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https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
move constants, combine local vars into properties
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@ -42,9 +42,7 @@ namespace osu.Game.Screens.Select
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public abstract class SongSelect : OsuScreen, IKeyBindingHandler<GlobalAction>
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{
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private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 245);
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public const float FILTER_CONTROL_HEIGHT = 100;
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public const float FOOTER_HEIGHT = 50;
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protected const float BACKGROUND_BLUR = 20;
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private const float left_area_padding = 20;
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@ -123,7 +121,7 @@ namespace osu.Game.Screens.Select
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Size = new Vector2(wedged_container_size.X, 1),
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Padding = new MarginPadding
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{
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Bottom = FOOTER_HEIGHT,
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Bottom = Footer.HEIGHT,
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Top = wedged_container_size.Y + left_area_padding,
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Left = left_area_padding,
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Right = left_area_padding * 2,
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@ -154,8 +152,8 @@ namespace osu.Game.Screens.Select
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding
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{
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Top = FILTER_CONTROL_HEIGHT,
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Bottom = FOOTER_HEIGHT
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Top = FilterControl.HEIGHT,
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Bottom = Footer.HEIGHT
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},
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Child = Carousel = new BeatmapCarousel
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{
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@ -171,7 +169,7 @@ namespace osu.Game.Screens.Select
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FilterControl = new FilterControl
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{
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RelativeSizeAxes = Axes.X,
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Height = FILTER_CONTROL_HEIGHT,
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Height = FilterControl.HEIGHT,
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FilterChanged = c => Carousel.Filter(c),
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Background = { Width = 2 },
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Exit = () =>
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@ -210,7 +208,7 @@ namespace osu.Game.Screens.Select
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Margin = new MarginPadding { Bottom = FOOTER_HEIGHT },
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Margin = new MarginPadding { Bottom = Footer.HEIGHT },
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Children = new Drawable[]
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{
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BeatmapOptions = new BeatmapOptionsOverlay(),
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@ -222,13 +220,7 @@ namespace osu.Game.Screens.Select
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}
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}
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},
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Footer = new Footer
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{
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RelativeSizeAxes = Axes.X,
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Height = FOOTER_HEIGHT,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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}
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Footer = new Footer()
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});
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}
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