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
Add(new SummaryTimeline
|
||||
{
|
||||
|
@ -18,7 +18,6 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
@ -45,7 +44,7 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Beatmap.Value = new TestWorkingBeatmap(new Beatmap
|
||||
Beatmap.Value = CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
@ -29,7 +28,7 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
Size = new Vector2(200, 100)
|
||||
};
|
||||
|
||||
Beatmap.Value = new TestWorkingBeatmap(new Beatmap(), Clock);
|
||||
Beatmap.Value = CreateWorkingBeatmap(new Beatmap());
|
||||
|
||||
Child = playback;
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
@ -10,6 +11,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
@ -20,9 +22,9 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
private WorkingBeatmap waveformBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
waveformBeatmap = new WaveformTestBeatmap();
|
||||
waveformBeatmap = new WaveformTestBeatmap(audio);
|
||||
}
|
||||
|
||||
[TestCase(1f)]
|
||||
@ -91,7 +93,7 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
Child = graph = new TestWaveformGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Waveform = new DummyWorkingBeatmap().Waveform,
|
||||
Waveform = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).Waveform,
|
||||
},
|
||||
};
|
||||
});
|
||||
|
50
osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs
Normal file
50
osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs
Normal file
@ -0,0 +1,50 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneFailAnimation : AllPlayersTestScene
|
||||
{
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
Mods.Value = Array.Empty<Mod>();
|
||||
return new FailPlayer();
|
||||
}
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(AllPlayersTestScene),
|
||||
typeof(TestPlayer),
|
||||
typeof(Player),
|
||||
};
|
||||
|
||||
protected override void AddCheckSteps()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail overlay", () => ((FailPlayer)Player).FailOverlay.State.Value == Visibility.Visible);
|
||||
}
|
||||
|
||||
private class FailPlayer : TestPlayer
|
||||
{
|
||||
public new FailOverlay FailOverlay => base.FailOverlay;
|
||||
|
||||
public FailPlayer()
|
||||
: base(false, false)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
ScoreProcessor.FailConditions += (_, __) => true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -97,7 +97,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||
|
||||
AddStep("Press select", () => press(GlobalAction.Select));
|
||||
AddAssert("Overlay still open", () => pauseOverlay.State == Visibility.Visible);
|
||||
AddAssert("Overlay still open", () => pauseOverlay.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
}
|
||||
@ -237,7 +237,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
});
|
||||
|
||||
AddAssert("Action was triggered", () => triggered);
|
||||
AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden);
|
||||
AddAssert("Overlay is closed", () => pauseOverlay.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -272,7 +272,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
return triggered;
|
||||
});
|
||||
AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden);
|
||||
AddAssert("Overlay is closed", () => pauseOverlay.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
private void press(Key key)
|
||||
|
109
osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs
Normal file
109
osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs
Normal file
@ -0,0 +1,109 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneGameplayRewinding : PlayerTestScene
|
||||
{
|
||||
private RulesetExposingPlayer player => (RulesetExposingPlayer)Player;
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audioManager { get; set; }
|
||||
|
||||
public TestSceneGameplayRewinding()
|
||||
: base(new OsuRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
private Track track;
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
var working = new ClockBackedTestWorkingBeatmap(beatmap, new FramedClock(new ManualClock { Rate = 1 }), audioManager);
|
||||
track = working.Track;
|
||||
return working;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNoJudgementsOnRewind()
|
||||
{
|
||||
AddUntilStep("wait for track to start running", () => track.IsRunning);
|
||||
addSeekStep(3000);
|
||||
AddAssert("all judged", () => player.DrawableRuleset.Playfield.AllHitObjects.All(h => h.Judged));
|
||||
AddStep("clear results", () => player.AppliedResults.Clear());
|
||||
addSeekStep(0);
|
||||
AddAssert("none judged", () => player.DrawableRuleset.Playfield.AllHitObjects.All(h => !h.Judged));
|
||||
AddAssert("no results triggered", () => player.AppliedResults.Count == 0);
|
||||
}
|
||||
|
||||
private void addSeekStep(double time)
|
||||
{
|
||||
AddStep($"seek to {time}", () => track.Seek(time));
|
||||
|
||||
// Allow a few frames of lenience
|
||||
AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time, player.DrawableRuleset.FrameStableClock.CurrentTime, 100));
|
||||
}
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
Mods.Value = Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
|
||||
return new RulesetExposingPlayer();
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
BeatmapInfo = { BaseDifficulty = { ApproachRate = 9 } },
|
||||
};
|
||||
|
||||
for (int i = 0; i < 15; i++)
|
||||
{
|
||||
beatmap.HitObjects.Add(new HitCircle
|
||||
{
|
||||
Position = new Vector2(256, 192),
|
||||
StartTime = 1000 + 30 * i
|
||||
});
|
||||
}
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
private class RulesetExposingPlayer : Player
|
||||
{
|
||||
public readonly List<JudgementResult> AppliedResults = new List<JudgementResult>();
|
||||
|
||||
public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer;
|
||||
|
||||
public new DrawableRuleset DrawableRuleset => base.DrawableRuleset;
|
||||
|
||||
public RulesetExposingPlayer()
|
||||
: base(false, false)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ScoreProcessor.NewJudgement += r => AppliedResults.Add(r);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -113,7 +113,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void TestPauseAfterFail()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddAssert("fail overlay shown", () => Player.FailOverlayVisible);
|
||||
AddUntilStep("fail overlay shown", () => Player.FailOverlayVisible);
|
||||
|
||||
confirmClockRunning(false);
|
||||
|
||||
@ -137,6 +137,22 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
exitAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitViaHoldToExit()
|
||||
{
|
||||
AddStep("exit", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(Player.HUDOverlay.HoldToQuit.First(c => c is HoldToConfirmContainer));
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
confirmPaused();
|
||||
|
||||
AddStep("release", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
|
||||
exitAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitFromPause()
|
||||
{
|
||||
@ -189,7 +205,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("pause overlay " + (isShown ? "shown" : "hidden"), () => Player.PauseOverlayVisible == isShown);
|
||||
|
||||
private void confirmClockRunning(bool isRunning) =>
|
||||
AddAssert("clock " + (isRunning ? "running" : "stopped"), () => Player.GameplayClockContainer.GameplayClock.IsRunning == isRunning);
|
||||
AddUntilStep("clock " + (isRunning ? "running" : "stopped"), () => Player.GameplayClockContainer.GameplayClock.IsRunning == isRunning);
|
||||
|
||||
protected override bool AllowFail => true;
|
||||
|
||||
@ -203,9 +219,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public new HUDOverlay HUDOverlay => base.HUDOverlay;
|
||||
|
||||
public bool FailOverlayVisible => FailOverlay.State == Visibility.Visible;
|
||||
public bool FailOverlayVisible => FailOverlay.State.Value == Visibility.Visible;
|
||||
|
||||
public bool PauseOverlayVisible => PauseOverlay.State == Visibility.Visible;
|
||||
public bool PauseOverlayVisible => PauseOverlay.State.Value == Visibility.Visible;
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@ -9,6 +9,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -16,35 +17,45 @@ using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Screens.Play.PlayerSettings;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestScenePlayerLoader : ManualInputManagerTestScene
|
||||
{
|
||||
private PlayerLoader loader;
|
||||
private TestPlayerLoader loader;
|
||||
private OsuScreenStack stack;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
InputManager.Child = stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both };
|
||||
Beatmap.Value = new TestWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo), Clock);
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBlockLoadViaMouseMovement()
|
||||
{
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
|
||||
AddAssert("loader still active", () => loader.IsCurrentScreen());
|
||||
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoadContinuation()
|
||||
{
|
||||
Player player = null;
|
||||
SlowLoadPlayer slowPlayer = null;
|
||||
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => player = new TestPlayer(false, false))));
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false))));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
|
||||
AddStep("load slow dummy beatmap", () =>
|
||||
{
|
||||
stack.Push(loader = new PlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
|
||||
stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
|
||||
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
|
||||
});
|
||||
|
||||
@ -62,7 +73,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("load player", () =>
|
||||
{
|
||||
Mods.Value = new[] { gameMod = new TestMod() };
|
||||
stack.Push(loader = new PlayerLoader(() => player = new TestPlayer()));
|
||||
stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer()));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
|
||||
@ -86,6 +97,16 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("player mods applied", () => playerMod2.Applied);
|
||||
}
|
||||
|
||||
private class TestPlayerLoader : PlayerLoader
|
||||
{
|
||||
public new VisualSettings VisualSettings => base.VisualSettings;
|
||||
|
||||
public TestPlayerLoader(Func<Player> createPlayer)
|
||||
: base(createPlayer)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestMod : Mod, IApplicableToScoreProcessor
|
||||
{
|
||||
public override string Name => string.Empty;
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -43,9 +42,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
});
|
||||
}
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, IFrameBasedClock clock)
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
var working = base.CreateWorkingBeatmap(beatmap, clock);
|
||||
var working = base.CreateWorkingBeatmap(beatmap);
|
||||
workingWeakReferences.Add(working);
|
||||
return working;
|
||||
}
|
||||
|
@ -0,0 +1,76 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneReplayDownloadButton : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ReplayDownloadButton)
|
||||
};
|
||||
|
||||
private TestReplayDownloadButton downloadButton;
|
||||
|
||||
public TestSceneReplayDownloadButton()
|
||||
{
|
||||
createButton(true);
|
||||
AddStep(@"downloading state", () => downloadButton.SetDownloadState(DownloadState.Downloading));
|
||||
AddStep(@"locally available state", () => downloadButton.SetDownloadState(DownloadState.LocallyAvailable));
|
||||
AddStep(@"not downloaded state", () => downloadButton.SetDownloadState(DownloadState.NotDownloaded));
|
||||
createButton(false);
|
||||
}
|
||||
|
||||
private void createButton(bool withReplay)
|
||||
{
|
||||
AddStep(withReplay ? @"create button with replay" : "create button without replay", () =>
|
||||
{
|
||||
Child = downloadButton = new TestReplayDownloadButton(getScoreInfo(withReplay))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(80, 40),
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private ScoreInfo getScoreInfo(bool replayAvailable)
|
||||
{
|
||||
return new APILegacyScoreInfo
|
||||
{
|
||||
ID = 1,
|
||||
OnlineScoreID = 2553163309,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
Replay = replayAvailable,
|
||||
User = new User
|
||||
{
|
||||
Id = 39828,
|
||||
Username = @"WubWoofWolf",
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class TestReplayDownloadButton : ReplayDownloadButton
|
||||
{
|
||||
public void SetDownloadState(DownloadState state) => State.Value = state;
|
||||
|
||||
public TestReplayDownloadButton(ScoreInfo score)
|
||||
: base(score)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,19 +1,88 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneSkipOverlay : OsuTestScene
|
||||
public class TestSceneSkipOverlay : ManualInputManagerTestScene
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
private SkipOverlay skip;
|
||||
private int requestCount;
|
||||
|
||||
Add(new SkipOverlay(Clock.CurrentTime + 5000));
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
requestCount = 0;
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = new FramedOffsetClock(Clock)
|
||||
{
|
||||
Offset = -Clock.CurrentTime,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
skip = new SkipOverlay(6000)
|
||||
{
|
||||
RequestSeek = _ => requestCount++
|
||||
}
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestFadeOnIdle()
|
||||
{
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(Vector2.Zero));
|
||||
AddUntilStep("fully visible", () => skip.Children.First().Alpha == 1);
|
||||
