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Make ScoreProcessors take generic judgements.
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@ -29,8 +29,6 @@ namespace osu.Game.Modes
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public abstract IEnumerable<Mod> GetModsFor(ModType type);
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public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0);
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public abstract HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap);
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public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);
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