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Make ScoreProcessors take generic judgements.
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@ -87,8 +87,6 @@ namespace osu.Game.Modes.Catch
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new KeyCounterMouse(MouseButton.Right)
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};
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public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
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public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new CatchDifficultyCalculator(beatmap);
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}
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}
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