AddUntilStep("wait for fade", () => skip.Children.First().Alpha < 1);
|
||||
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("fully visible", () => skip.Children.First().Alpha == 1);
|
||||
AddUntilStep("wait for fade", () => skip.Children.First().Alpha < 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClickableAfterFade()
|
||||
{
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for fade", () => skip.Children.First().Alpha == 0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
checkRequestCount(1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClickOnlyActuatesOnce()
|
||||
{
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
checkRequestCount(1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDoesntFadeOnMouseDown()
|
||||
{
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("button down", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddUntilStep("wait for overlay disapper", () => !skip.IsAlive);
|
||||
AddAssert("ensure button didn't disappear", () => skip.Children.First().Alpha > 0);
|
||||
AddStep("button up", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
checkRequestCount(0);
|
||||
}
|
||||
|
||||
private void checkRequestCount(int expected) =>
|
||||
AddAssert($"request count is {expected}", () => requestCount == expected);
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
State = Visibility.Visible,
|
||||
State = { Value = Visibility.Visible },
|
||||
});
|
||||
|
||||
AddStep("Restart", restart);
|
||||
|
@ -17,13 +17,13 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
typeof(ToolbarButton),
|
||||
typeof(ToolbarRulesetSelector),
|
||||
typeof(ToolbarRulesetButton),
|
||||
typeof(ToolbarRulesetTabButton),
|
||||
typeof(ToolbarNotificationButton),
|
||||
};
|
||||
|
||||
public TestSceneToolbar()
|
||||
{
|
||||
var toolbar = new Toolbar { State = Visibility.Visible };
|
||||
var toolbar = new Toolbar { State = { Value = Visibility.Visible } };
|
||||
ToolbarNotificationButton notificationButton = null;
|
||||
|
||||
AddStep("create toolbar", () =>
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
@ -37,7 +36,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
settings = new TestRoomSettings
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = Visibility.Visible
|
||||
State = { Value = Visibility.Visible }
|
||||
};
|
||||
|
||||
Child = settings;
|
||||
@ -57,7 +56,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("set name", () => Room.Name.Value = "Room name");
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo }));
|
||||
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = CreateBeatmap(Ruleset.Value).BeatmapInfo }));
|
||||
AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("clear name", () => Room.Name.Value = "");
|
||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
api.Logout();
|
||||
api.LocalUser.BindValueChanged(user => { userPanelArea.Child = new UserPanel(user.NewValue) { Width = 200 }; }, true);
|
||||
|
||||
AddStep("show", () => accountCreation.State = Visibility.Visible);
|
||||
AddStep("show", () => accountCreation.Show());
|
||||
AddStep("logout", () => api.Logout());
|
||||
}
|
||||
}
|
||||
|
95
osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs
Normal file
95
osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs
Normal file
@ -0,0 +1,95 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneBeatmapAvailability : OsuTestScene
|
||||
{
|
||||
private readonly BeatmapAvailability container;
|
||||
|
||||
public TestSceneBeatmapAvailability()
|
||||
{
|
||||
Add(container = new BeatmapAvailability());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUndownloadableWithLink()
|
||||
{
|
||||
AddStep("set undownloadable beatmapset with link", () => container.BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Availability = new BeatmapSetOnlineAvailability
|
||||
{
|
||||
DownloadDisabled = true,
|
||||
ExternalLink = @"https://osu.ppy.sh",
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
visiblityAssert(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUndownloadableNoLink()
|
||||
{
|
||||
AddStep("set undownloadable beatmapset without link", () => container.BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Availability = new BeatmapSetOnlineAvailability
|
||||
{
|
||||
DownloadDisabled = true,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
visiblityAssert(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPartsRemovedWithLink()
|
||||
{
|
||||
AddStep("set parts-removed beatmapset with link", () => container.BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Availability = new BeatmapSetOnlineAvailability
|
||||
{
|
||||
DownloadDisabled = false,
|
||||
ExternalLink = @"https://osu.ppy.sh",
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
visiblityAssert(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNormal()
|
||||
{
|
||||
AddStep("set normal beatmapset", () => container.BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Availability = new BeatmapSetOnlineAvailability
|
||||
{
|
||||
DownloadDisabled = false,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
visiblityAssert(false);
|
||||
}
|
||||
|
||||
private void visiblityAssert(bool shown)
|
||||
{
|
||||
AddAssert($"is container {(shown ? "visible" : "hidden")}", () => container.Alpha == (shown ? 1 : 0));
|
||||
}
|
||||
}
|
||||
}
|
@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[TestFixture]
|
||||
public class TestSceneBeatmapSetOverlay : OsuTestScene
|
||||
{
|
||||
private readonly BeatmapSetOverlay overlay;
|
||||
private readonly TestBeatmapSetOverlay overlay;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
@ -32,375 +32,204 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(BasicStats),
|
||||
typeof(BeatmapPicker),
|
||||
typeof(Details),
|
||||
typeof(DownloadButton),
|
||||
typeof(HeaderDownloadButton),
|
||||
typeof(FavouriteButton),
|
||||
typeof(Header),
|
||||
typeof(HeaderButton),
|
||||
typeof(Info),
|
||||
typeof(PreviewButton),
|
||||
typeof(SuccessRate),
|
||||
typeof(BeatmapAvailability),
|
||||
};
|
||||
|
||||
private RulesetInfo taikoRuleset;
|
||||
private RulesetInfo maniaRuleset;
|
||||
|
||||
public TestSceneBeatmapSetOverlay()
|
||||
{
|
||||
Add(overlay = new BeatmapSetOverlay());
|
||||
Add(overlay = new TestBeatmapSetOverlay());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
var mania = rulesets.GetRuleset(3);
|
||||
var taiko = rulesets.GetRuleset(1);
|
||||
taikoRuleset = rulesets.GetRuleset(1);
|
||||
maniaRuleset = rulesets.GetRuleset(3);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoading()
|
||||
{
|
||||
AddStep(@"show loading", () => overlay.ShowBeatmapSet(null));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOnline()
|
||||
{
|
||||
AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLocalBeatmaps()
|
||||
{
|
||||
AddStep(@"show first", () =>
|
||||
{
|
||||
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 1235,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Lachryma <Re:Queen’M>",
|
||||
Artist = @"Kaneko Chiharu",
|
||||
Source = @"SOUND VOLTEX III GRAVITY WARS",
|
||||
Tags = @"sdvx grace the 5th kac original song contest konami bemani",
|
||||
Title = @"an awesome beatmap",
|
||||
Artist = @"naru narusegawa",
|
||||
Source = @"hinata sou",
|
||||
Tags = @"test tag tag more tag",
|
||||
Author = new User
|
||||
{
|
||||
Username = @"Fresh Chicken",
|
||||
Id = 3984370,
|
||||
Username = @"BanchoBot",
|
||||
Id = 3,
|
||||
},
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Preview = @"https://b.ppy.sh/preview/415886.mp3",
|
||||
PlayCount = 681380,
|
||||
FavouriteCount = 356,
|
||||
Submitted = new DateTime(2016, 2, 10),
|
||||
Ranked = new DateTime(2016, 6, 19),
|
||||
Status = BeatmapSetOnlineStatus.Ranked,
|
||||
BPM = 236,
|
||||
Preview = @"https://b.ppy.sh/preview/12345.mp3",
|
||||
PlayCount = 123,
|
||||
FavouriteCount = 456,
|
||||
Submitted = DateTime.Now,
|
||||
Ranked = DateTime.Now,
|
||||
BPM = 111,
|
||||
HasVideo = true,
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/415886/covers/cover.jpg?1465651778",
|
||||
},
|
||||
HasStoryboard = true,
|
||||
Covers = new BeatmapSetOnlineCovers(),
|
||||
},
|
||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 1.36,
|
||||
Version = @"BASIC",
|
||||
Ruleset = mania,
|
||||
StarDifficulty = 9.99,
|
||||
Version = @"TEST",
|
||||
Length = 456000,
|
||||
Ruleset = maniaRuleset,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 6.5f,
|
||||
OverallDifficulty = 6.5f,
|
||||
ApproachRate = 5,
|
||||
CircleSize = 1,
|
||||
DrainRate = 2.3f,
|
||||
OverallDifficulty = 4.5f,
|
||||
ApproachRate = 6,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 115000,
|
||||
CircleCount = 265,
|
||||
SliderCount = 71,
|
||||
PlayCount = 47906,
|
||||
PassCount = 19899,
|
||||
CircleCount = 111,
|
||||
SliderCount = 12,
|
||||
PlayCount = 222,
|
||||
PassCount = 21,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 2.22,
|
||||
Version = @"NOVICE",
|
||||
Ruleset = mania,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 7,
|
||||
OverallDifficulty = 7,
|
||||
ApproachRate = 5,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 118000,
|
||||
CircleCount = 592,
|
||||
SliderCount = 62,
|
||||
PlayCount = 162021,
|
||||
PassCount = 72116,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 3.49,
|
||||
Version = @"ADVANCED",
|
||||
Ruleset = mania,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 7.5f,
|
||||
OverallDifficulty = 7.5f,
|
||||
ApproachRate = 5,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 118000,
|
||||
CircleCount = 1042,
|
||||
SliderCount = 79,
|
||||
PlayCount = 225178,
|
||||
PassCount = 73001,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 4.24,
|
||||
Version = @"EXHAUST",
|
||||
Ruleset = mania,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 8,
|
||||
OverallDifficulty = 8,
|
||||
ApproachRate = 5,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 118000,
|
||||
CircleCount = 1352,
|
||||
SliderCount = 69,
|
||||
PlayCount = 131545,
|
||||
PassCount = 42703,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 5.26,
|
||||
Version = @"GRAVITY",
|
||||
Ruleset = mania,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 8.5f,
|
||||
OverallDifficulty = 8.5f,
|
||||
ApproachRate = 5,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 118000,
|
||||
CircleCount = 1730,
|
||||
SliderCount = 115,
|
||||
PlayCount = 117673,
|
||||
PassCount = 24241,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
},
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
AddStep(@"show second", () =>
|
||||
downloadAssert(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAvailability()
|
||||
{
|
||||
AddStep(@"show undownloadable", () =>
|
||||
{
|
||||
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 1234,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Soumatou Labyrinth",
|
||||
Artist = @"Yunomi with Momobako&miko",
|
||||
Tags = @"mmbk.com yuzu__rinrin charlotte",
|
||||
Title = @"undownloadable beatmap",
|
||||
Artist = @"no one",
|
||||
Source = @"some source",
|
||||
Tags = @"another test tag tag more test tags",
|
||||
Author = new User
|
||||
{
|
||||
Username = @"komasy",
|
||||
Id = 1980256,
|
||||
Username = @"BanchoBot",
|
||||
Id = 3,
|
||||
},
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Preview = @"https://b.ppy.sh/preview/625493.mp3",
|
||||
PlayCount = 22996,
|
||||
FavouriteCount = 58,
|
||||
Submitted = new DateTime(2016, 6, 11),
|
||||
Ranked = new DateTime(2016, 7, 12),
|
||||
Status = BeatmapSetOnlineStatus.Pending,
|
||||
BPM = 160,
|
||||
HasVideo = false,
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
Availability = new BeatmapSetOnlineAvailability
|
||||
{
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/625493/covers/cover.jpg?1499167472",
|
||||
DownloadDisabled = true,
|
||||
ExternalLink = "https://osu.ppy.sh",
|
||||
},
|
||||
Preview = @"https://b.ppy.sh/preview/1234.mp3",
|
||||
PlayCount = 123,
|
||||
FavouriteCount = 456,
|
||||
Submitted = DateTime.Now,
|
||||
Ranked = DateTime.Now,
|
||||
BPM = 111,
|
||||
HasVideo = true,
|
||||
HasStoryboard = true,
|
||||
Covers = new BeatmapSetOnlineCovers(),
|
||||
},
|
||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 1.40,
|
||||
Version = @"yzrin's Kantan",
|
||||
Ruleset = taiko,
|
||||
StarDifficulty = 5.67,
|
||||
Version = @"ANOTHER TEST",
|
||||
Length = 123000,
|
||||
Ruleset = taikoRuleset,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 2,
|
||||
DrainRate = 7,
|
||||
OverallDifficulty = 3,
|
||||
ApproachRate = 10,
|
||||
CircleSize = 9,
|
||||
DrainRate = 8,
|
||||
OverallDifficulty = 7,
|
||||
ApproachRate = 6,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 193000,
|
||||
CircleCount = 262,
|
||||
SliderCount = 0,
|
||||
PlayCount = 3952,
|
||||
PassCount = 1373,
|
||||
CircleCount = 123,
|
||||
SliderCount = 45,
|
||||
PlayCount = 567,
|
||||
PassCount = 89,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 2.23,
|
||||
Version = @"Futsuu",
|
||||
Ruleset = taiko,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 2,
|
||||
DrainRate = 6,
|
||||
OverallDifficulty = 4,
|
||||
ApproachRate = 10,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 193000,
|
||||
CircleCount = 464,
|
||||
SliderCount = 0,
|
||||
PlayCount = 4833,
|
||||
PassCount = 920,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 3.19,
|
||||
Version = @"Muzukashii",
|
||||
Ruleset = taiko,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 2,
|
||||
DrainRate = 6,
|
||||
OverallDifficulty = 5,
|
||||
ApproachRate = 10,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 193000,
|
||||
CircleCount = 712,
|
||||
SliderCount = 0,
|
