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Make ScoreProcessors take generic judgements.
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@ -51,6 +51,7 @@
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<Compile Include="Beatmaps\ManiaBeatmapProcessor.cs" />
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<Compile Include="Judgements\ManiaJudgementInfo.cs" />
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<Compile Include="ManiaDifficultyCalculator.cs" />
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<Compile Include="ManiaScoreProcessor.cs" />
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<Compile Include="Objects\Drawable\DrawableNote.cs" />
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<Compile Include="Objects\HoldNote.cs" />
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<Compile Include="Objects\ManiaBaseHit.cs" />
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