||||
PlayCount = 4405,
|
||||
PassCount = 854,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 3.97,
|
||||
Version = @"Charlotte's Oni",
|
||||
Ruleset = taiko,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 5,
|
||||
DrainRate = 6,
|
||||
OverallDifficulty = 5.5f,
|
||||
ApproachRate = 10,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 193000,
|
||||
CircleCount = 943,
|
||||
SliderCount = 0,
|
||||
PlayCount = 3950,
|
||||
PassCount = 693,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 5.08,
|
||||
Version = @"Labyrinth Oni",
|
||||
Ruleset = taiko,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 5,
|
||||
DrainRate = 5,
|
||||
OverallDifficulty = 6,
|
||||
ApproachRate = 10,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 193000,
|
||||
CircleCount = 1068,
|
||||
SliderCount = 0,
|
||||
PlayCount = 5856,
|
||||
PassCount = 1207,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
},
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
downloadAssert(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHide()
|
||||
{
|
||||
AddStep(@"hide", overlay.Hide);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowWithNoReload()
|
||||
{
|
||||
AddStep(@"show without reload", overlay.Show);
|
||||
}
|
||||
|
||||
private void downloadAssert(bool shown)
|
||||
{
|
||||
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.DownloadButtonsVisible == shown);
|
||||
}
|
||||
|
||||
private class TestBeatmapSetOverlay : BeatmapSetOverlay
|
||||
{
|
||||
public bool DownloadButtonsVisible => Header.DownloadButtonsVisible;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,69 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneBeatmapSetOverlayDetails : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(Details)
|
||||
};
|
||||
|
||||
private RatingsExposingDetails details;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Child = details = new RatingsExposingDetails
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestMetrics()
|
||||
{
|
||||
var firstSet = createSet();
|
||||
var secondSet = createSet();
|
||||
|
||||
AddStep("set first set", () => details.BeatmapSet = firstSet);
|
||||
AddAssert("ratings set", () => details.Ratings.Metrics == firstSet.Metrics);
|
||||
|
||||
AddStep("set second set", () => details.BeatmapSet = secondSet);
|
||||
AddAssert("ratings set", () => details.Ratings.Metrics == secondSet.Metrics);
|
||||
|
||||
BeatmapSetInfo createSet() => new BeatmapSetInfo
|
||||
{
|
||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).Select(_ => RNG.Next(10)).ToArray() },
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Fails = Enumerable.Range(1, 100).Select(_ => RNG.Next(10)).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(_ => RNG.Next(10)).ToArray(),
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class RatingsExposingDetails : Details
|
||||
{
|
||||
public new UserRatings Ratings => base.Ratings;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,82 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneBeatmapSetOverlaySuccessRate : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(Details)
|
||||
};
|
||||
|
||||
private GraphExposingSuccessRate successRate;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(275, 220),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Gray,
|
||||
},
|
||||
successRate = new GraphExposingSuccessRate
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(275, 220),
|
||||
Padding = new MarginPadding(20)
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestMetrics()
|
||||
{
|
||||
var firstBeatmap = createBeatmap();
|
||||
var secondBeatmap = createBeatmap();
|
||||
|
||||
AddStep("set first set", () => successRate.Beatmap = firstBeatmap);
|
||||
AddAssert("ratings set", () => successRate.Graph.Metrics == firstBeatmap.Metrics);
|
||||
|
||||
AddStep("set second set", () => successRate.Beatmap = secondBeatmap);
|
||||
AddAssert("ratings set", () => successRate.Graph.Metrics == secondBeatmap.Metrics);
|
||||
|
||||
BeatmapInfo createBeatmap() => new BeatmapInfo
|
||||
{
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Fails = Enumerable.Range(1, 100).Select(_ => RNG.Next(10)).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(_ => RNG.Next(10)).ToArray(),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class GraphExposingSuccessRate : SuccessRate
|
||||
{
|
||||
public new FailRetryGraph Graph => base.Graph;
|
||||
}
|
||||
}
|
||||
}
|
@ -24,6 +24,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(ChangelogListing),
|
||||
typeof(ChangelogSingleBuild),
|
||||
typeof(ChangelogBuild),
|
||||
typeof(Comments),
|
||||
};
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -42,7 +43,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Version = "2018.712.0",
|
||||
DisplayVersion = "2018.712.0",
|
||||
UpdateStream = new APIUpdateStream { Name = "lazer" },
|
||||
UpdateStream = new APIUpdateStream { Name = OsuGameBase.CLIENT_STREAM_NAME },
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
{
|
||||
new APIChangelogEntry
|
||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
|
||||
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
|
||||
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue.ToString();
|
||||
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue;
|
||||
|
||||
AddStep("Add random private channel", addRandomPrivateChannel);
|
||||
AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
|
||||
|
@ -1,45 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Chat;
|
||||
using osu.Game.Overlays.Chat.Tabs;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[Description("Testing chat api and overlay")]
|
||||
public class TestSceneChatDisplay : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ChatOverlay),
|
||||
typeof(ChatLine),
|
||||
typeof(DrawableChannel),
|
||||
typeof(ChannelSelectorTabItem),
|
||||
typeof(ChannelTabControl),
|
||||
typeof(ChannelTabItem),
|
||||
typeof(PrivateChannelTabItem),
|
||||
typeof(TabCloseButton)
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private readonly ChannelManager channelManager = new ChannelManager();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
channelManager,
|
||||
new ChatOverlay { State = Visibility.Visible }
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
157
osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
Normal file
157
osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs
Normal file
@ -0,0 +1,157 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Chat;
|
||||
using osu.Game.Overlays.Chat.Selection;
|
||||
using osu.Game.Overlays.Chat.Tabs;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneChatOverlay : ManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ChatLine),
|
||||
typeof(DrawableChannel),
|
||||
typeof(ChannelSelectorTabItem),
|
||||
typeof(ChannelTabControl),
|
||||
typeof(ChannelTabItem),
|
||||
typeof(PrivateChannelTabItem),
|
||||
typeof(TabCloseButton)
|
||||
};
|
||||
|
||||
private TestChatOverlay chatOverlay;
|
||||
private ChannelManager channelManager;
|
||||
|
||||
private readonly Channel channel1 = new Channel(new User()) { Name = "test1" };
|
||||
private readonly Channel channel2 = new Channel(new User()) { Name = "test2" };
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
ChannelManagerContainer container;
|
||||
|
||||
Child = container = new ChannelManagerContainer(new List<Channel> { channel1, channel2 })
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
chatOverlay = container.ChatOverlay;
|
||||
channelManager = container.ChannelManager;
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHideOverlay()
|
||||
{
|
||||
AddAssert("Chat overlay is visible", () => chatOverlay.State.Value == Visibility.Visible);
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
|
||||
AddStep("Close chat overlay", () => chatOverlay.Hide());
|
||||
|
||||
AddAssert("Chat overlay was hidden", () => chatOverlay.State.Value == Visibility.Hidden);
|
||||
AddAssert("Channel selection overlay was hidden", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectingChannelClosesSelector()
|
||||
{
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Switch to channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
|
||||
AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1);
|
||||
AddAssert("Channel selector was closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCloseChannelWhileSelectorClosed()
|
||||
{
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Join channel 2", () => channelManager.JoinChannel(channel2));
|
||||
|
||||
AddStep("Switch to channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
|
||||
AddStep("Close channel 2", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
|
||||
|
||||
AddAssert("Selector remained closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1);
|
||||
|
||||
AddStep("Close channel 1", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
|
||||
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
}
|
||||
|
||||
private void clickDrawable(Drawable d)
|
||||
{
|
||||
InputManager.MoveMouseTo(d);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
}
|
||||
|
||||
private class ChannelManagerContainer : Container
|
||||
{
|
||||
public TestChatOverlay ChatOverlay { get; private set; }
|
||||
|
||||
[Cached]
|
||||
public ChannelManager ChannelManager { get; } = new ChannelManager();
|
||||
|
||||
private readonly List<Channel> channels;
|
||||
|
||||
public ChannelManagerContainer(List<Channel> channels)
|
||||
{
|
||||
this.channels = channels;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
((BindableList<Channel>)ChannelManager.AvailableChannels).AddRange(channels);
|
||||
|
||||
Child = ChatOverlay = new TestChatOverlay { RelativeSizeAxes = Axes.Both, };
|
||||
ChatOverlay.Show();
|
||||
}
|
||||
}
|
||||
|
||||
private class TestChatOverlay : ChatOverlay
|
||||
{
|
||||
public Visibility SelectionOverlayState => ChannelSelectionOverlay.State.Value;
|
||||
|
||||
public new ChannelSelectionOverlay ChannelSelectionOverlay => base.ChannelSelectionOverlay;
|
||||
|
||||
protected override ChannelTabControl CreateChannelTabControl() => new TestTabControl();
|
||||
|
||||
public IReadOnlyDictionary<Channel, TabItem<Channel>> TabMap => ((TestTabControl)ChannelTabControl).TabMap;
|
||||
}
|
||||
|
||||
private class TestTabControl : ChannelTabControl
|
||||
{
|
||||
protected override TabItem<Channel> CreateTabItem(Channel value) => new TestChannelTabItem(value);
|
||||
|
||||
public new IReadOnlyDictionary<Channel, TabItem<Channel>> TabMap => base.TabMap;
|
||||
}
|
||||
|
||||
private class TestChannelTabItem : PrivateChannelTabItem
|
||||
{
|
||||
public TestChannelTabItem(Channel channel)
|
||||
: base(channel)
|
||||
{
|
||||
}
|
||||
|
||||
public new ClickableContainer CloseButton => base.CloseButton;
|
||||
}
|
||||
}
|
||||
}
|
158
osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs
Normal file
158
osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs
Normal file
@ -0,0 +1,158 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneDirectDownloadButton : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(PanelDownloadButton)
|
||||
};
|
||||
|
||||
private TestDownloadButton downloadButton;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestDownloadableBeatmap()
|
||||
{
|
||||
createButton(true);
|
||||
assertEnabled(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUndownloadableBeatmap()
|
||||
{
|
||||
createButton(false);
|
||||
assertEnabled(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDownloadState()
|
||||
{
|
||||
AddUntilStep("ensure manager loaded", () => beatmaps != null);
|
||||
ensureSoleilyRemoved();
|
||||
createButtonWithBeatmap(createSoleily());
|
||||
AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded);
|
||||
AddStep("import soleily", () => beatmaps.Import(new[] { TestResources.GetTestBeatmapForImport() }));
|
||||
AddUntilStep("wait for beatmap import", () => beatmaps.GetAllUsableBeatmapSets().Any(b => b.OnlineBeatmapSetID == 241526));
|
||||
createButtonWithBeatmap(createSoleily());
|
||||
AddAssert("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable);
|
||||
ensureSoleilyRemoved();
|
||||
AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded);
|
||||
}
|
||||
|
||||
private void ensureSoleilyRemoved()
|
||||
{
|
||||
AddStep("remove soleily", () =>
|
||||
{
|
||||
var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineBeatmapSetID == 241526);
|
||||
|
||||
if (beatmap != null) beatmaps.Delete(beatmap);
|
||||
});
|
||||
}
|
||||
|
||||
private void assertEnabled(bool enabled)
|
||||
{
|
||||
AddAssert($"button {(enabled ? "enabled" : "disabled")}", () => downloadButton.DownloadEnabled == enabled);
|
||||
}
|
||||
|
||||
private BeatmapSetInfo createSoleily()
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
ID = 1,
|
||||
OnlineBeatmapSetID = 241526,
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Availability = new BeatmapSetOnlineAvailability
|
||||
{
|
||||
DownloadDisabled = false,
|
||||
ExternalLink = string.Empty,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private void createButtonWithBeatmap(BeatmapSetInfo beatmap)
|
||||
{
|
||||
AddStep("create button", () =>
|
||||
{
|
||||
Child = downloadButton = new TestDownloadButton(beatmap)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(75, 50),
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private void createButton(bool downloadable)
|
||||
{
|
||||
AddStep("create button", () =>
|
||||
{
|
||||
Child = downloadButton = new TestDownloadButton(downloadable ? getDownloadableBeatmapSet() : getUndownloadableBeatmapSet())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(75, 50),
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private BeatmapSetInfo getDownloadableBeatmapSet()
|
||||
{
|
||||
var normal = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).BeatmapSetInfo;
|
||||
normal.OnlineInfo.HasVideo = true;
|
||||
normal.OnlineInfo.HasStoryboard = true;
|
||||
|
||||
return normal;
|
||||
}
|
||||
|
||||
private BeatmapSetInfo getUndownloadableBeatmapSet()
|
||||
{
|
||||
var beatmap = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).BeatmapSetInfo;
|
||||
beatmap.Metadata.Artist = "test";
|
||||
beatmap.Metadata.Title = "undownloadable";
|
||||
beatmap.Metadata.AuthorString = "test";
|
||||
|
||||
beatmap.OnlineInfo.HasVideo = true;
|
||||
beatmap.OnlineInfo.HasStoryboard = true;
|
||||
|
||||
beatmap.OnlineInfo.Availability = new BeatmapSetOnlineAvailability
|
||||
{
|
||||
DownloadDisabled = true,
|
||||
ExternalLink = "http://osu.ppy.sh",
|
||||
};
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
private class TestDownloadButton : PanelDownloadButton
|
||||
{
|
||||
public new bool DownloadEnabled => base.DownloadEnabled;
|
||||
|
||||
public DownloadState DownloadState => State.Value;
|
||||
|
||||
public TestDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
|
||||
: base(beatmapSet, noVideo)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,10 +3,8 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
@ -14,7 +12,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public class TestSceneDirectOverlay : OsuTestScene
|
||||
{
|
||||
private DirectOverlay direct;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
@ -25,18 +22,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddStep(@"toggle", direct.ToggleVisibility);
|
||||
AddStep(@"result counts", () => direct.ResultAmounts = new DirectOverlay.ResultCounts(1, 4, 13));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
AddStep(@"trigger disabled", () => Ruleset.Disabled = !Ruleset.Disabled);
|
||||
}
|
||||
|
||||
private void newBeatmaps()
|
||||
{
|
||||
var ruleset = rulesets.GetRuleset(0);
|
||||
|
||||
direct.BeatmapSets = new[]
|
||||
{
|
||||
new BeatmapSetInfo
|
||||
@ -65,7 +55,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 5.35f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
@ -97,7 +87,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 5.81f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
@ -129,23 +119,23 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 0.9f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 1.1f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 2.02f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 3.49f,
|
||||
},
|
||||
},
|
||||
@ -176,43 +166,43 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 1.26f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 2.01f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 2.87f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 3.76f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 3.93f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 4.37f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 5.13f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = Ruleset.Value,
|
||||
StarDifficulty = 5.42f,
|
||||
},
|
||||
},
|
||||
|
@ -6,9 +6,11 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
@ -22,25 +24,74 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(IconPill)
|
||||
};
|
||||
|
||||
private BeatmapSetInfo getUndownloadableBeatmapSet(RulesetInfo ruleset) => new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 123,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = "undownloadable beatmap",
|
||||
Artist = "test",
|
||||
Source = "more tests",
|
||||
Author = new User
|
||||
{
|
||||
Username = "BanchoBot",
|
||||
Id = 3,
|
||||
},
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Availability = new BeatmapSetOnlineAvailability
|
||||
{
|
||||
DownloadDisabled = true,
|
||||
},
|
||||
Preview = @"https://b.ppy.sh/preview/12345.mp3",
|
||||
PlayCount = 123,
|
||||
FavouriteCount = 456,
|
||||
BPM = 111,
|
||||
HasVideo = true,
|
||||
HasStoryboard = true,
|
||||
Covers = new BeatmapSetOnlineCovers(),
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Version = "Test",
|
||||
StarDifficulty = 6.42,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
var beatmap = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, null);
|
||||
beatmap.BeatmapSetInfo.OnlineInfo.HasVideo = true;
|
||||
beatmap.BeatmapSetInfo.OnlineInfo.HasStoryboard = true;
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
Child = new FillFlowContainer
|
||||
var normal = CreateWorkingBeatmap(ruleset).BeatmapSetInfo;
|
||||
normal.OnlineInfo.HasVideo = true;
|
||||
normal.OnlineInfo.HasStoryboard = true;
|
||||
|
||||
var undownloadable = getUndownloadableBeatmapSet(ruleset);
|
||||
|
||||
Child = new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(20),
|
||||
Spacing = new Vector2(0, 20),
|
||||
Children = new Drawable[]
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
new DirectGridPanel(beatmap.BeatmapSetInfo),
|
||||
new DirectListPanel(beatmap.BeatmapSetInfo)
|
||||
}
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(20),
|
||||
Spacing = new Vector2(0, 20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DirectGridPanel(normal),
|
||||
new DirectListPanel(normal),
|
||||
new DirectGridPanel(undownloadable),
|
||||
new DirectListPanel(undownloadable),
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -18,8 +18,24 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
int fireCount = 0;
|
||||
|
||||
Add(overlay = new TestFullscreenOverlay());
|
||||
AddStep(@"toggle", overlay.ToggleVisibility);
|
||||
|
||||
overlay.State.ValueChanged += _ => fireCount++;
|
||||
|
||||
AddStep(@"show", overlay.Show);
|
||||
|
||||
AddAssert("fire count 1", () => fireCount == 1);
|
||||
|
||||
AddStep(@"show again", overlay.Show);
|
||||
|
||||
// this logic is specific to FullscreenOverlay
|
||||
AddAssert("fire count 2", () => fireCount == 2);
|
||||
|
||||
AddStep(@"hide", overlay.Hide);
|
||||
|
||||
AddAssert("fire count 3", () => fireCount == 3);
|
||||
}
|
||||
|
||||
private class TestFullscreenOverlay : FullscreenOverlay
|
||||
|
@ -5,9 +5,9 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays.Profile.Sections;
|
||||
using osu.Game.Overlays.Profile.Sections.Historical;
|
||||
using osu.Game.Users;
|
||||
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Colour = OsuColour.Gray(0.2f)
|
||||
});
|
||||
|
||||
Add(new ScrollContainer
|
||||
Add(new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = section = new HistoricalSection(),
|
||||
|
@ -0,0 +1,40 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Profile.Header.Components;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneProfileRulesetSelector : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ProfileRulesetSelector),
|
||||
typeof(ProfileRulesetTabItem),
|
||||
};
|
||||
|
||||
public TestSceneProfileRulesetSelector()
|
||||
{
|
||||
ProfileRulesetSelector selector;
|
||||
|
||||
Child = selector = new ProfileRulesetSelector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
||||
AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo));
|
||||
AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo));
|
||||
AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
|
||||
AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
|
||||
AddStep("select default ruleset", selector.SelectDefaultRuleset);
|
||||
}
|
||||
}
|
||||
}
|
@ -3,18 +3,18 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
@ -29,123 +29,149 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(ScoreTableRowBackground),
|
||||
};
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
public TestSceneScoresContainer()
|
||||
{
|
||||
ScoresContainer scoresContainer;
|
||||
TestScoresContainer scoresContainer;
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.8f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box { RelativeSizeAxes = Axes.Both },
|
||||
scoresContainer = new ScoresContainer(),
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
scoresContainer = new TestScoresContainer(),
|
||||
}
|
||||
};
|
||||
|
||||
var scores = new List<ScoreInfo>
|
||||
var allScores = new APILegacyScores
|
||||
{
|
||||
new ScoreInfo
|
||||
Scores = new List<APILegacyScoreInfo>
|
||||
{
|
||||
User = new User
|
||||
new APILegacyScoreInfo
|
||||
{
|
||||
Id = 6602580,
|
||||
Username = @"waaiiru",
|
||||
Country = new Country
|
||||
User = new User
|
||||
{
|
||||
FullName = @"Spain",
|
||||
FlagName = @"ES",
|
||||
Id = 6602580,
|
||||
Username = @"waaiiru",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Spain",
|
||||
FlagName = @"ES",
|
||||
},
|
||||
},
|
||||
},
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
new OsuModHardRock(),
|
||||
},
|
||||
Rank = ScoreRank.XH,
|
||||
PP = 200,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
},
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 4608074,
|
||||
Username = @"Skycries",
|
||||
Country = new Country
|
||||
Mods = new Mod[]
|
||||
{
|
||||
FullName = @"Brazil",
|
||||
FlagName = @"BR",
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
new OsuModHardRock(),
|
||||
},
|
||||
Rank = ScoreRank.XH,
|
||||
PP = 200,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
},
|
||||
Mods = new Mod[]
|
||||
new APILegacyScoreInfo
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
},
|
||||
Rank = ScoreRank.S,
|
||||
PP = 190,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 1234789,
|
||||
Accuracy = 0.9997,
|
||||
},
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 1014222,
|
||||
Username = @"eLy",
|
||||
Country = new Country
|
||||
User = new User
|
||||
{
|
||||
FullName = @"Japan",
|
||||
FlagName = @"JP",
|
||||
Id = 4608074,
|
||||
Username = @"Skycries",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Brazil",
|
||||
FlagName = @"BR",
|
||||
},
|
||||
},
|
||||
},
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModHidden(),
|
||||
},
|
||||
Rank = ScoreRank.B,
|
||||
PP = 180,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 12345678,
|
||||
Accuracy = 0.9854,
|
||||
},
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 1541390,
|
||||
Username = @"Toukai",
|
||||
Country = new Country
|
||||
Mods = new Mod[]
|
||||
{
|
||||
FullName = @"Canada",
|
||||
FlagName = @"CA",
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
},
|
||||
Rank = ScoreRank.S,
|
||||
PP = 190,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 1234789,
|
||||
Accuracy = 0.9997,
|
||||
},
|
||||
Mods = new Mod[]
|
||||
new APILegacyScoreInfo
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
User = new User
|
||||
{
|
||||
Id = 1014222,
|
||||
Username = @"eLy",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Japan",
|
||||
FlagName = @"JP",
|
||||
},
|
||||
},
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModHidden(),
|
||||
},
|
||||
Rank = ScoreRank.B,
|
||||
PP = 180,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 12345678,
|
||||
Accuracy = 0.9854,
|
||||
},
|
||||
Rank = ScoreRank.C,
|
||||
PP = 170,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 1234567,
|
||||
Accuracy = 0.8765,
|
||||
},
|
||||
new ScoreInfo
|
||||
new APILegacyScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 1541390,
|
||||
Username = @"Toukai",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Canada",
|
||||
FlagName = @"CA",
|
||||
},
|
||||
},
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
},
|
||||
Rank = ScoreRank.C,
|
||||
PP = 170,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 1234567,
|
||||
Accuracy = 0.8765,
|
||||
},
|
||||
new APILegacyScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 7151382,
|
||||
Username = @"Mayuri Hana",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Thailand",
|
||||
FlagName = @"TH",
|
||||
},
|
||||
},
|
||||
Rank = ScoreRank.D,
|
||||
PP = 160,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 123456,
|
||||
Accuracy = 0.6543,
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
var myBestScore = new APILegacyUserTopScoreInfo
|
||||
{
|
||||
Score = new APILegacyScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -157,15 +183,48 @@ namespace osu.Game.Tests.Visual.Online
|
||||
FlagName = @"TH",
|
||||
},
|
||||
},
|
||||
Rank = ScoreRank.F,
|
||||
Rank = ScoreRank.D,
|
||||
PP = 160,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 123456,
|
||||
Accuracy = 0.6543,
|
||||
},
|
||||
Position = 1337,
|
||||
};
|
||||
|
||||
foreach (var s in scores)
|
||||
var oneScore = new APILegacyScores
|
||||
{
|
||||
Scores = new List<APILegacyScoreInfo>
|
||||
{
|
||||
new APILegacyScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 6602580,
|
||||
Username = @"waaiiru",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Spain",
|
||||
FlagName = @"ES",
|
||||
},
|
||||
},
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
new OsuModHardRock(),
|
||||
},
|
||||
Rank = ScoreRank.XH,
|
||||
PP = 200,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
foreach (var s in allScores.Scores)
|
||||
{
|
||||
s.Statistics.Add(HitResult.Great, RNG.Next(2000));
|
||||
s.Statistics.Add(HitResult.Good, RNG.Next(2000));
|
||||
@ -173,13 +232,26 @@ namespace osu.Game.Tests.Visual.Online
|
||||
s.Statistics.Add(HitResult.Miss, RNG.Next(2000));
|
||||
}
|
||||
|
||||
scoresContainer.Scores = scores;
|
||||
AddStep("Load all scores", () =>
|
||||
{
|
||||
allScores.UserScore = null;
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
AddStep("Load null scores", () => scoresContainer.Scores = null);
|
||||
AddStep("Load only one score", () => scoresContainer.Scores = oneScore);
|
||||
AddStep("Load scores with my best", () =>
|
||||
{
|
||||
allScores.UserScore = myBestScore;
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private class TestScoresContainer : ScoresContainer
|
||||
{
|
||||
background.Colour = colours.Gray2;
|
||||
public new APILegacyScores Scores
|
||||
{
|
||||
set => base.Scores = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
55
osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs
Normal file
55
osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs
Normal file
@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Overlays.Profile.Sections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneShowMoreButton : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ShowMoreButton),
|
||||
};
|
||||
|
||||
public TestSceneShowMoreButton()
|
||||
{
|
||||
ShowMoreButton button = null;
|
||||
|
||||
int fireCount = 0;
|
||||
|
||||
Add(button = new ShowMoreButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Action = () =>
|
||||
{
|
||||
fireCount++;
|
||||
// ReSharper disable once AccessToModifiedClosure
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
Scheduler.AddDelayed(() => button.IsLoading = false, 2000);
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("click button", () => button.Click());
|
||||
|
||||
AddAssert("action fired once", () => fireCount == 1);
|
||||
AddAssert("is in loading state", () => button.IsLoading);
|
||||
|
||||
AddStep("click button", () => button.Click());
|
||||
|
||||
AddAssert("action not fired", () => fireCount == 1);
|
||||
AddAssert("is in loading state", () => button.IsLoading);
|
||||
|
||||
AddUntilStep("wait for loaded", () => !button.IsLoading);
|
||||
|
||||
AddStep("click button", () => button.Click());
|
||||
|
||||
AddAssert("action fired twice", () => fireCount == 2);
|
||||
AddAssert("is in loading state", () => button.IsLoading);
|
||||
}
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Users;
|
||||
@ -12,10 +13,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[TestFixture]
|
||||
public class TestSceneUserPanel : OsuTestScene
|
||||
{
|
||||
private readonly UserPanel peppy;
|
||||
|
||||
public TestSceneUserPanel()
|
||||
{
|
||||
UserPanel flyte;
|
||||
UserPanel peppy;
|
||||
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
@ -44,13 +47,31 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
|
||||
flyte.Status.Value = new UserStatusOnline();
|
||||
peppy.Status.Value = new UserStatusSoloGame();
|
||||
peppy.Status.Value = null;
|
||||
}
|
||||
|
||||
AddStep(@"spectating", () => { flyte.Status.Value = new UserStatusSpectating(); });
|
||||
AddStep(@"multiplaying", () => { flyte.Status.Value = new UserStatusMultiplayerGame(); });
|
||||
AddStep(@"modding", () => { flyte.Status.Value = new UserStatusModding(); });
|
||||
AddStep(@"offline", () => { flyte.Status.Value = new UserStatusOffline(); });
|
||||
AddStep(@"null status", () => { flyte.Status.Value = null; });
|
||||
[Test]
|
||||
public void UserStatusesTests()
|
||||
{
|
||||
AddStep("online", () => { peppy.Status.Value = new UserStatusOnline(); });
|
||||
AddStep(@"do not disturb", () => { peppy.Status.Value = new UserStatusDoNotDisturb(); });
|
||||
AddStep(@"offline", () => { peppy.Status.Value = new UserStatusOffline(); });
|
||||
AddStep(@"null status", () => { peppy.Status.Value = null; });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void UserActivitiesTests()
|
||||
{
|
||||
Bindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
|
||||
peppy.Activity.BindTo(activity);
|
||||
|
||||
AddStep("idle", () => { activity.Value = null; });
|
||||
AddStep("spectating", () => { activity.Value = new UserActivity.Spectating(); });
|
||||
AddStep("solo", () => { activity.Value = new UserActivity.SoloGame(null, null); });
|
||||
AddStep("choosing", () => { activity.Value = new UserActivity.ChoosingBeatmap(); });
|
||||
AddStep("editing", () => { activity.Value = new UserActivity.Editing(null); });
|
||||
AddStep("modding", () => { activity.Value = new UserActivity.Modding(); });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -39,13 +39,27 @@ namespace osu.Game.Tests.Visual.Online
|
||||
header = new ProfileHeader();
|
||||
Add(header);
|
||||
|
||||
AddStep("Show offline dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
|
||||
AddStep("Show test dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
|
||||
|
||||
AddStep("Show null dummy", () => header.User.Value = new User
|
||||
{
|
||||
Username = "Null"
|
||||
});
|
||||
|
||||
AddStep("Show online dummy", () => header.User.Value = new User
|
||||
{
|
||||
Username = "IAmOnline",
|
||||
LastVisit = DateTimeOffset.Now,
|
||||
IsOnline = true,
|
||||
});
|
||||
|
||||
AddStep("Show offline dummy", () => header.User.Value = new User
|
||||
{
|
||||
Username = "IAmOffline",
|
||||
LastVisit = DateTimeOffset.Now,
|
||||
IsOnline = false,
|
||||
});
|
||||
|
||||
addOnlineStep("Show ppy", new User
|
||||
{
|
||||
Username = @"peppy",
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Profile.Sections;
|
||||
@ -36,7 +37,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.2f)
|
||||
},
|
||||
new ScrollContainer
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new FillFlowContainer<DrawableRecentActivity>
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays.Profile.Sections;
|
||||
using osu.Game.Overlays.Profile.Sections.Ranks;
|
||||
using osu.Game.Users;
|
||||
@ -33,7 +34,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.2f)
|
||||
},
|
||||
new ScrollContainer
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = ranks = new RanksSection(),
|
||||
|
@ -1,17 +1,30 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.KeyBinding;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneKeyConfiguration : OsuTestScene
|
||||
public class TestSceneKeyBindingPanel : OsuTestScene
|
||||
{
|
||||
private readonly KeyBindingPanel panel;
|
||||
|
||||
public TestSceneKeyConfiguration()
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(KeyBindingRow),
|
||||
typeof(GlobalKeyBindingsSection),
|
||||
typeof(KeyBindingRow),
|
||||
typeof(KeyBindingsSubsection),
|
||||
typeof(RulesetBindingsSection),
|
||||
typeof(VariantBindingsSubsection),
|
||||
};
|
||||
|
||||
public TestSceneKeyBindingPanel()
|
||||
{
|
||||
Child = panel = new KeyBindingPanel();
|
||||
}
|
@ -1,24 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneSettings : OsuTestScene
|
||||
public class TestSceneSettingsPanel : OsuTestScene
|
||||
{
|
||||
private readonly SettingsPanel settings;
|
||||
private readonly DialogOverlay dialogOverlay;
|
||||
|
||||
public TestSceneSettings()
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(SettingsFooter),
|
||||
typeof(SettingsOverlay),
|
||||
};
|
||||
|
||||
public TestSceneSettingsPanel()
|
||||
{
|
||||
settings = new SettingsOverlay
|
||||
{
|
||||
State = Visibility.Visible
|
||||
State = { Value = Visibility.Visible }
|
||||
};
|
||||
Add(dialogOverlay = new DialogOverlay
|
||||
{
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Select;
|
||||
@ -18,7 +19,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BeatmapDetails) };
|
||||
|
||||
public TestSceneBeatmapDetailArea()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
BeatmapDetailArea detailsArea;
|
||||
Add(detailsArea = new BeatmapDetailArea
|
||||
@ -28,8 +30,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Size = new Vector2(550f, 450f),
|
||||
});
|
||||
|
||||
AddStep("all metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap
|
||||
AddStep("all metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
|
||||
{
|
||||
BeatmapSetInfo =
|
||||
{
|
||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
|
||||
},
|
||||
BeatmapInfo =
|
||||
{
|
||||
Version = "All Metrics",
|
||||
@ -48,16 +54,19 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
StarDifficulty = 5.3f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
AddStep("all except source", () => detailsArea.Beatmap = new DummyWorkingBeatmap
|
||||
AddStep("all except source", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
|
||||
{
|
||||
BeatmapSetInfo =
|
||||
{
|
||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
|
||||
},
|
||||
BeatmapInfo =
|
||||
{
|
||||
Version = "All Metrics",
|
||||
@ -75,15 +84,18 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
StarDifficulty = 5.3f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("ratings", () => detailsArea.Beatmap = new DummyWorkingBeatmap
|
||||
AddStep("ratings", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
|
||||
{
|
||||
BeatmapSetInfo =
|
||||
{
|
||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
|
||||
},
|
||||
BeatmapInfo =
|
||||
{
|
||||
Version = "Only Ratings",
|
||||
@ -99,15 +111,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
OverallDifficulty = 6,
|
||||
ApproachRate = 6,
|
||||
},
|
||||
StarDifficulty = 4.8f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
},
|
||||
StarDifficulty = 4.8f
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("fails+retries", () => detailsArea.Beatmap = new DummyWorkingBeatmap
|
||||
AddStep("fails+retries", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
@ -127,13 +135,13 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
StarDifficulty = 2.91f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("null metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap
|
||||
AddStep("null metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
|
@ -1,28 +1,38 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
[Description("PlaySongSelect beatmap details")]
|
||||
[System.ComponentModel.Description("PlaySongSelect beatmap details")]
|
||||
public class TestSceneBeatmapDetails : OsuTestScene
|
||||
{
|
||||
public TestSceneBeatmapDetails()
|
||||
private BeatmapDetails details;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
BeatmapDetails details;
|
||||
Add(details = new BeatmapDetails
|
||||
Child = details = new BeatmapDetails
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(150),
|
||||
});
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAllMetrics()
|
||||
{
|
||||
AddStep("all metrics", () => details.Beatmap = new BeatmapInfo
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
|
||||
},
|
||||
Version = "All Metrics",
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
@ -39,14 +49,21 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
StarDifficulty = 5.3f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAllMetricsExceptSource()
|
||||
{
|
||||
AddStep("all except source", () => details.Beatmap = new BeatmapInfo
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
|
||||
},
|
||||
Version = "All Metrics",
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
@ -62,14 +79,21 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
StarDifficulty = 5.3f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOnlyRatings()
|
||||
{
|
||||
AddStep("ratings", () => details.Beatmap = new BeatmapInfo
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
|
||||
},
|
||||
Version = "Only Ratings",
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
@ -84,12 +108,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
ApproachRate = 6,
|
||||
},
|
||||
StarDifficulty = 4.8f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOnlyFailsAndRetries()
|
||||
{
|
||||
AddStep("fails retries", () => details.Beatmap = new BeatmapInfo
|
||||
{
|
||||
Version = "Only Retries and Fails",
|
||||
@ -108,11 +132,15 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
StarDifficulty = 2.91f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNoMetrics()
|
||||
{
|
||||
AddStep("no metrics", () => details.Beatmap = new BeatmapInfo
|
||||
{
|
||||
Version = "No Metrics",
|
||||
@ -129,10 +157,22 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
ApproachRate = 6.5f,
|
||||
},
|
||||
StarDifficulty = 1.97f,
|
||||
Metrics = new BeatmapMetrics(),
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNullBeatmap()
|
||||
{
|
||||
AddStep("null beatmap", () => details.Beatmap = null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOnlineMetrics()
|
||||
{
|
||||
AddStep("online ratings/retries/fails", () => details.Beatmap = new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 162,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
@ -18,7 +17,6 @@ using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
@ -49,7 +47,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddStep("show", () =>
|
||||
{
|
||||
infoWedge.State = Visibility.Visible;
|
||||
infoWedge.Show();
|
||||
infoWedge.Beatmap = Beatmap.Value;
|
||||
});
|
||||
|
||||
@ -58,11 +56,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddWaitStep("wait for select", 3);
|
||||
|
||||
AddStep("hide", () => { infoWedge.State = Visibility.Hidden; });
|
||||
AddStep("hide", () => { infoWedge.Hide(); });
|
||||
|
||||
AddWaitStep("wait for hide", 3);
|
||||
|
||||
AddStep("show", () => { infoWedge.State = Visibility.Visible; });
|
||||
AddStep("show", () => { infoWedge.Show(); });
|
||||
|
||||
foreach (var rulesetInfo in rulesets.AvailableRulesets)
|
||||
{
|
||||
@ -136,7 +134,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep($"select {b?.Metadata.Title ?? "null"} beatmap", () =>
|
||||
{
|
||||
infoBefore = infoWedge.Info;
|
||||
infoWedge.Beatmap = Beatmap.Value = b == null ? Beatmap.Default : new TestWorkingBeatmap(b);
|
||||
infoWedge.Beatmap = Beatmap.Value = b == null ? Beatmap.Default : CreateWorkingBeatmap(b);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for async load", () => infoWedge.Info != infoBefore);
|
||||
|
@ -4,12 +4,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
@ -27,8 +24,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
typeof(RetrievalFailurePlaceholder),
|
||||
};
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private readonly FailableLeaderboard leaderboard;
|
||||
|
||||
public TestSceneLeaderboard()
|
||||
@ -47,13 +42,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
|
||||
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
|
||||
AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable));
|
||||
AddStep(@"Real beatmap", realBeatmap);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
|
||||
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
|
||||
}
|
||||
|
||||
private void newScores()
|
||||
@ -188,7 +178,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
},
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Rank = ScoreRank.D,
|
||||
Accuracy = 0.6025,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
@ -206,7 +196,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
},
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Rank = ScoreRank.D,
|
||||
Accuracy = 0.5140,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
@ -224,7 +214,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
},
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Rank = ScoreRank.D,
|
||||
Accuracy = 0.4222,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
@ -245,35 +235,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
leaderboard.Scores = scores;
|
||||
}
|
||||
|
||||
private void realBeatmap()
|
||||
private void showBeatmapWithStatus(BeatmapSetOnlineStatus status)
|
||||
{
|
||||
leaderboard.Beatmap = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 1.36,
|
||||
Version = @"BASIC",
|
||||
OnlineBeatmapID = 1113057,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 6.5f,
|
||||
OverallDifficulty = 6.5f,
|
||||
ApproachRate = 5,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 115000,
|
||||
CircleCount = 265,
|
||||
SliderCount = 71,
|
||||
PlayCount = 47906,
|
||||
PassCount = 19899,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 11),
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
Status = status,
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -8,6 +8,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.MathUtils;
|
||||
@ -17,6 +18,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Screens.Select;
|
||||
@ -79,7 +81,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
factory = new DatabaseContextFactory(LocalStorage);
|
||||
factory.ResetDatabase();
|
||||
@ -93,14 +95,17 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
usage.Migrate();
|
||||
|
||||
Dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null, host, defaultBeatmap = Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
|
||||
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public virtual void SetUp() =>
|
||||
Schedule(() => { manager?.Delete(manager.GetAllUsableBeatmapSets()); });
|
||||
public virtual void SetUp() => Schedule(() =>
|
||||
{
|
||||
Ruleset.Value = new OsuRuleset().RulesetInfo;
|
||||
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestDummy()
|
||||
@ -128,6 +133,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
|
||||
AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
|
||||
AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
|
||||
AddStep(@"Sort by DateAdded", delegate { songSelect.FilterControl.Sort = SortMode.DateAdded; });
|
||||
AddStep(@"Sort by BPM", delegate { songSelect.FilterControl.Sort = SortMode.BPM; });
|
||||
AddStep(@"Sort by Length", delegate { songSelect.FilterControl.Sort = SortMode.Length; });
|
||||
AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
|
||||
}
|
||||
|
||||
@ -137,7 +145,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
createSongSelect();
|
||||
changeRuleset(2);
|
||||
importForRuleset(0);
|
||||
addRulesetImportStep(0);
|
||||
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmap == null);
|
||||
}
|
||||
|
||||
@ -146,8 +154,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
createSongSelect();
|
||||
changeRuleset(2);
|
||||
importForRuleset(2);
|
||||
importForRuleset(1);
|
||||
addRulesetImportStep(2);
|
||||
addRulesetImportStep(1);
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.RulesetID == 2);
|
||||
|
||||
changeRuleset(1);
|
||||
@ -184,7 +192,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddAssert("empty mods", () => !Mods.Value.Any());
|
||||
|
||||
void onModChange(ValueChangedEvent<IReadOnlyList<Mod>> e) => modChangeIndex = actionIndex++;
|
||||
void onRulesetChange(ValueChangedEvent<RulesetInfo> e) => rulesetChangeIndex = actionIndex--;
|
||||
void onRulesetChange(ValueChangedEvent<RulesetInfo> e) => rulesetChangeIndex = actionIndex++;
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -209,7 +217,21 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddAssert("start not requested", () => !startRequested);
|
||||
}
|
||||
|
||||
private void importForRuleset(int id) => AddStep($"import test map for ruleset {id}", () => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())));
|
||||
[Test]
|
||||
public void TestHideSetSelectsCorrectBeatmap()
|
||||
{
|
||||
int? previousID = null;
|
||||
createSongSelect();
|
||||
addRulesetImportStep(0);
|
||||
AddStep("Move to last difficulty", () => songSelect.Carousel.SelectBeatmap(songSelect.Carousel.BeatmapSets.First().Beatmaps.Last()));
|
||||
AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmap.ID);
|
||||
AddStep("Hide first beatmap", () => manager.Hide(songSelect.Carousel.SelectedBeatmapSet.Beatmaps.First()));
|
||||
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
|
||||
}
|
||||
|
||||
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
|
||||
|
||||
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();
|
||||
|
||||
private static int importId;
|
||||
private int getImportId() => ++importId;
|
||||
@ -231,7 +253,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
manager.Import(createTestBeatmapSet(i, usableRulesets));
|
||||
manager.Import(createTestBeatmapSet(i, usableRulesets)).Wait();
|
||||
});
|
||||
}
|
||||
|
||||
@ -246,16 +268,21 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
int beatmapId = setId * 10 + i;
|
||||
|
||||
int length = RNG.Next(30000, 200000);
|
||||
double bpm = RNG.NextSingle(80, 200);
|
||||
|
||||
beatmaps.Add(new BeatmapInfo
|
||||
{
|
||||
Ruleset = getRuleset(),
|
||||
OnlineBeatmapID = beatmapId,
|
||||
Path = "normal.osu",
|
||||
Version = $"{beatmapId}",
|
||||
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
||||
Length = length,
|
||||
BPM = bpm,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 3.5f,
|
||||
}
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
@ -267,10 +294,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = "Some Artist " + RNG.Next(0, 9),
|
||||
Title = $"Some Song (set id {setId})",
|
||||
Title = $"Some Song (set id {setId}, max bpm {beatmaps.Max(b => b.BPM):0.#})",
|
||||
AuthorString = "Some Guy " + RNG.Next(0, 9),
|
||||
},
|
||||
Beatmaps = beatmaps
|
||||
Beatmaps = beatmaps,
|
||||
DateAdded = DateTimeOffset.UtcNow,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,85 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Screens.Tournament;
|
||||
using osu.Game.Screens.Tournament.Teams;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Tournament
|
||||
{
|
||||
[Description("for tournament use")]
|
||||
public class TestSceneDrawings : ScreenTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LoadScreen(new Drawings
|
||||
{
|
||||
TeamList = new TestTeamList(),
|
||||
});
|
||||
}
|
||||
|
||||
private class TestTeamList : ITeamList
|
||||
{
|
||||
public IEnumerable<DrawingsTeam> Teams { get; } = new[]
|
||||
{
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "GB",
|
||||
FullName = "United Kingdom",
|
||||
Acronym = "UK"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "FR",
|
||||
FullName = "France",
|
||||
Acronym = "FRA"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "CN",
|
||||
FullName = "China",
|
||||
Acronym = "CHN"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "AU",
|
||||
FullName = "Australia",
|
||||
Acronym = "AUS"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "JP",
|
||||
FullName = "Japan",
|
||||
Acronym = "JPN"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "RO",
|
||||
FullName = "Romania",
|
||||
Acronym = "ROM"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "IT",
|
||||
FullName = "Italy",
|
||||
Acronym = "PIZZA"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "VE",
|
||||
FullName = "Venezuela",
|
||||
Acronym = "VNZ"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "US",
|
||||
FullName = "United States of America",
|
||||
Acronym = "USA"
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
50
osu.Game.Tests/Visual/UserInterface/OsuGridTestScene.cs
Normal file
50
osu.Game.Tests/Visual/UserInterface/OsuGridTestScene.cs
Normal file
@ -0,0 +1,50 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// An abstract test case which exposes small cells arranged in a grid.
|
||||
/// Useful for displaying multiple configurations of a tested component at a glance.
|
||||
/// </summary>
|
||||
public abstract class OsuGridTestScene : OsuTestScene
|
||||
{
|
||||
private readonly Drawable[,] cells;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of rows in the grid.
|
||||
/// </summary>
|
||||
protected readonly int Rows;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of columns in the grid.
|
||||
/// </summary>
|
||||
protected readonly int Cols;
|
||||
|
||||
/// <summary>
|
||||
/// Constructs a grid test case with the given dimensions.
|
||||
/// </summary>
|
||||
protected OsuGridTestScene(int rows, int cols)
|
||||
{
|
||||
Rows = rows;
|
||||
Cols = cols;
|
||||
|
||||
GridContainer testContainer;
|
||||
Add(testContainer = new GridContainer { RelativeSizeAxes = Axes.Both });
|
||||
|
||||
cells = new Drawable[rows, cols];
|
||||
for (int r = 0; r < rows; r++)
|
||||
for (int c = 0; c < cols; c++)
|
||||
cells[r, c] = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
testContainer.Content = cells.ToJagged();
|
||||
}
|
||||
|
||||
protected Container Cell(int index) => (Container)cells[index / Cols, index % Cols];
|
||||
protected Container Cell(int row, int col) => (Container)cells[row, col];
|
||||
}
|
||||
}
|
53
osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs
Normal file
53
osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs
Normal file
@ -0,0 +1,53 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneBackButton : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(TwoLayerButton)
|
||||
};
|
||||
|
||||
public TestSceneBackButton()
|
||||
{
|
||||
BackButton button;
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(300),
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.SlateGray
|
||||
},
|
||||
button = new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
button.Action = () => button.Hide();
|
||||
|
||||
AddStep("show button", () => button.Show());
|
||||
AddStep("hide button", () => button.Hide());
|
||||
}
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
@ -23,11 +24,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
typeof(Button)
|
||||
};
|
||||
|
||||
public TestSceneButtonSystem()
|
||||
{
|
||||
OsuLogo logo;
|
||||
ButtonSystem buttons;
|
||||
private OsuLogo logo;
|
||||
private ButtonSystem buttons;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@ -36,13 +38,47 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
buttons = new ButtonSystem(),
|
||||
logo = new OsuLogo { RelativePositionAxes = Axes.Both }
|
||||
logo = new OsuLogo
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(0.5f)
|
||||
}
|
||||
};
|
||||
|
||||
buttons.SetOsuLogo(logo);
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAllStates()
|
||||
{
|
||||
foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1))
|
||||
AddStep($"State to {s}", () => buttons.State = s);
|
||||
|
||||
AddStep("Enter mode", performEnterMode);
|
||||
|
||||
AddStep("Return to menu", () =>
|
||||
{
|
||||
buttons.State = ButtonSystemState.Play;
|
||||
buttons.FadeIn(MainMenu.FADE_IN_DURATION, Easing.OutQuint);
|
||||
buttons.MoveTo(new Vector2(0), MainMenu.FADE_IN_DURATION, Easing.OutQuint);
|
||||
logo.FadeColour(Color4.White, 100, Easing.OutQuint);
|
||||
logo.FadeIn(100, Easing.OutQuint);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSmoothExit()
|
||||
{
|
||||
AddStep("Enter mode", performEnterMode);
|
||||
}
|
||||
|
||||
private void performEnterMode()
|
||||
{
|
||||
buttons.State = ButtonSystemState.EnteringMode;
|
||||
buttons.FadeOut(MainMenu.FADE_OUT_DURATION, Easing.InSine);
|
||||
buttons.MoveTo(new Vector2(-800, 0), MainMenu.FADE_OUT_DURATION, Easing.InSine);
|
||||
logo.FadeOut(300, Easing.InSine)
|
||||
.ScaleTo(0.2f, 300, Easing.InSine);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -84,7 +84,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
testLocalCursor();
|
||||
testUserCursorOverride();
|
||||
testMultipleLocalCursors();
|
||||
ReturnUserInput();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -177,7 +176,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
/// Checks if a cursor is visible.
|
||||
/// </summary>
|
||||
/// <param name="cursorContainer">The cursor to check.</param>
|
||||
private bool checkVisible(CursorContainer cursorContainer) => cursorContainer.State == Visibility.Visible;
|
||||
private bool checkVisible(CursorContainer cursorContainer) => cursorContainer.State.Value == Visibility.Visible;
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a cursor is at the current inputmanager screen position.
|
||||
@ -193,7 +192,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public CursorContainer Cursor { get; }
|
||||
public bool ProvidingUserCursor { get; }
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || SmoothTransition && !ProvidingUserCursor;
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || (SmoothTransition && !ProvidingUserCursor);
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
@ -219,7 +218,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
},
|
||||
Cursor = new TestCursorContainer
|
||||
{
|
||||
State = providesUserCursor ? Visibility.Hidden : Visibility.Visible,
|
||||
State = { Value = providesUserCursor ? Visibility.Hidden : Visibility.Visible },
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -26,8 +26,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
new NamedIconButton("No change", new IconButton()),
|
||||
new NamedIconButton("Background colours", new ColouredIconButton()),
|
||||
new NamedIconButton("Full-width", new IconButton { ButtonSize = new Vector2(200, 30) }),
|
||||
new NamedIconButton("Unchanging size", new IconButton(), false),
|
||||
new NamedIconButton("Full-width", new IconButton { Size = new Vector2(200, 30) }),
|
||||
new NamedIconButton("Icon colours", new IconButton
|
||||
{
|
||||
IconColour = Color4.Green,
|
||||
@ -48,7 +47,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
private class NamedIconButton : Container
|
||||
{
|
||||
public NamedIconButton(string name, IconButton button, bool allowSizeChange = true)
|
||||
public NamedIconButton(string name, IconButton button)
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = 200;
|
||||
@ -101,13 +100,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
}
|
||||
};
|
||||
|
||||
if (allowSizeChange)
|
||||
iconContainer.AutoSizeAxes = Axes.Both;
|
||||
else
|
||||
{
|
||||
iconContainer.RelativeSizeAxes = Axes.X;
|
||||
iconContainer.Height = 30;
|
||||
}
|
||||
iconContainer.AutoSizeAxes = Axes.Both;
|
||||
|
||||
button.Anchor = Anchor.Centre;
|
||||
button.Origin = Anchor.Centre;
|
||||
|
@ -3,13 +3,12 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneLoadingAnimation : GridTestScene //todo: this should be an OsuTestScene
|
||||
public class TestSceneLoadingAnimation : OsuGridTestScene
|
||||
{
|
||||
public TestSceneLoadingAnimation()
|
||||
: base(2, 2)
|
||||
|
@ -24,11 +24,10 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[Description("mod select and icon display")]
|
||||
public class TestSceneMods : OsuTestScene
|
||||
public class TestSceneModSelectOverlay : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ModSelectOverlay),
|
||||
typeof(ModDisplay),
|
||||
typeof(ModSection),
|
||||
typeof(ModIcon),
|
||||
@ -77,7 +76,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public void TestOsuMods()
|
||||
{
|
||||
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 0);
|
||||
AddStep("change ruleset", () => { Ruleset.Value = ruleset; });
|
||||
changeRuleset(ruleset);
|
||||
|
||||
var instance = ruleset.CreateInstance();
|
||||
|
||||
@ -109,7 +108,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public void TestManiaMods()
|
||||
{
|
||||
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 3);
|
||||
AddStep("change ruleset", () => { Ruleset.Value = ruleset; });
|
||||
changeRuleset(ruleset);
|
||||
|
||||
testRankedText(ruleset.CreateInstance().GetModsFor(ModType.Conversion).First(m => m is ManiaModRandom));
|
||||
}
|
||||
@ -120,7 +119,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
var rulesetOsu = rulesets.AvailableRulesets.First(r => r.ID == 0);
|
||||
var rulesetMania = rulesets.AvailableRulesets.First(r => r.ID == 3);
|
||||
|
||||
AddStep("change ruleset to null", () => { Ruleset.Value = null; });
|
||||
changeRuleset(null);
|
||||
|
||||
var instance = rulesetOsu.CreateInstance();
|
||||
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
|
||||
@ -128,15 +127,15 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddStep("set mods externally", () => { modDisplay.Current.Value = new[] { noFailMod }; });
|
||||
|
||||
AddStep("change ruleset to osu", () => { Ruleset.Value = rulesetOsu; });
|
||||
changeRuleset(rulesetOsu);
|
||||
|
||||
AddAssert("ensure mods still selected", () => modDisplay.Current.Value.Single(m => m is OsuModNoFail) != null);
|
||||
|
||||
AddStep("change ruleset to mania", () => { Ruleset.Value = rulesetMania; });
|
||||
changeRuleset(rulesetMania);
|
||||
|
||||
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any(m => m is OsuModNoFail));
|
||||
|
||||
AddStep("change ruleset to osu", () => { Ruleset.Value = rulesetOsu; });
|
||||
changeRuleset(rulesetOsu);
|
||||
|
||||
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any());
|
||||
}
|
||||
@ -217,14 +216,11 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
private void testRankedText(Mod mod)
|
||||
{
|
||||
AddWaitStep("wait for fade", 1);
|
||||
AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
|
||||
AddUntilStep("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
|
||||
selectNext(mod);
|
||||
AddWaitStep("wait for fade", 1);
|
||||
AddAssert("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0);
|
||||
AddUntilStep("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0);
|
||||
selectPrevious(mod);
|
||||
AddWaitStep("wait for fade", 1);
|
||||
AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
|
||||
AddUntilStep("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
|
||||
}
|
||||
|
||||
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1));
|
||||
@ -240,6 +236,15 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
}
|
||||
|
||||
private void changeRuleset(RulesetInfo ruleset)
|
||||
{
|
||||
AddStep($"change ruleset to {ruleset}", () => { Ruleset.Value = ruleset; });
|
||||
waitForLoad();
|
||||
}
|
||||
|
||||
private void waitForLoad() =>
|
||||
AddUntilStep("wait for icons to load", () => modSelect.AllLoaded);
|
||||
|
||||
private void checkNotSelected(Mod mod)
|
||||
{
|
||||
AddAssert($"check {mod.Name} is not selected", () =>
|
||||
@ -255,6 +260,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
|
||||
|
||||
public bool AllLoaded => ModSectionsContainer.Children.All(c => c.ModIconsLoaded);
|
||||
|
||||
public ModButton GetModButton(Mod mod)
|
||||
{
|
||||
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);
|
@ -3,7 +3,6 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
@ -23,9 +22,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
};
|
||||
Add(mc);
|
||||
|
||||
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
AddStep(@"show", () => mc.State = Visibility.Visible);
|
||||
AddStep(@"show", () => mc.Show());
|
||||
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
|
||||
AddStep(@"show", () => mc.Hide());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,9 +18,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[TestFixture]
|
||||
public class TestSceneNotificationOverlay : OsuTestScene
|
||||
{
|
||||
private readonly NotificationOverlay manager;
|
||||
private readonly List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(NotificationSection),
|
||||
@ -31,25 +28,33 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
typeof(Notification)
|
||||
};
|
||||
|
||||
public TestSceneNotificationOverlay()
|
||||
private NotificationOverlay notificationOverlay;
|
||||
|
||||
private readonly List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
|
||||
|
||||
private SpriteText displayedCount;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
progressingNotifications.Clear();
|
||||
|
||||
Content.Add(manager = new NotificationOverlay
|
||||
Content.Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
});
|
||||
notificationOverlay = new NotificationOverlay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
displayedCount = new OsuSpriteText()
|
||||
};
|
||||
|
||||
SpriteText displayedCount = new OsuSpriteText();
|
||||
|
||||
Content.Add(displayedCount);
|
||||
|
||||
void setState(Visibility state) => AddStep(state.ToString(), () => manager.State = state);
|
||||
void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected);
|
||||
|
||||
manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; };
|
||||
notificationOverlay.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; };
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBasicFlow()
|
||||
{
|
||||
setState(Visibility.Visible);
|
||||
AddStep(@"simple #1", sendHelloNotification);
|
||||
AddStep(@"simple #2", sendAmazingNotification);
|
||||
@ -61,6 +66,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
setState(Visibility.Hidden);
|
||||
|
||||
AddRepeatStep(@"add many simple", sendManyNotifications, 3);
|
||||
|
||||
AddWaitStep("wait some", 5);
|
||||
|
||||
checkProgressingCount(0);
|
||||
@ -69,18 +75,122 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
checkProgressingCount(1);
|
||||
|
||||
AddAssert("Displayed count is 33", () => manager.UnreadCount.Value == 33);
|
||||
checkDisplayedCount(33);
|
||||
|
||||
AddWaitStep("wait some", 10);
|
||||
|
||||
checkProgressingCount(0);
|
||||
|
||||
setState(Visibility.Visible);
|
||||
|
||||
//AddStep(@"barrage", () => sendBarrage());
|
||||
}
|
||||
|
||||
private void sendBarrage(int remaining = 10)
|
||||
[Test]
|
||||
public void TestImportantWhileClosed()
|
||||
{
|
||||
AddStep(@"simple #1", sendHelloNotification);
|
||||
|
||||
AddAssert("Is visible", () => notificationOverlay.State.Value == Visibility.Visible);
|
||||
|
||||
checkDisplayedCount(1);
|
||||
|
||||
AddStep(@"progress #1", sendUploadProgress);
|
||||
AddStep(@"progress #2", sendDownloadProgress);
|
||||
|
||||
checkProgressingCount(2);
|
||||
checkDisplayedCount(3);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUnimportantWhileClosed()
|
||||
{
|
||||
AddStep(@"background #1", sendBackgroundNotification);
|
||||
|
||||
AddAssert("Is not visible", () => notificationOverlay.State.Value == Visibility.Hidden);
|
||||
|
||||
checkDisplayedCount(1);
|
||||
|
||||
AddStep(@"background progress #1", sendBackgroundUploadProgress);
|
||||
|
||||
AddWaitStep("wait some", 5);
|
||||
|
||||
checkProgressingCount(0);
|
||||
|
||||
checkDisplayedCount(2);
|
||||
|
||||
AddStep(@"simple #1", sendHelloNotification);
|
||||
|
||||
checkDisplayedCount(3);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSpam()
|
||||
{
|
||||
setState(Visibility.Visible);
|
||||
AddRepeatStep("send barrage", sendBarrage, 10);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
progressingNotifications.RemoveAll(n => n.State == ProgressNotificationState.Completed);
|
||||
|
||||
if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
|
||||
{
|
||||
var p = progressingNotifications.Find(n => n.State == ProgressNotificationState.Queued);
|
||||
|
||||
if (p != null)
|
||||
p.State = ProgressNotificationState.Active;
|
||||
}
|
||||
|
||||
foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active))
|
||||
{
|
||||
if (n.Progress < 1)
|
||||
n.Progress += (float)(Time.Elapsed / 400) * RNG.NextSingle();
|
||||
else
|
||||
n.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
}
|
||||
|
||||
private void checkDisplayedCount(int expected) =>
|
||||
AddAssert($"Displayed count is {expected}", () => notificationOverlay.UnreadCount.Value == expected);
|
||||
|
||||
private void sendDownloadProgress()
|
||||
{
|
||||
var n = new ProgressNotification
|
||||
{
|
||||
Text = @"Downloading Haitai...",
|
||||
CompletionText = "Downloaded Haitai!",
|
||||
};
|
||||
notificationOverlay.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private void sendUploadProgress()
|
||||
{
|
||||
var n = new ProgressNotification
|
||||
{
|
||||
Text = @"Uploading to BSS...",
|
||||
CompletionText = "Uploaded to BSS!",
|
||||
};
|
||||
notificationOverlay.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private void sendBackgroundUploadProgress()
|
||||
{
|
||||
var n = new BackgroundProgressNotification
|
||||
{
|
||||
Text = @"Uploading to BSS...",
|
||||
CompletionText = "Uploaded to BSS!",
|
||||
};
|
||||
notificationOverlay.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private void setState(Visibility state) => AddStep(state.ToString(), () => notificationOverlay.State.Value = state);
|
||||
|
||||
private void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected);
|
||||
|
||||
private void sendBarrage()
|
||||
{
|
||||
switch (RNG.Next(0, 4))
|
||||
{
|
||||
@ -100,69 +210,37 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
sendDownloadProgress();
|
||||
break;
|
||||
}
|
||||
|
||||
if (remaining > 0)
|
||||
Scheduler.AddDelayed(() => sendBarrage(remaining - 1), 80);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
progressingNotifications.RemoveAll(n => n.State == ProgressNotificationState.Completed);
|
||||
|
||||
if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
|
||||
{
|
||||
var p = progressingNotifications.Find(n => n.State == ProgressNotificationState.Queued);
|
||||
if (p != null)
|
||||
p.State = ProgressNotificationState.Active;
|
||||
}
|
||||
|
||||
foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active))
|
||||
{
|
||||
if (n.Progress < 1)
|
||||
n.Progress += (float)(Time.Elapsed / 400) * RNG.NextSingle();
|
||||
else
|
||||
n.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
}
|
||||
|
||||
private void sendDownloadProgress()
|
||||
{
|
||||
var n = new ProgressNotification
|
||||
{
|
||||
Text = @"Downloading Haitai...",
|
||||
CompletionText = "Downloaded Haitai!",
|
||||
};
|
||||
manager.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private void sendUploadProgress()
|
||||
{
|
||||
var n = new ProgressNotification
|
||||
{
|
||||
Text = @"Uploading to BSS...",
|
||||
CompletionText = "Uploaded to BSS!",
|
||||
};
|
||||
manager.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private void sendAmazingNotification()
|
||||
{
|
||||
manager.Post(new SimpleNotification { Text = @"You are amazing" });
|
||||
notificationOverlay.Post(new SimpleNotification { Text = @"You are amazing" });
|
||||
}
|
||||
|
||||
private void sendHelloNotification()
|
||||
{
|
||||
manager.Post(new SimpleNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
|
||||
notificationOverlay.Post(new SimpleNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
|
||||
}
|
||||
|
||||
private void sendBackgroundNotification()
|
||||
{
|
||||
notificationOverlay.Post(new BackgroundNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
|
||||
}
|
||||
|
||||
private void sendManyNotifications()
|
||||
{
|
||||
for (int i = 0; i < 10; i++)
|
||||
manager.Post(new SimpleNotification { Text = @"Spam incoming!!" });
|
||||
notificationOverlay.Post(new SimpleNotification { Text = @"Spam incoming!!" });
|
||||
}
|
||||
|
||||
private class BackgroundNotification : SimpleNotification
|
||||
{
|
||||
public override bool IsImportant => false;
|
||||
}
|
||||
|
||||
private class BackgroundProgressNotification : ProgressNotification
|
||||
{
|
||||
public override bool IsImportant => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
55
osu.Game.Tests/Visual/UserInterface/TestSceneNumberBox.cs
Normal file
55
osu.Game.Tests/Visual/UserInterface/TestSceneNumberBox.cs
Normal file
@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneNumberBox : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OsuNumberBox),
|
||||
};
|
||||
|
||||
private OsuNumberBox numberBox;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding { Horizontal = 250 },
|
||||
Child = numberBox = new OsuNumberBox
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
PlaceholderText = "Insert numbers here"
|
||||
}
|
||||
};
|
||||
|
||||
clearInput();
|
||||
AddStep("enter numbers", () => numberBox.Text = "987654321");
|
||||
expectedValue("987654321");
|
||||
clearInput();
|
||||
AddStep("enter text + single number", () => numberBox.Text = "1 hello 2 world 3");
|
||||
expectedValue("123");
|
||||
clearInput();
|
||||
}
|
||||
|
||||
private void clearInput() => AddStep("clear input", () => numberBox.Text = null);
|
||||
|
||||
private void expectedValue(string value) => AddAssert("expect number", () => numberBox.Text == value);
|
||||
}
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneOsuAnimatedButton : OsuGridTestScene
|
||||
{
|
||||
public TestSceneOsuAnimatedButton()
|
||||
: base(3, 2)
|
||||
{
|
||||
Cell(0).Add(new BaseContainer("relative sized")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
|
||||
Cell(1).Add(new BaseContainer("auto sized")
|
||||
{
|
||||
AutoSizeAxes = Axes.Both
|
||||
});
|
||||
|
||||
Cell(2).Add(new BaseContainer("relative Y auto X")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X
|
||||
});
|
||||
|
||||
Cell(3).Add(new BaseContainer("relative X auto Y")
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
});
|
||||
|
||||
Cell(4).Add(new BaseContainer("fixed")
|
||||
{
|
||||
Size = new Vector2(100),
|
||||
});
|
||||
|
||||
Cell(5).Add(new BaseContainer("fixed")
|
||||
{
|
||||
Size = new Vector2(100, 50),
|
||||
});
|
||||
|
||||
AddToggleStep("toggle enabled", toggle =>
|
||||
{
|
||||
for (int i = 0; i < 6; i++)
|
||||
((BaseContainer)Cell(i).Child).Action = toggle ? () => { } : (Action)null;
|
||||
});
|
||||
}
|
||||
|
||||
public class BaseContainer : OsuAnimatedButton
|
||||
{
|
||||
public BaseContainer(string text)
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Add(new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = text
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,194 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneOsuHoverContainer : ManualInputManagerTestScene
|
||||
{
|
||||
private OsuHoverTestContainer hoverContainer;
|
||||
private Box colourContainer;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Child = hoverContainer = new OsuHoverTestContainer
|
||||
{
|
||||
Enabled = { Value = true },
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(100),
|
||||
Child = colourContainer = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
|
||||
doMoveOut();
|
||||
});
|
||||
|
||||
[Description("Checks IsHovered property value on a container when it is hovered/unhovered.")]
|
||||
[TestCase(true, TestName = "Enabled_Check_IsHovered")]
|
||||
[TestCase(false, TestName = "Disabled_Check_IsHovered")]
|
||||
public void TestIsHoveredHasProperValue(bool isEnabled)
|
||||
{
|
||||
setContainerEnabledTo(isEnabled);
|
||||
|
||||
checkNotHovered();
|
||||
|
||||
moveToText();
|
||||
checkHovered();
|
||||
|
||||
moveOut();
|
||||
checkNotHovered();
|
||||
|
||||
moveToText();
|
||||
checkHovered();
|
||||
|
||||
moveOut();
|
||||
checkNotHovered();
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Description("Checks colour fading on an enabled container when it is hovered/unhovered.")]
|
||||
public void TestTransitionWhileEnabled()
|
||||
{
|
||||
enableContainer();
|
||||
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
|
||||
moveOut();
|
||||
waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
|
||||
moveOut();
|
||||
waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Description("Checks colour fading on a disabled container when it is hovered/unhovered.")]
|
||||
public void TestNoTransitionWhileDisabled()
|
||||
{
|
||||
disableContainer();
|
||||
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveOut();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveOut();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Description("Checks that when a disabled & hovered container gets enabled, colour fading happens")]
|
||||
public void TestBecomesEnabledTransition()
|
||||
{
|
||||
disableContainer();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
enableContainer();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Description("Checks that when an enabled & hovered container gets disabled, colour fading happens")]
|
||||
public void TestBecomesDisabledTransition()
|
||||
{
|
||||
enableContainer();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
|
||||
disableContainer();
|
||||
waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Description("Checks that when a hovered container gets enabled and disabled multiple times, colour fading happens")]
|
||||
public void TestDisabledChangesMultipleTimes()
|
||||
{
|
||||
enableContainer();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
|
||||
disableContainer();
|
||||
waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
enableContainer();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
|
||||
disableContainer();
|
||||
waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
}
|
||||
|
||||
private void enableContainer() => setContainerEnabledTo(true);
|
||||
|
||||
private void disableContainer() => setContainerEnabledTo(false);
|
||||
|
||||
private void setContainerEnabledTo(bool newValue)
|
||||
{
|
||||
string word = newValue ? "Enable" : "Disable";
|
||||
AddStep($"{word} container", () => hoverContainer.Enabled.Value = newValue);
|
||||
}
|
||||
|
||||
private void moveToText() => AddStep("Move mouse to text", () => InputManager.MoveMouseTo(hoverContainer));
|
||||
|
||||
private void moveOut() => AddStep("Move out", doMoveOut);
|
||||
|
||||
private void checkHovered() => AddAssert("Check hovered", () => hoverContainer.IsHovered);
|
||||
|
||||
private void checkNotHovered() => AddAssert("Check not hovered", () => !hoverContainer.IsHovered);
|
||||
|
||||
private void checkColour(ColourInfo expectedColour)
|
||||
=> AddAssert($"Check colour to be '{expectedColour}'", () => currentColour.Equals(expectedColour));
|
||||
|
||||
private void waitUntilColourIs(ColourInfo expectedColour)
|
||||
=> AddUntilStep($"Wait until hover colour is {expectedColour}", () => currentColour.Equals(expectedColour));
|
||||
|
||||
private ColourInfo currentColour => colourContainer.DrawColourInfo.Colour;
|
||||
|
||||
/// <summary>
|
||||
/// Moves the cursor to top left corner of the screen
|
||||
/// </summary>
|
||||
private void doMoveOut()
|
||||
=> InputManager.MoveMouseTo(new Vector2(InputManager.ScreenSpaceDrawQuad.TopLeft.X, InputManager.ScreenSpaceDrawQuad.TopLeft.Y));
|
||||
|
||||
private sealed class OsuHoverTestContainer : OsuHoverContainer
|
||||
{
|
||||
public static readonly Color4 HOVER_COLOUR = Color4.Red;
|
||||
public static readonly Color4 IDLE_COLOUR = Color4.Green;
|
||||
|
||||
public OsuHoverTestContainer()
|
||||
{
|
||||
HoverColour = HOVER_COLOUR;
|
||||
IdleColour = IDLE_COLOUR;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -29,7 +30,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Colour = Color4.Teal,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new ScrollContainer
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = flow = new FillFlowContainer<Icon>
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
var popup = new PopupDialog
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = Framework.Graphics.Containers.Visibility.Visible,
|
||||
State = { Value = Framework.Graphics.Containers.Visibility.Visible },
|
||||
Icon = FontAwesome.Solid.AssistiveListeningSystems,
|
||||
HeaderText = @"This is a test popup",
|
||||
BodyText = "I can say lots of stuff and even wrap my words!",
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
},
|
||||
};
|
||||
|
||||
breadcrumbs.Current.ValueChanged += screen => titleText.Text = $"Changed to {screen.NewValue.ToString()}";
|
||||
breadcrumbs.Current.ValueChanged += screen => titleText.Text = $"Changed to {screen.NewValue}";
|
||||
breadcrumbs.Current.TriggerChange();
|
||||
|
||||
waitForCurrent();
|
||||
|
@ -0,0 +1,79 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneToolbarRulesetSelector : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ToolbarRulesetSelector),
|
||||
typeof(ToolbarRulesetTabButton),
|
||||
};
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestDisplay()
|
||||
{
|
||||
ToolbarRulesetSelector selector = null;
|
||||
|
||||
AddStep("create selector", () =>
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Height = Toolbar.HEIGHT,
|
||||
Child = selector = new ToolbarRulesetSelector()
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("Select random", () =>
|
||||
{
|
||||
selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count()));
|
||||
});
|
||||
AddStep("Toggle disabled state", () => selector.Current.Disabled = !selector.Current.Disabled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonFirstRulesetInitialState()
|
||||
{
|
||||
TestSelector selector = null;
|
||||
|
||||
AddStep("create selector", () =>
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Height = Toolbar.HEIGHT,
|
||||
Child = selector = new TestSelector()
|
||||
};
|
||||
|
||||
selector.Current.Value = rulesets.GetRuleset(2);
|
||||
});
|
||||
|
||||
AddAssert("mode line has moved", () => selector.ModeButtonLine.DrawPosition.X > 0);
|
||||
}
|
||||
|
||||
private class TestSelector : ToolbarRulesetSelector
|
||||
{
|
||||
public new Drawable ModeButtonLine => base.ModeButtonLine;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[Description("mostly back button")]
|
||||
public class TestSceneTwoLayerButton : OsuTestScene
|
||||
{
|
||||
public TestSceneTwoLayerButton()
|
||||
{
|
||||
Add(new BackButton());
|
||||
Add(new TwoLayerButton
|
||||
{
|
||||
Position = new Vector2(100),
|
||||
Text = "button",
|
||||
Icon = FontAwesome.Solid.Check,
|
||||
BackgroundColour = Color4.SlateGray,
|
||||
HoverColour = Color4.SlateGray.Darken(0.2f)
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Rulesets;
|
||||
@ -32,7 +33,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
this.api = api;
|
||||
this.rulesets = rulesets;
|
||||
|
||||
testBeatmap = ImportBeatmapTest.LoadOszIntoOsu(osu);
|
||||
testBeatmap = ImportBeatmapTest.LoadOszIntoOsu(osu).Result;
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -41,7 +42,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
TestUpdateableBeatmapBackgroundSprite background = null;
|
||||
|
||||
AddStep("load null beatmap", () => Child = background = new TestUpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both });
|
||||
AddUntilStep("wait for load", () => background.ContentLoaded);
|
||||
AddUntilStep("content loaded", () => background.ContentLoaded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -92,13 +93,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public void TestUnloadAndReload()
|
||||
{
|
||||
var backgrounds = new List<TestUpdateableBeatmapBackgroundSprite>();
|
||||
ScrollContainer scrollContainer = null;
|
||||
OsuScrollContainer scrollContainer = null;
|
||||
|
||||
AddStep("create backgrounds hierarchy", () =>
|
||||
{
|
||||
FillFlowContainer backgroundFlow;
|
||||
|
||||
Child = scrollContainer = new ScrollContainer
|
||||
Child = scrollContainer = new OsuScrollContainer
|
||||
{
|
||||
Size = new Vector2(500),
|
||||
Child = backgroundFlow = new FillFlowContainer
|
||||
|
Reference in New Issue
Block a user